diff options
author | Jason Ekstrand <[email protected]> | 2018-10-18 12:04:09 -0500 |
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committer | Jason Ekstrand <[email protected]> | 2018-12-16 21:03:02 +0000 |
commit | 11dc1307794e811aa8cfa5c9dace713d82db09ec (patch) | |
tree | 88595d35198b3a5bc2e3c4e63c07cd68390281c6 /src/compiler | |
parent | 191a1dce92803a99dae774b47264ff32da7b6689 (diff) |
nir: Add a bool to int32 lowering pass
We also enable it in all of the NIR drivers.
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Tested-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/Makefile.sources | 1 | ||||
-rw-r--r-- | src/compiler/nir/meson.build | 1 | ||||
-rw-r--r-- | src/compiler/nir/nir.h | 1 | ||||
-rw-r--r-- | src/compiler/nir/nir_lower_bool_to_int32.c | 160 |
4 files changed, 163 insertions, 0 deletions
diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources index 53c6da45c1e..ef47bdb33bf 100644 --- a/src/compiler/Makefile.sources +++ b/src/compiler/Makefile.sources @@ -231,6 +231,7 @@ NIR_FILES = \ nir/nir_lower_atomics_to_ssbo.c \ nir/nir_lower_bitmap.c \ nir/nir_lower_bit_size.c \ + nir/nir_lower_bool_to_int32.c \ nir/nir_lower_clamp_color_outputs.c \ nir/nir_lower_clip.c \ nir/nir_lower_clip_cull_distance_arrays.c \ diff --git a/src/compiler/nir/meson.build b/src/compiler/nir/meson.build index 5eb1df2a68f..e252f64539e 100644 --- a/src/compiler/nir/meson.build +++ b/src/compiler/nir/meson.build @@ -114,6 +114,7 @@ files_libnir = files( 'nir_lower_alpha_test.c', 'nir_lower_atomics_to_ssbo.c', 'nir_lower_bitmap.c', + 'nir_lower_bool_to_int32.c', 'nir_lower_clamp_color_outputs.c', 'nir_lower_clip.c', 'nir_lower_clip_cull_distance_arrays.c', diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index dca1c80d6e2..24dee98ef51 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -2905,6 +2905,7 @@ void nir_lower_alpha_test(nir_shader *shader, enum compare_func func, bool alpha_to_one); bool nir_lower_alu(nir_shader *shader); bool nir_lower_alu_to_scalar(nir_shader *shader); +bool nir_lower_bool_to_int32(nir_shader *shader); bool nir_lower_load_const_to_scalar(nir_shader *shader); bool nir_lower_read_invocation_to_scalar(nir_shader *shader); bool nir_lower_phis_to_scalar(nir_shader *shader); diff --git a/src/compiler/nir/nir_lower_bool_to_int32.c b/src/compiler/nir/nir_lower_bool_to_int32.c new file mode 100644 index 00000000000..064b27b9025 --- /dev/null +++ b/src/compiler/nir/nir_lower_bool_to_int32.c @@ -0,0 +1,160 @@ +/* + * Copyright © 2018 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#include "nir.h" + +static bool +assert_ssa_def_is_not_1bit(nir_ssa_def *def, UNUSED void *unused) +{ + assert(def->bit_size > 1); + return true; +} + +static bool +rewrite_1bit_ssa_def_to_32bit(nir_ssa_def *def, void *_progress) +{ + bool *progress = _progress; + if (def->bit_size == 1) { + def->bit_size = 32; + *progress = true; + } + return true; +} + +static bool +lower_alu_instr(nir_alu_instr *alu) +{ + const nir_op_info *op_info = &nir_op_infos[alu->op]; + + switch (alu->op) { + case nir_op_imov: + case nir_op_vec2: + case nir_op_vec3: + case nir_op_vec4: + case nir_op_inot: + case nir_op_iand: + case