diff options
author | Timothy Arceri <[email protected]> | 2016-12-04 21:42:14 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2017-01-19 15:55:02 +1100 |
commit | c054bbf0d40350bce931bccfce59d0c4ebca6fd1 (patch) | |
tree | 36af93b2a87c8f9666db3627ce0ddcdff9f370cb /src/compiler | |
parent | ce4fb3c8a136d129d7afad5a919c1403e38d8c02 (diff) |
glsl: create a new link_and_validate_uniforms() helper
Currently this just breaks up the linking code a bit but in the
future i965 will call this from the backend via Driver.LinkShader()
so that we can do NIR optimisations before assigning uniform
locations.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/glsl/linker.cpp | 26 |
1 files changed, 17 insertions, 9 deletions
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp index 61360df8a6e..4db3ad1dea4 100644 --- a/src/compiler/glsl/linker.cpp +++ b/src/compiler/glsl/linker.cpp @@ -4531,6 +4531,22 @@ disable_varying_optimizations_for_sso(struct gl_shader_program *prog) } } +static void +link_and_validate_uniforms(struct gl_context *ctx, + struct gl_shader_program *prog, + unsigned num_explicit_uniform_locs) +{ + update_array_sizes(prog); + link_assign_uniform_locations(prog, ctx, num_explicit_uniform_locs); + + link_assign_atomic_counter_resources(ctx, prog); + link_calculate_subroutine_compat(prog); + check_resources(ctx, prog); + check_subroutine_resources(prog); + check_image_resources(ctx, prog); + link_check_atomic_counter_resources(ctx, prog); +} + static bool link_varyings_and_uniforms(unsigned first, unsigned last, unsigned num_explicit_uniform_locs, @@ -4579,15 +4595,7 @@ link_varyings_and_uniforms(unsigned first, unsigned last, if (!link_varyings(prog, first, last, ctx, mem_ctx)) return false; - update_array_sizes(prog); - link_assign_uniform_locations(prog, ctx, num_explicit_uniform_locs); - link_assign_atomic_counter_resources(ctx, prog); - - link_calculate_subroutine_compat(prog); - check_resources(ctx, prog); - check_subroutine_resources(prog); - check_image_resources(ctx, prog); - link_check_atomic_counter_resources(ctx, prog); + link_and_validate_uniforms(ctx, prog, num_explicit_uniform_locs); if (!prog->data->LinkStatus) return false; |