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authorIan Romanick <[email protected]>2017-09-07 18:40:11 -0700
committerIan Romanick <[email protected]>2017-09-19 12:02:43 -0500
commite5145e28eabbcd9775427114f9469809a74c8fb1 (patch)
treea8a0c0c0b5fa35545f7d4fe789cc879c42dd1c0e /src/compiler
parentc408c92d2868e44ac909dff94fb374d0d5f6be9a (diff)
glsl: Silence unused parameter warnings
glsl/ast_type.cpp: In function ‘void merge_bindless_qualifier(YYLTYPE*, _mesa_glsl_parse_state*, const ast_type_qualifier&, const ast_type_qualifier&)’: glsl/ast_type.cpp:189:35: warning: unused parameter ‘loc’ [-Wunused-parameter] merge_bindless_qualifier(YYLTYPE *loc, ^~~ glsl/ast_type.cpp:191:52: warning: unused parameter ‘qualifier’ [-Wunused-parameter] const ast_type_qualifier &qualifier, ^~~~~~~~~ glsl/ast_type.cpp:192:52: warning: unused parameter ‘new_qualifier’ [-Wunused-parameter] const ast_type_qualifier &new_qualifier) ^~~~~~~~~~~~~ glsl/ir_constant_expression.cpp: In member function ‘virtual ir_constant* ir_rvalue::constant_expression_value(void*, hash_table*)’: glsl/ir_constant_expression.cpp:512:44: warning: unused parameter ‘mem_ctx’ [-Wunused-parameter] ir_rvalue::constant_expression_value(void *mem_ctx, struct hash_table *) ^~~~~~~ glsl/ir_constant_expression.cpp: In member function ‘virtual ir_constant* ir_texture::constant_expression_value(void*, hash_table*)’: glsl/ir_constant_expression.cpp:705:45: warning: unused parameter ‘mem_ctx’ [-Wunused-parameter] ir_texture::constant_expression_value(void *mem_ctx, struct hash_table *) ^~~~~~~ glsl/ir_constant_expression.cpp: In member function ‘virtual ir_constant* ir_assignment::constant_expression_value(void*, hash_table*)’: glsl/ir_constant_expression.cpp:851:48: warning: unused parameter ‘mem_ctx’ [-Wunused-parameter] ir_assignment::constant_expression_value(void *mem_ctx, struct hash_table *) ^~~~~~~ glsl/ir_constant_expression.cpp: In member function ‘virtual ir_constant* ir_constant::constant_expression_value(void*, hash_table*)’: glsl/ir_constant_expression.cpp:859:46: warning: unused parameter ‘mem_ctx’ [-Wunused-parameter] ir_constant::constant_expression_value(void *mem_ctx, struct hash_table *) ^~~~~~~ glsl/linker.cpp: In function ‘void link_xfb_stride_layout_qualifiers(gl_context*, gl_shader_program*, gl_linked_shader*, gl_shader**, unsigned int)’: glsl/linker.cpp:1655:60: warning: unused parameter ‘linked_shader’ [-Wunused-parameter] struct gl_linked_shader *linked_shader, ^~~~~~~~~~~~~ glsl/linker.cpp: In function ‘void link_bindless_layout_qualifiers(gl_shader_program*, gl_program*, gl_shader**, unsigned int)’: glsl/linker.cpp:1693:52: warning: unused parameter ‘gl_prog’ [-Wunused-parameter] struct gl_program *gl_prog, ^~~~~~~ glsl/lower_distance.cpp: In member function ‘virtual void {anonymous}::lower_distance_visitor_counter::handle_rvalue(ir_rvalue**)’: glsl/lower_distance.cpp:652:59: warning: unused parameter ‘rv’ [-Wunused-parameter] lower_distance_visitor_counter::handle_rvalue(ir_rvalue **rv) ^~ glsl/opt_array_splitting.cpp: In member function ‘virtual ir_visitor_status {anonymous}::ir_array_reference_visitor::visit_leave(ir_assignment*)’: glsl/opt_array_splitting.cpp:198:56: warning: unused parameter ‘ir’ [-Wunused-parameter] ir_array_reference_visitor::visit_leave(ir_assignment *ir) ^~ glsl/glsl_parser_extras.cpp: In function ‘void assign_subroutine_indexes(gl_shader*, _mesa_glsl_parse_state*)’: glsl/glsl_parser_extras.cpp:1869:45: warning: unused parameter ‘sh’ [-Wunused-parameter] assign_subroutine_indexes(struct gl_shader *sh, ^~ Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Alejandro Piñeiro <[email protected]> Reviewed-by: Elie Tournier <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r--src/compiler/glsl/ast_type.cpp7
-rw-r--r--src/compiler/glsl/glsl_parser_extras.cpp5
-rw-r--r--src/compiler/glsl/ir_constant_expression.cpp8
-rw-r--r--src/compiler/glsl/linker.cpp7
-rw-r--r--src/compiler/glsl/lower_distance.cpp2
-rw-r--r--src/compiler/glsl/opt_array_splitting.cpp2
6 files changed, 12 insertions, 19 deletions
diff --git a/src/compiler/glsl/ast_type.cpp b/src/compiler/glsl/ast_type.cpp
index ee8697ba218..e9d60de5baf 100644
--- a/src/compiler/glsl/ast_type.cpp
+++ b/src/compiler/glsl/ast_type.cpp
@@ -186,10 +186,7 @@ validate_point_mode(MAYBE_UNUSED const ast_type_qualifier &qualifier,
}
static void
-merge_bindless_qualifier(YYLTYPE *loc,
- _mesa_glsl_parse_state *state,
- const ast_type_qualifier &qualifier,
- const ast_type_qualifier &new_qualifier)
+merge_bindless_qualifier(_mesa_glsl_parse_state *state)
{
if (state->default_uniform_qualifier->flags.q.bindless_sampler) {