nir_op_ior: + case nir_op_ixor: + /* These we expect to have booleans but the opcode doesn't change */ + break; + + case nir_op_f2b1: alu->op = nir_op_f2b32; break; + case nir_op_i2b1: alu->op = nir_op_i2b32; break; + + case nir_op_flt: alu->op = nir_op_flt32; break; + case nir_op_fge: alu->op = nir_op_fge32; break; + case nir_op_feq: alu->op = nir_op_feq32; break; + case nir_op_fne: alu->op = nir_op_fne32; break; + case nir_op_ilt: alu->op = nir_op_ilt32; break; + case nir_op_ige: alu->op = nir_op_ige32; break; + case nir_op_ieq: alu->op = nir_op_ieq32; break; + case nir_op_ine: alu->op = nir_op_ine32; break; + case nir_op_ult: alu->op = nir_op_ult32; break; + case nir_op_uge: alu->op = nir_op_uge32; break; + + case nir_op_ball_fequal2: alu->op = nir_op_b32all_fequal2; break; + case nir_op_ball_fequal3: alu->op = nir_op_b32all_fequal3; break; + case nir_op_ball_fequal4: alu->op = nir_op_b32all_fequal4; break; + case nir_op_bany_fnequal2: alu->op = nir_op_b32any_fnequal2; break; + case nir_op_bany_fnequal3: alu->op = nir_op_b32any_fnequal3; break; + case nir_op_bany_fnequal4: alu->op = nir_op_b32any_fnequal4; break; + case nir_op_ball_iequal2: alu->op = nir_op_b32all_iequal2; break; + case nir_op_ball_iequal3: alu->op = nir_op_b32all_iequal3; break; + case nir_op_ball_iequal4: alu->op = nir_op_b32all_iequal4; break; + case nir_op_bany_inequal2: alu->op = nir_op_b32any_inequal2; break; + case nir_op_bany_inequal3: alu->op = nir_op_b32any_inequal3; break; + case nir_op_bany_inequal4: alu->op = nir_op_b32any_inequal4; break; + + case nir_op_bcsel: alu->op = nir_op_b32csel; break; + + default: + assert(alu->dest.dest.ssa.bit_size > 1); + for (unsigned i = 0; i < op_info->num_inputs; i++) + assert(alu->src[i].src.ssa->bit_size > 1); + return false; + } + + if (alu->dest.dest.ssa.bit_size == 1) + alu->dest.dest.ssa.bit_size = 32; + + return true; +} + +static bool +nir_lower_bool_to_int32_impl(nir_function_impl *impl) +{ + bool progress = false; + + nir_foreach_block(block, impl) { + nir_foreach_instr_safe(instr, block) { + switch (instr->type) { + case nir_instr_type_alu: + progress |= lower_alu_instr(nir_instr_as_alu(instr)); + break; + + case nir_instr_type_load_const: { + nir_load_const_instr *load = nir_instr_as_load_const(instr); + if (load->def.bit_size == 1) { + nir_const_value value = load->value; + for (unsigned i = 0; i < load->def.num_components; i++) + load->value.u32[i] = value.b[i] ? NIR_TRUE : NIR_FALSE; + load->def.bit_size = 32; + progress = true; + } + break; + } + + case nir_instr_type_intrinsic: + case nir_instr_type_ssa_undef: + case nir_instr_type_phi: + case nir_instr_type_tex: + nir_foreach_ssa_def(instr, rewrite_1bit_ssa_def_to_32bit, + &progress); + break; + + default: + nir_foreach_ssa_def(instr, assert_ssa_def_is_not_1bit, NULL); + } + } + } + + if (progress) { + nir_metadata_preserve(impl, nir_metadata_block_index | + nir_metadata_dominance); + } + + return progress; +} + +bool +nir_lower_bool_to_int32(nir_shader *shader) +{ + bool progress = false; + + nir_foreach_function(function, shader) { + if (function->impl && nir_lower_bool_to_int32_impl(function->impl)) + progress = true; + } + + return progress; +} |