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authorDylan Baker <[email protected]>2019-09-20 13:09:54 -0700
committerDylan Baker <[email protected]>2019-10-10 16:33:04 -0700
commit09d21b554aee2bd60b7b50b0da895e37c4ea683a (patch)
tree42e39803f4e9957af497731a740c4c9a00edcb92 /src/compiler
parent8f363ce5b502ba1bb7a49a09857dac3aa544c73a (diff)
meson: glcpp tests are expected to fail on windows
v2: - Exclude the tests rather than xfail them Acked-by: Kristian H. Kristensen <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r--src/compiler/glsl/glcpp/meson.build3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/compiler/glsl/glcpp/meson.build b/src/compiler/glsl/glcpp/meson.build
index 28c836381e4..89b17c504cc 100644
--- a/src/compiler/glsl/glcpp/meson.build
+++ b/src/compiler/glsl/glcpp/meson.build
@@ -65,7 +65,8 @@ glcpp = executable(
build_by_default : false,
)
-if with_any_opengl and with_tests
+# FIXME: these fail on windows due to whitespace differences
+if with_any_opengl and with_tests and host_machine.system() != 'windows'
modes = ['unix', 'windows', 'oldmac', 'bizarro']
if dep_valgrind.found()
modes += ['valgrind']