diff options
author | Samuel Pitoiset <[email protected]> | 2017-04-21 16:31:52 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2017-05-06 16:40:19 +0200 |
commit | b98542588cd27ebcd403ea8130ef04b440661cb0 (patch) | |
tree | 907e2d8dee5e02872c2e9af4a6a27dd894f00f1c /src/compiler | |
parent | 1eff26f02d8579bd45d97ec0c4f4ac1db79fd051 (diff) |
glsl: add is_valid_constructor() helper function
This will help for the explicit conversions for sampler and
image types as specified by ARB_bindless_texture.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/glsl/ast_function.cpp | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/src/compiler/glsl/ast_function.cpp b/src/compiler/glsl/ast_function.cpp index 91c39265443..d493d1bd01a 100644 --- a/src/compiler/glsl/ast_function.cpp +++ b/src/compiler/glsl/ast_function.cpp @@ -1930,6 +1930,12 @@ ast_function_expression::handle_method(exec_list *instructions, return ir_rvalue::error_value(ctx); } +static inline bool is_valid_constructor(const glsl_type *type, + struct _mesa_glsl_parse_state *state) +{ + return type->is_numeric() || type->is_boolean(); +} + ir_rvalue * ast_function_expression::hir(exec_list *instructions, struct _mesa_glsl_parse_state *state) @@ -2007,7 +2013,7 @@ ast_function_expression::hir(exec_list *instructions, state); } - if (!constructor_type->is_numeric() && !constructor_type->is_boolean()) + if (!is_valid_constructor(constructor_type, state)) return ir_rvalue::error_value(ctx); /* Total number of components of the type being constructed. */ @@ -2037,7 +2043,7 @@ ast_function_expression::hir(exec_list *instructions, return ir_rvalue::error_value(ctx); } - if (!result->type->is_numeric() && !result->type->is_boolean()) { + if (!is_valid_constructor(result->type, state)) { _mesa_glsl_error(& loc, state, "cannot construct `%s' from a " "non-numeric data type", constructor_type->name); |