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authorKenneth Graunke <[email protected]>2016-05-27 11:12:45 -0700
committerKenneth Graunke <[email protected]>2016-08-08 09:59:03 -0700
commit0eaa84e8af850b627345e473bb5a7cc9941cf2b8 (patch)
tree8eb091358cb84d2252666b6aded6b89c396f43bd /src/compiler
parent58709d36d73419c21b899d4b9d08a4a82a2cc28b (diff)
glsl: Expose gl_PointSize if OES/EXT_tessellation_point_size is enabled.
Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r--src/compiler/glsl/builtin_variables.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/compiler/glsl/builtin_variables.cpp b/src/compiler/glsl/builtin_variables.cpp
index 20d1d75f596..c9d8b1ca40b 100644
--- a/src/compiler/glsl/builtin_variables.cpp
+++ b/src/compiler/glsl/builtin_variables.cpp
@@ -1263,7 +1263,11 @@ builtin_variable_generator::generate_varyings()
if (!state->es_shader ||
state->stage == MESA_SHADER_VERTEX ||
(state->stage == MESA_SHADER_GEOMETRY &&
- state->OES_geometry_point_size_enable)) {
+ state->OES_geometry_point_size_enable) ||
+ ((state->stage == MESA_SHADER_TESS_CTRL ||
+ state->stage == MESA_SHADER_TESS_EVAL) &&
+ (state->OES_tessellation_point_size_enable ||
+ state->EXT_tessellation_point_size_enable))) {
add_varying(VARYING_SLOT_PSIZ, float_t, "gl_PointSize");
}
}