diff options
author | Kenneth Graunke <[email protected]> | 2016-05-21 11:46:22 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2016-08-08 09:59:03 -0700 |
commit | 522b5d45668bf13493901d5e4ed1ec9e75ae1324 (patch) | |
tree | 6872418da3640ea8984d70cefabeb9ed8223b5de /src/compiler | |
parent | 0eaa84e8af850b627345e473bb5a7cc9941cf2b8 (diff) |
glsl: Implicitly enable OES_shader_io_blocks if geom/tess are enabled.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r-- | src/compiler/glsl/glsl_parser_extras.h | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h index 991cfc6ebc9..0294ef79abe 100644 --- a/src/compiler/glsl/glsl_parser_extras.h +++ b/src/compiler/glsl/glsl_parser_extras.h @@ -267,8 +267,19 @@ struct _mesa_glsl_parse_state { bool has_shader_io_blocks() const { + /* The OES_geometry_shader_specification says: + * + * "If the OES_geometry_shader extension is enabled, the + * OES_shader_io_blocks extension is also implicitly enabled." + * + * The OES_tessellation_shader extension has similar wording. + */ return OES_shader_io_blocks_enable || EXT_shader_io_blocks_enable || + OES_geometry_shader_enable || + OES_tessellation_shader_enable || + EXT_tessellation_shader_enable || + is_version(150, 320); } |