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authorNicolai Hähnle <[email protected]>2017-06-24 13:34:27 +0200
committerNicolai Hähnle <[email protected]>2017-07-05 12:27:10 +0200
commit9a81d032c12d734ca483e2b822c201527a320213 (patch)
tree067c011b3031e4aa848304f9398c37c626215db2 /src/compiler
parent34df9525f607cab0208ad9b7006b7476f0a0fe79 (diff)
glsl: add glsl_base_type_is_integer
We will use this from radeonsi/nir, which we want to keep as pure C code. Reviewed-by: Samuel Pitoiset <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r--src/compiler/glsl_types.h11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/compiler/glsl_types.h b/src/compiler/glsl_types.h
index 55faac25331..2857dc9ad98 100644
--- a/src/compiler/glsl_types.h
+++ b/src/compiler/glsl_types.h
@@ -77,6 +77,17 @@ static inline bool glsl_base_type_is_64bit(enum glsl_base_type type)
type == GLSL_TYPE_SAMPLER;
}
+static inline bool glsl_base_type_is_integer(enum glsl_base_type type)
+{
+ return type == GLSL_TYPE_UINT ||
+ type == GLSL_TYPE_INT ||
+ type == GLSL_TYPE_UINT64 ||
+ type == GLSL_TYPE_INT64 ||
+ type == GLSL_TYPE_BOOL ||
+ type == GLSL_TYPE_SAMPLER ||
+ type == GLSL_TYPE_IMAGE;
+}
+
enum glsl_sampler_dim {
GLSL_SAMPLER_DIM_1D = 0,
GLSL_SAMPLER_DIM_2D,