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authorRob Clark <[email protected]>2016-05-14 13:35:54 -0400
committerRob Clark <[email protected]>2016-05-15 17:25:48 -0400
commitf06343d6eabf8f91e4cfb2b2d7313e9d5ca0797a (patch)
tree2b8d3e37ab074df4dd01592248cd963220323a00 /src/compiler
parent79d6409a1467127daaea8a98e6d8c14779180a79 (diff)
nir: forward-declare 'struct gl_shader_program'
Drop extra #include which is otherwise unneeded (and makes this header difficult to include from outside of src/mesa). Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r--src/compiler/nir/glsl_to_nir.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/compiler/nir/glsl_to_nir.h b/src/compiler/nir/glsl_to_nir.h
index e3fe9b0246a..14641fc5176 100644
--- a/src/compiler/nir/glsl_to_nir.h
+++ b/src/compiler/nir/glsl_to_nir.h
@@ -26,12 +26,13 @@
*/
#include "nir.h"
-#include "compiler/glsl/glsl_parser_extras.h"
#ifdef __cplusplus
extern "C" {
#endif
+struct gl_shader_program;
+
nir_shader *glsl_to_nir(const struct gl_shader_program *shader_prog,
gl_shader_stage stage,
const nir_shader_compiler_options *options);