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authorNeil Roberts <[email protected]>2018-03-13 13:26:19 +0100
committerNeil Roberts <[email protected]>2018-03-14 08:43:33 +0100
commit25a966a23d397cdfd853bc3ee54a11cf3bd3f84d (patch)
tree839c1ac32830b8266ad85f5945476b649511c3f1 /src/compiler
parent1a0aba7216e54e117df744c252f152ff3eab6441 (diff)
spirv: Handle doubles when multiplying a mat by a scalar
The code to handle mat multiplication by a scalar tries to pick either imul or fmul depending on whether the matrix is float or integer. However it was doing this by checking whether the base type is float. This was making it choose the int path for doubles (and presumably float16s). Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r--src/compiler/spirv/vtn_alu.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/compiler/spirv/vtn_alu.c b/src/compiler/spirv/vtn_alu.c
index d0c9e316935..110fcec2a60 100644
--- a/src/compiler/spirv/vtn_alu.c
+++ b/src/compiler/spirv/vtn_alu.c
@@ -142,10 +142,10 @@ mat_times_scalar(struct vtn_builder *b,
{
struct vtn_ssa_value *dest = vtn_create_ssa_value(b, mat->type);
for (unsigned i = 0; i < glsl_get_matrix_columns(mat->type); i++) {
- if (glsl_get_base_type(mat->type) == GLSL_TYPE_FLOAT)
- dest->elems[i]->def = nir_fmul(&b->nb, mat->elems[i]->def, scalar);
- else
+ if (glsl_base_type_is_integer(glsl_get_base_type(mat->type)))
dest->elems[i]->def = nir_imul(&b->nb, mat->elems[i]->def, scalar);
+ else
+ dest->elems[i]->def = nir_fmul(&b->nb, mat->elems[i]->def, scalar);
}
return dest;