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authorTimothy Arceri <[email protected]>2016-10-20 14:09:15 +1100
committerTimothy Arceri <[email protected]>2016-10-26 14:29:36 +1100
commitdfcbdba47119de6c1d81a869f8625bcc3d7560a2 (patch)
treefa1285c7784612f11d2fbe1ecba6908206fde255 /src/compiler
parent6c2fcf6a8a7bcecf27bf7a5fcb27f11a951f59ee (diff)
mesa/compiler: copy early fragment tests to shader_info in _mesa_copy_linked_program_data()
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r--src/compiler/shader_info.c4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/compiler/shader_info.c b/src/compiler/shader_info.c
index 49361bcbdf9..34aaf9f21fd 100644
--- a/src/compiler/shader_info.c
+++ b/src/compiler/shader_info.c
@@ -38,8 +38,4 @@ copy_shader_info(const struct gl_shader_program *shader_prog,
info->patch_outputs_written = sh->Program->PatchOutputsWritten;
info->system_values_read = sh->Program->SystemValuesRead;
info->uses_texture_gather = sh->Program->UsesGather;
-
- if (sh->Stage == MESA_SHADER_FRAGMENT) {
- sh->Program->info.fs.early_fragment_tests = sh->info.EarlyFragmentTests;
- }
}