diff options
author | Kenneth Graunke <[email protected]> | 2016-03-01 17:41:02 -0800 |
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committer | Timothy Arceri <[email protected]> | 2016-11-11 09:17:07 +1100 |
commit | 53d1f4251f58bd858a4fdf3a7564dd16f90165d4 (patch) | |
tree | 8f1335c235f6d1e596dc9cd88044c127bc7e3645 /src/compiler | |
parent | cd52b4fb161bf038b5279144c7f6d8d84729a940 (diff) |
mesa/compiler: move MAX_VARYING to shader_enums.h
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/shader_enums.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h index 74055dfa4c5..bb9f53d2e17 100644 --- a/src/compiler/shader_enums.h +++ b/src/compiler/shader_enums.h @@ -172,6 +172,7 @@ const char *gl_vert_attrib_name(gl_vert_attrib attrib); BITFIELD64_RANGE(VERT_ATTRIB_GENERIC(0), VERT_ATTRIB_GENERIC_MAX) /*@}*/ +#define MAX_VARYING 32 /**< number of float[4] vectors */ /** * Indexes for vertex shader outputs, geometry shader inputs/outputs, and |