state->bindless_sampler_specified = true;
@@ -484,7 +481,7 @@ ast_type_qualifier::merge_qualifier(YYLTYPE *loc,
q.flags.q.bindless_image ||
q.flags.q.bound_sampler ||
q.flags.q.bound_image)
- merge_bindless_qualifier(loc, state, *this, q);
+ merge_bindless_qualifier(state);
return r;
}
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
index cfb214e4404..2c42716ade7 100644
--- a/src/compiler/glsl/glsl_parser_extras.cpp
+++ b/src/compiler/glsl/glsl_parser_extras.cpp
@@ -1866,8 +1866,7 @@ set_shader_inout_layout(struct gl_shader *shader,
extern "C" {
static void
-assign_subroutine_indexes(struct gl_shader *sh,
- struct _mesa_glsl_parse_state *state)
+assign_subroutine_indexes(struct _mesa_glsl_parse_state *state)
{
int j, k;
int index = 0;
@@ -2105,7 +2104,7 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader,
shader->IsES = state->es_shader;
if (!state->error && !shader->ir->is_empty()) {
- assign_subroutine_indexes(shader, state);
+ assign_subroutine_indexes(state);
lower_subroutine(shader->ir, state);
if (!ctx->Cache || force_recompile)
diff --git a/src/compiler/glsl/ir_constant_expression.cpp b/src/compiler/glsl/ir_constant_expression.cpp
index 2fc23baba79..fe9bd1d0b4a 100644
--- a/src/compiler/glsl/ir_constant_expression.cpp
+++ b/src/compiler/glsl/ir_constant_expression.cpp
@@ -509,7 +509,7 @@ constant_referenced(const ir_dereference *deref,
ir_constant *
-ir_rvalue::constant_expression_value(void *mem_ctx, struct hash_table *)
+ir_rvalue::constant_expression_value(void *, struct hash_table *)
{
assert(this->type->is_error());
return NULL;
@@ -702,7 +702,7 @@ ir_expression::constant_expression_value(void *mem_ctx,
ir_constant *
-ir_texture::constant_expression_value(void *mem_ctx, struct hash_table *)
+ir_texture::constant_expression_value(void *, struct hash_table *)
{
/* texture lookups aren't constant expressions */
return NULL;
@@ -848,7 +848,7 @@ ir_dereference_record::constant_expression_value(void *mem_ctx,
ir_constant *
-ir_assignment::constant_expression_value(void *mem_ctx, struct hash_table *)
+ir_assignment::constant_expression_value(void *, struct hash_table *)
{
/* FINISHME: Handle CEs involving assignment (return RHS) */
return NULL;
@@ -856,7 +856,7 @@ ir_assignment::constant_expression_value(void *mem_ctx, struct hash_table *)
ir_constant *
-ir_constant::constant_expression_value(void *mem_ctx, struct hash_table *)
+ir_constant::constant_expression_value(void *, struct hash_table *)
{
return this;
}
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp
index 5c3f1d12bbc..141bf430370 100644
--- a/src/compiler/glsl/linker.cpp
+++ b/src/compiler/glsl/linker.cpp
@@ -1652,7 +1652,6 @@ validate_xfb_buffer_stride(struct gl_context *ctx, unsigned idx,
static void
link_xfb_stride_layout_qualifiers(struct gl_context *ctx,
struct gl_shader_program *prog,
- struct gl_linked_shader *linked_shader,
struct gl_shader **shader_list,
unsigned num_shaders)
{
@@ -1690,7 +1689,6 @@ link_xfb_stride_layout_qualifiers(struct gl_context *ctx,
*/
static void
link_bindless_layout_qualifiers(struct gl_shader_program *prog,
- struct gl_program *gl_prog,
struct gl_shader **shader_list,
unsigned num_shaders)
{
@@ -2286,10 +2284,9 @@ link_intrastage_shaders(void *mem_ctx,
link_cs_input_layout_qualifiers(prog, gl_prog, shader_list, num_shaders);
if (linked->Stage != MESA_SHADER_FRAGMENT)
- link_xfb_stride_layout_qualifiers(ctx, prog, linked, shader_list,
- num_shaders);
+ link_xfb_stride_layout_qualifiers(ctx, prog, shader_list, num_shaders);
- link_bindless_layout_qualifiers(prog, gl_prog, shader_list, num_shaders);
+ link_bindless_layout_qualifiers(prog, shader_list, num_shaders);
populate_symbol_table(linked);
diff --git a/src/compiler/glsl/lower_distance.cpp b/src/compiler/glsl/lower_distance.cpp
index 4d8d66b7cc6..530f79d4dff 100644
--- a/src/compiler/glsl/lower_distance.cpp
+++ b/src/compiler/glsl/lower_distance.cpp
@@ -649,7 +649,7 @@ lower_distance_visitor_counter::visit(ir_variable *ir)
}
void
-lower_distance_visitor_counter::handle_rvalue(ir_rvalue **rv)
+lower_distance_visitor_counter::handle_rvalue(ir_rvalue **)
{
return;
}
diff --git a/src/compiler/glsl/opt_array_splitting.cpp b/src/compiler/glsl/opt_array_splitting.cpp
index d2e81665b7e..7d928b9356b 100644
--- a/src/compiler/glsl/opt_array_splitting.cpp
+++ b/src/compiler/glsl/opt_array_splitting.cpp
@@ -195,7 +195,7 @@ ir_array_reference_visitor::visit_enter(ir_assignment *ir)
}
ir_visitor_status
-ir_array_reference_visitor::visit_leave(ir_assignment *ir)
+ir_array_reference_visitor::visit_leave(ir_assignment *)
{
in_whole_array_copy = false;