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authorIan Romanick <[email protected]>2017-09-07 19:23:51 -0700
committerIan Romanick <[email protected]>2017-09-19 12:02:43 -0500
commit9ac8fece63a9e980971b0cc894c60a9d8db4037d (patch)
tree6c4c0a85722e769c3711f1c217abe339d8581d6d /src/compiler
parent0e88153e998b5ba97dee2b143915ba2509217281 (diff)
glsl: Unify ir_constant::const_elements and ::components
There was no reason to treat array types and record types differently. Unifying them saves a bunch of code and saves a few bytes in every ir_constant. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Alejandro PiƱeiro <[email protected]> Reviewed-by: Elie Tournier <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r--src/compiler/glsl/glsl_to_nir.cpp11
-rw-r--r--src/compiler/glsl/ir.cpp92
-rw-r--r--src/compiler/glsl/ir.h5
-rw-r--r--src/compiler/glsl/ir_clone.cpp16
-rw-r--r--src/compiler/glsl/ir_print_visitor.cpp5
-rw-r--r--src/compiler/glsl/link_uniform_initializers.cpp8
6 files changed, 24 insertions, 113 deletions
diff --git a/src/compiler/glsl/glsl_to_nir.cpp b/src/compiler/glsl/glsl_to_nir.cpp
index f3cf74d34d6..99df6e0baf5 100644
--- a/src/compiler/glsl/glsl_to_nir.cpp
+++ b/src/compiler/glsl/glsl_to_nir.cpp
@@ -285,17 +285,6 @@ constant_copy(ir_constant *ir, void *mem_ctx)
break;
case GLSL_TYPE_STRUCT:
- ret->elements = ralloc_array(mem_ctx, nir_constant *,
- ir->type->length);
- ret->num_elements = ir->type->length;
-
- i = 0;
- foreach_in_list(ir_constant, field, &ir->components) {
- ret->elements[i] = constant_copy(field, mem_ctx);
- i++;
- }
- break;
-
case GLSL_TYPE_ARRAY:
ret->elements = ralloc_array(mem_ctx, nir_constant *,
ir->type->length);
diff --git a/src/compiler/glsl/ir.cpp b/src/compiler/glsl/ir.cpp
index c223ec688e6..49db56e0085 100644
--- a/src/compiler/glsl/ir.cpp
+++ b/src/compiler/glsl/ir.cpp
@@ -759,7 +759,12 @@ ir_constant::ir_constant(const struct glsl_type *type, exec_list *value_list)
assert(type->is_scalar() || type->is_vector() || type->is_matrix()
|| type->is_record() || type->is_array());
- if (type->is_array()) {
+ /* If the constant is a record, the types of each of the entries in
+ * value_list must be a 1-for-1 match with the structure components. Each
+ * entry must also be a constant. Just move the nodes from the value_list
+ * to the list in the ir_constant.
+ */
+ if (type->is_array() || type->is_record()) {
this->const_elements = ralloc_array(this, ir_constant *, type->length);
unsigned i = 0;
foreach_in_list(ir_constant, value, value_list) {
@@ -770,20 +775,6 @@ ir_constant::ir_constant(const struct glsl_type *type, exec_list *value_list)
return;
}
- /* If the constant is a record, the types of each of the entries in
- * value_list must be a 1-for-1 match with the structure components. Each
- * entry must also be a constant. Just move the nodes from the value_list
- * to the list in the ir_constant.
- */
- /* FINISHME: Should there be some type checking and / or assertions here? */
- /* FINISHME: Should the new constant take ownership of the nodes from
- * FINISHME: value_list, or should it make copies?
- */
- if (type->is_record()) {
- value_list->move_nodes_to(& this->components);
- return;
- }
-
for (unsigned i = 0; i < 16; i++) {
this->value.u[i] = 0;
}
@@ -931,9 +922,11 @@ ir_constant::zero(void *mem_ctx, const glsl_type *type)
}
if (type->is_record()) {
+ c->const_elements = ralloc_array(c, ir_constant *, type->length);
+
for (unsigned i = 0; i < type->length; i++) {
- ir_constant *comp = ir_constant::zero(mem_ctx, type->fields.structure[i].type);
- c->components.push_tail(comp);
+ c->const_elements[i] =
+ ir_constant::zero(mem_ctx, type->fields.structure[i].type);
}
}
@@ -1106,24 +1099,10 @@ ir_constant::get_array_element(unsigned i) const
ir_constant *
ir_constant::get_record_field(int idx)
{
- if (idx < 0)
- return NULL;
-
- if (this->components.is_empty())
- return NULL;
-
- exec_node *node = this->components.get_head_raw();
- for (int i = 0; i < idx; i++) {
- node = node->next;
+ assert(this->type->is_record());
+ assert(idx >= 0 && idx < this->type->length);
- /* If the end of the list is encountered before the element matching the
- * requested field is found, return NULL.
