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authorEmil Velikov <[email protected]>2017-08-26 02:37:11 +0100
committerEmil Velikov <[email protected]>2017-08-29 13:40:44 +0100
commit0ac78dc92582a59d4319ebce019b4caa41fb432d (patch)
tree63fd4ff2e5a3b9f8d86a8474352e37cf9eca874f /src/compiler
parent79674066b6f98be96cb63a0332ac421858544a20 (diff)
util: move string_to_uint_map to glsl
The functionality is used by glsl and mesa. With the latter already depending on the former. With this in place the src/util/ static library libmesautil.la no longer has a C++ dependency. Thus objects which use it (like libEGL) don't need the C++ link. Cc: "17.2" <[email protected]> Fixes: 02cc35937277 ("egl/wayland: Use linux-dmabuf interface for buffers") Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101851 Signed-off-by: Emil Velikov <[email protected]> Suggested-by: Jason Ekstrand <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Tested-by: Mike Lothian <[email protected]> Tested-by: James Harvey <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r--src/compiler/Makefile.sources4
-rw-r--r--src/compiler/glsl/link_uniform_initializers.cpp2
-rw-r--r--src/compiler/glsl/link_uniforms.cpp2
-rw-r--r--src/compiler/glsl/linker.cpp2
-rw-r--r--src/compiler/glsl/shader_cache.cpp2
-rw-r--r--src/compiler/glsl/standalone.cpp2
-rw-r--r--src/compiler/glsl/string_to_uint_map.cpp42
-rw-r--r--src/compiler/glsl/string_to_uint_map.h177
-rw-r--r--src/compiler/glsl/tests/set_uniform_initializer_tests.cpp2
9 files changed, 228 insertions, 7 deletions
diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources
index a56a7103515..0153df2d812 100644
--- a/src/compiler/Makefile.sources
+++ b/src/compiler/Makefile.sources
@@ -140,7 +140,9 @@ LIBGLSL_FILES = \
glsl/program.h \
glsl/propagate_invariance.cpp \
glsl/s_expression.cpp \
- glsl/s_expression.h
+ glsl/s_expression.h \
+ glsl/string_to_uint_map.cpp \
+ glsl/string_to_uint_map.h
LIBGLSL_SHADER_CACHE_FILES = \
glsl/shader_cache.cpp \
diff --git a/src/compiler/glsl/link_uniform_initializers.cpp b/src/compiler/glsl/link_uniform_initializers.cpp
index 4ca1a0fe0c4..01754cd3daf 100644
--- a/src/compiler/glsl/link_uniform_initializers.cpp
+++ b/src/compiler/glsl/link_uniform_initializers.cpp
@@ -25,7 +25,7 @@
#include "ir.h"
#include "linker.h"
#include "ir_uniform.h"
-#include "util/string_to_uint_map.h"
+#include "string_to_uint_map.h"
/* These functions are put in a "private" namespace instead of being marked
* static so that the unit tests can access them. See
diff --git a/src/compiler/glsl/link_uniforms.cpp b/src/compiler/glsl/link_uniforms.cpp
index f7ee17ef021..7d141549f55 100644
--- a/src/compiler/glsl/link_uniforms.cpp
+++ b/src/compiler/glsl/link_uniforms.cpp
@@ -27,7 +27,7 @@
#include "ir_uniform.h"
#include "glsl_symbol_table.h"
#include "program.h"
-#include "util/string_to_uint_map.h"
+#include "string_to_uint_map.h"
#include "ir_array_refcount.h"
/**
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp
index 131518b15fc..5c3f1d12bbc 100644
--- a/src/compiler/glsl/linker.cpp
+++ b/src/compiler/glsl/linker.cpp
@@ -75,7 +75,7 @@
#include "program/program.h"
#include "util/mesa-sha1.h"
#include "util/set.h"
-#include "util/string_to_uint_map.h"
+#include "string_to_uint_map.h"
#include "linker.h"
#include "link_varyings.h"
#include "ir_optimization.h"
diff --git a/src/compiler/glsl/shader_cache.cpp b/src/compiler/glsl/shader_cache.cpp
index a6e99821842..c9109aa222b 100644
--- a/src/compiler/glsl/shader_cache.cpp
+++ b/src/compiler/glsl/shader_cache.cpp
@@ -59,7 +59,7 @@
#include "program.h"
#include "shader_cache.h"
#include "util/mesa-sha1.h"
-#include "util/string_to_uint_map.h"
+#include "string_to_uint_map.h"
extern "C" {
#include "main/enums.h"
diff --git a/src/compiler/glsl/standalone.cpp b/src/compiler/glsl/standalone.cpp
index 7e5c06d2054..2f74813182f 100644
--- a/src/compiler/glsl/standalone.cpp
+++ b/src/compiler/glsl/standalone.cpp
@@ -36,7 +36,7 @@
#include "loop_analysis.h"
#include "standalone_scaffolding.h"
#include "standalone.h"
-#include "util/string_to_uint_map.h"
+#include "string_to_uint_map.h"
#include "util/set.h"
#include "linker.h"
#include "glsl_parser_extras.h"
diff --git a/src/compiler/glsl/string_to_uint_map.cpp b/src/compiler/glsl/string_to_uint_map.cpp
new file mode 100644
index 00000000000..35fb76bf78d
--- /dev/null
+++ b/src/compiler/glsl/string_to_uint_map.cpp
@@ -0,0 +1,42 @@
+/*
+ * Copyright © 2011 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file string_to_uint_map.cpp
+ * \brief Dumb wrapprs so that C code can create and destroy maps.
