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authorRob Clark <[email protected]>2018-12-08 13:19:51 -0500
committerRob Clark <[email protected]>2018-12-11 15:51:34 -0500
commit9e3fc0c1e09e1f77dea2aad3e579548d32009242 (patch)
tree72636cf966f91fe64ee9963776f6de95a38a05a3 /src/compiler
parent8f401b0ce6e6650e1a85e9bb2be23d5ff08812b8 (diff)
nir: fix spelling typo
Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r--src/compiler/nir/nir_linking_helpers.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/nir/nir_linking_helpers.c b/src/compiler/nir/nir_linking_helpers.c
index a05890ada43..1ab9c095657 100644
--- a/src/compiler/nir/nir_linking_helpers.c
+++ b/src/compiler/nir/nir_linking_helpers.c
@@ -414,7 +414,7 @@ compact_components(nir_shader *producer, nir_shader *consumer, uint8_t *comps,
/* We ignore complex types above and all other vector types should
* have been split into scalar variables by the lower_io_to_scalar
- * pass. The only exeption should by OpenGL xfb varyings.
+ * pass. The only exception should by OpenGL xfb varyings.
*/
if (glsl_get_vector_elements(type) != 1)
continue;