- */
- if (node->is_tail_sentinel())
- return NULL;
- }
-
- return (ir_constant *) node;
+ return const_elements[idx];
}
void
@@ -1169,15 +1148,7 @@ ir_constant::copy_offset(ir_constant *src, int offset)
break;
}
- case GLSL_TYPE_STRUCT: {
- assert (src->type == this->type);
- this->components.make_empty();
- foreach_in_list(ir_constant, orig, &src->components) {
- this->components.push_tail(orig->clone(this, NULL));
- }
- break;
- }
-
+ case GLSL_TYPE_STRUCT:
case GLSL_TYPE_ARRAY: {
assert (src->type == this->type);
for (unsigned i = 0; i < this->type->length; i++) {
@@ -1241,7 +1212,7 @@ ir_constant::has_value(const ir_constant *c) const
if (this->type != c->type)
return false;
- if (this->type->is_array()) {
+ if (this->type->is_array() || this->type->is_record()) {
for (unsigned i = 0; i < this->type->length; i++) {
if (!this->const_elements[i]->has_value(c->const_elements[i]))
return false;
@@ -1249,26 +1220,6 @@ ir_constant::has_value(const ir_constant *c) const
return true;
}
- if (this->type->is_record()) {
- const exec_node *a_node = this->components.get_head_raw();
- const exec_node *b_node = c->components.get_head_raw();
-
- while (!a_node->is_tail_sentinel()) {
- assert(!b_node->is_tail_sentinel());
-
- const ir_constant *const a_field = (ir_constant *) a_node;
- const ir_constant *const b_field = (ir_constant *) b_node;
-
- if (!a_field->has_value(b_field))
- return false;
-
- a_node = a_node->next;
- b_node = b_node->next;
- }
-
- return true;
- }
-
for (unsigned i = 0; i < this->type->components(); i++) {
switch (this->type->base_type) {
case GLSL_TYPE_UINT:
@@ -1969,15 +1920,10 @@ steal_memory(ir_instruction *ir, void *new_ctx)
/* The components of aggregate constants are not visited by the normal
* visitor, so steal their values by hand.
*/
- if (constant != NULL) {
- if (constant->type->is_record()) {
- foreach_in_list(ir_constant, field, &constant->components) {
- steal_memory(field, ir);
- }
- } else if (constant->type->is_array()) {
- for (unsigned int i = 0; i < constant->type->length; i++) {
- steal_memory(constant->const_elements[i], ir);
- }
+ if (constant != NULL &&
+ (constant->type->is_array() || constant->type->is_record())) {
+ for (unsigned int i = 0; i < constant->type->length; i++) {
+ steal_memory(constant->const_elements[i], ir);
}
}
diff --git a/src/compiler/glsl/ir.h b/src/compiler/glsl/ir.h
index d87f7c32b72..27eafe8e22b 100644
--- a/src/compiler/glsl/ir.h
+++ b/src/compiler/glsl/ir.h
@@ -2262,12 +2262,9 @@ public:
*/
union ir_constant_data value;
- /* Array elements */
+ /* Array elements and structure fields */
ir_constant **const_elements;
- /* Structure fields */
- exec_list components;
-
private:
/**
* Parameterless constructor only used by the clone method
diff --git a/src/compiler/glsl/ir_clone.cpp b/src/compiler/glsl/ir_clone.cpp
index 114367c8555..12135070892 100644
--- a/src/compiler/glsl/ir_clone.cpp
+++ b/src/compiler/glsl/ir_clone.cpp
@@ -345,21 +345,7 @@ ir_constant::clone(void *mem_ctx, struct hash_table *ht) const
case GLSL_TYPE_IMAGE:
return new(mem_ctx) ir_constant(this->type, &this->value);
- case GLSL_TYPE_STRUCT: {
- ir_constant *c = new(mem_ctx) ir_constant;
-
- c->type = this->type;
- for (const exec_node *node = this->components.get_head_raw()
- ; !node->is_tail_sentinel()
- ; node = node->next) {
- ir_constant *const orig = (ir_constant *) node;
-
- c->components.push_tail(orig->clone(mem_ctx, NULL));
- }
-
- return c;
- }
-
+ case GLSL_TYPE_STRUCT:
case GLSL_TYPE_ARRAY: {
ir_constant *c = new(mem_ctx) ir_constant;
diff --git a/src/compiler/glsl/ir_print_visitor.cpp b/src/compiler/glsl/ir_print_visitor.cpp
index 64aeaee2869..ea14cdeb6c7 100644
--- a/src/compiler/glsl/ir_print_visitor.cpp
+++ b/src/compiler/glsl/ir_print_visitor.cpp
@@ -469,13 +469,10 @@ void ir_print_visitor::visit(ir_constant *ir)
for (unsigned i = 0; i < ir->type->length; i++)
ir->get_array_element(i)->accept(this);
} else if (ir->type->is_record()) {
- ir_constant *value = (ir_constant *) ir->components.get_head();
for (unsigned i = 0; i < ir->type->length; i++) {
fprintf(f, "(%s ", ir->type->fields.structure[i].name);
- value->accept(this);
+ ir->get_record_field(i)->accept(this);
fprintf(f, ")");
-
- value = (ir_constant *) value->next;
}
} else {
for (unsigned i = 0; i < ir->type->components(); i++) {
diff --git a/src/compiler/glsl/link_uniform_initializers.cpp b/src/compiler/glsl/link_uniform_initializers.cpp
index beb9038db59..f70d9100e12 100644
--- a/src/compiler/glsl/link_uniform_initializers.cpp
+++ b/src/compiler/glsl/link_uniform_initializers.cpp
@@ -206,17 +206,13 @@ set_uniform_initializer(void *mem_ctx, gl_shader_program *prog,
{
const glsl_type *t_without_array = type->without_array();
if (type->is_record()) {
- ir_constant *field_constant;
-
- field_constant = (ir_constant *)val->components.get_head();
-
for (unsigned int i = 0; i < type->length; i++) {
const glsl_type *field_type = type->fields.structure[i].type;
const char *field_name = ralloc_asprintf(mem_ctx, "%s.%s", name,
type->fields.structure[i].name);
set_uniform_initializer(mem_ctx, prog, field_name,
- field_type, field_constant, boolean_true);
- field_constant = (ir_constant *)field_constant->next;
+ field_type, val->get_record_field(i),
+ boolean_true);
}
return;
} else if (t_without_array->is_record() ||