+ *
+ * \author Ian Romanick <[email protected]>
+ */
+#include "string_to_uint_map.h"
+
+extern "C" struct string_to_uint_map *
+string_to_uint_map_ctor()
+{
+ return new string_to_uint_map;
+}
+
+extern "C" void
+string_to_uint_map_dtor(struct string_to_uint_map *map)
+{
+ delete map;
+}
diff --git a/src/compiler/glsl/string_to_uint_map.h b/src/compiler/glsl/string_to_uint_map.h
new file mode 100644
index 00000000000..e0533ec6ea5
--- /dev/null
+++ b/src/compiler/glsl/string_to_uint_map.h
@@ -0,0 +1,177 @@
+/*
+ * Copyright © 2008 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ */
+
+#ifndef STRING_TO_UINT_MAP_H
+#define STRING_TO_UINT_MAP_H
+
+#include <string.h>
+#include <limits.h>
+#include "util/hash_table.h"
+
+struct string_to_uint_map;
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct string_to_uint_map *
+string_to_uint_map_ctor();
+
+void
+string_to_uint_map_dtor(struct string_to_uint_map *);
+
+
+#ifdef __cplusplus
+}
+
+struct string_map_iterate_wrapper_closure {
+ void (*callback)(const char *key, unsigned value, void *closure);
+ void *closure;
+};
+
+/**
+ * Map from a string (name) to an unsigned integer value
+ *
+ * \note
+ * Because of the way this class interacts with the \c hash_table
+ * implementation, values of \c UINT_MAX cannot be stored in the map.
+ */
+struct string_to_uint_map {
+public:
+ string_to_uint_map()
+ {
+ this->ht = _mesa_hash_table_create(NULL, _mesa_key_hash_string,
+ _mesa_key_string_equal);
+ }
+
+ ~string_to_uint_map()
+ {
+ hash_table_call_foreach(this->ht, delete_key, NULL);
+ _mesa_hash_table_destroy(this->ht, NULL);
+ }
+
+ /**
+ * Remove all mappings from this map.
+ */
+ void clear()
+ {
+ hash_table_call_foreach(this->ht, delete_key, NULL);
+ _mesa_hash_table_clear(this->ht, NULL);
+ }
+
+ /**
+ * Runs a passed callback for the hash
+ */
+ void iterate(void (*func)(const char *, unsigned, void *), void *closure)
+ {
+ struct string_map_iterate_wrapper_closure *wrapper;
+
+ wrapper = (struct string_map_iterate_wrapper_closure *)
+ malloc(sizeof(struct string_map_iterate_wrapper_closure));
+ if (wrapper == NULL)
+ return;
+
+ wrapper->callback = func;
+ wrapper->closure = closure;
+
+ hash_table_call_foreach(this->ht, subtract_one_wrapper, wrapper);
+ free(wrapper);
+ }
+
+ /**
+ * Get the value associated with a particular key
+ *
+ * \return
+ * If \c key is found in the map, \c true is returned. Otherwise \c false
+ * is returned.
+ *
+ * \note
+ * If \c key is not found in the table, \c value is not modified.
+ */
+ bool get(unsigned &value, const char *key)
+ {
+ hash_entry *entry = _mesa_hash_table_search(this->ht,
+ (const void *) key);
+
+ if (!entry)
+ return false;
+
+ const intptr_t v = (intptr_t) entry->data;
+ value = (unsigned)(v - 1);
+ return true;
+ }
+
+ void put(unsigned value, const char *key)
+ {
+ /* The low-level hash table structure returns NULL if key is not in the
+ * hash table. However, users of this map might want to store zero as a
+ * valid value in the table. Bias the value by +1 so that a
+ * user-specified zero is stored as 1. This enables ::get to tell the
+ * difference between a user-specified zero (returned as 1 by
+ * _mesa_hash_table_search) and the key not in the table (returned as 0 by
+ * _mesa_hash_table_search).
+ *
+ * The net effect is that we can't store UINT_MAX in the table. This is
+ * because UINT_MAX+1 = 0.
+ */
+ assert(value != UINT_MAX);
+ char *dup_key = strdup(key);
+
+ struct hash_entry *entry = _mesa_hash_table_search(this->ht, dup_key);
+ if (entry) {
+ entry->data = (void *) (intptr_t) (value + 1);
+ } else {
+ _mesa_hash_table_insert(this->ht, dup_key,
+ (void *) (intptr_t) (value + 1));
+ }
+
+ if (entry)
+ free(dup_key);
+ }
+
+private:
+ static void delete_key(const void *key, void *data, void *closure)
+ {
+ (void) data;
+ (void) closure;
+
+ free((char *)key);
+ }
+
+ static void subtract_one_wrapper(const void *key, void *data, void *closure)
+ {
+ struct string_map_iterate_wrapper_closure *wrapper =
+ (struct string_map_iterate_wrapper_closure *) closure;
+ unsigned value = (intptr_t) data;
+
+ value -= 1;
+
+ wrapper->callback((const char *) key, value, wrapper->closure);
+ }
+
+ struct hash_table *ht;
+};
+
+#endif /* __cplusplus */
+#endif /* STRING_TO_UINT_MAP_H */
diff --git a/src/compiler/glsl/tests/set_uniform_initializer_tests.cpp b/src/compiler/glsl/tests/set_uniform_initializer_tests.cpp
index d30abc320b3..94a6d270ec4 100644
--- a/src/compiler/glsl/tests/set_uniform_initializer_tests.cpp
+++ b/src/compiler/glsl/tests/set_uniform_initializer_tests.cpp
@@ -25,7 +25,7 @@
#include "main/mtypes.h"
#include "main/macros.h"
#include "util/ralloc.h"
-#include "util/string_to_uint_map.h"
+#include "string_to_uint_map.h"
#include "uniform_initializer_utils.h"
namespace linker {