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authorIan Romanick <[email protected]>2017-06-20 17:44:59 -0700
committerIan Romanick <[email protected]>2017-06-20 17:45:49 -0700
commit93055576ae81a30880ab7079b5e832098946b3f6 (patch)
tree92faa812377ec248a6a65d73e37558ba7cd82ddb /src/compiler
parent7e46be3dec0b5e6a06935c18df58f8a0100cc260 (diff)
glsl: Update build instructions for int64.glsl
Trivial Signed-off-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r--src/compiler/glsl/int64.glsl4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/compiler/glsl/int64.glsl b/src/compiler/glsl/int64.glsl
index 1ac8d128ac3..538f56cff19 100644
--- a/src/compiler/glsl/int64.glsl
+++ b/src/compiler/glsl/int64.glsl
@@ -1,8 +1,8 @@
/* Compile with:
*
- * glsl_compiler --version 140 --dump-builder int64.glsl > builtin_int64.h
+ * glsl_compiler --version 400 --dump-builder int64.glsl > builtin_int64.h
*
- * Using version 1.40+ prevents built-in variables from being included.
+ * Version 4.00+ is required for umulExtended.
*/
#version 400
#extension GL_ARB_gpu_shader_int64: require