diff options
author | Timothy Arceri <[email protected]> | 2016-11-09 10:00:09 +1100 |
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committer | Timothy Arceri <[email protected]> | 2017-01-06 11:21:42 +1100 |
commit | 937523971f42f37b40badb962e575ecd8258b2d5 (patch) | |
tree | f48bafe2f5916336dfcdb63a1bc8ba34cb277003 /src/compiler | |
parent | 53a509723ff10ae1494e611de3823f17b7e9f225 (diff) |
st/mesa/glsl: set SamplersUsed directly in gl_program
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/glsl/link_uniforms.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/compiler/glsl/link_uniforms.cpp b/src/compiler/glsl/link_uniforms.cpp index f2fc7161f10..8604dba4b07 100644 --- a/src/compiler/glsl/link_uniforms.cpp +++ b/src/compiler/glsl/link_uniforms.cpp @@ -1244,7 +1244,8 @@ link_assign_uniform_storage(struct gl_context *ctx, parcel.set_and_process(var); } - prog->_LinkedShaders[i]->active_samplers = parcel.shader_samplers_used; + prog->_LinkedShaders[i]->Program->SamplersUsed = + parcel.shader_samplers_used; prog->_LinkedShaders[i]->shadow_samplers = parcel.shader_shadow_samplers; STATIC_ASSERT(sizeof(prog->_LinkedShaders[i]->SamplerTargets) == |