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authorSamuel Pitoiset <[email protected]>2017-05-01 12:34:42 +0200
committerSamuel Pitoiset <[email protected]>2017-05-04 14:01:56 +0200
commitf8003d2516b33fff9a749e62fd994c6cb57b27d4 (patch)
tree9ecec8a3f3425571556d47bea3657e7f15320564 /src/compiler
parent9efea874b9958a54e51c7fc25bd7564623b6126b (diff)
glsl: reject format qualifiers with non-image types everywhere
Including structures, interfaces and uniform blocks. Fixes the following ARB_shader_image_load_store test: format-layout-with-non-image-type.frag Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r--src/compiler/glsl/ast_to_hir.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp
index 558cafb7084..e5604a10acd 100644
--- a/src/compiler/glsl/ast_to_hir.cpp
+++ b/src/compiler/glsl/ast_to_hir.cpp
@@ -6894,6 +6894,8 @@ ast_process_struct_or_iface_block_members(exec_list *instructions,
"to struct or interface block members");
}
+ validate_image_format_qualifier_for_type(state, &loc, qual, decl_type);
+
/* From Section 4.4.2.3 (Geometry Outputs) of the GLSL 4.50 spec:
*
* "A block member may be declared with a stream identifier, but