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authorKenneth Graunke <[email protected]>2018-07-18 16:42:03 -0700
committerKenneth Graunke <[email protected]>2018-07-26 21:51:36 -0700
commit488972222c6454551ab1559f753c13a493dc513f (patch)
tree8a82f16349438be19eb29e611c961654b0010ff6 /src/compiler
parent29dd5dda9d189eebb2d14de71e3fe30722e72743 (diff)
i965: Combine both gl_PatchVerticesIn lowering passes.
Until now, we had separate passes for lowering gl_PatchVerticesIn to a statically known constant (for TES inputs when linked against a TCS), and a uniform in the other cases. Annoyingly, one had to be run before nir_lower_system_values, and the other afterward. This simplified the passes, but made life painful for the callers. This patch combines both into a single pass. If you give it a non-zero static count, it uses that. If you give it Mesa state slots, it turns it back into a built-in uniform. Otherwise, it does nothing. This also moves the i965 uniform lowering out to shared code. v2: Make token arrays const. Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r--src/compiler/nir/nir.h3
-rw-r--r--src/compiler/nir/nir_lower_patch_vertices.c68
2 files changed, 64 insertions, 7 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index 4213d6208cb..2ca92e8f34e 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -2809,7 +2809,8 @@ void nir_lower_two_sided_color(nir_shader *shader);
bool nir_lower_clamp_color_outputs(nir_shader *shader);
void nir_lower_passthrough_edgeflags(nir_shader *shader);
-void nir_lower_tes_patch_vertices(nir_shader *tes, unsigned patch_vertices);
+bool nir_lower_patch_vertices(nir_shader *nir, unsigned static_count,
+ const gl_state_index16 *uniform_state_tokens);
typedef struct nir_lower_wpos_ytransform_options {
gl_state_index16 state_tokens[STATE_LENGTH];
diff --git a/src/compiler/nir/nir_lower_patch_vertices.c b/src/compiler/nir/nir_lower_patch_vertices.c
index d196576b993..8e89268ca41 100644
--- a/src/compiler/nir/nir_lower_patch_vertices.c
+++ b/src/compiler/nir/nir_lower_patch_vertices.c
@@ -22,11 +22,52 @@
*/
#include "nir_builder.h"
+#include "program/prog_instruction.h"
-void
-nir_lower_tes_patch_vertices(nir_shader *tes_nir, unsigned patch_vertices)
+static nir_variable *
+make_uniform(nir_shader *nir, const gl_state_index16 *tokens)
{
- nir_foreach_function(function, tes_nir) {
+ /* Note: name must be prefixed with "gl_" to trigger slot based
+ * special handling in uniform setup.
+ */
+ nir_variable *var =
+ nir_variable_create(nir, nir_var_uniform, glsl_int_type(),
+ "gl_PatchVerticesIn");
+ var->num_state_slots = 1;
+ var->state_slots = ralloc_array(var, nir_state_slot, var->num_state_slots);
+ memcpy(var->state_slots[0].tokens, tokens, sizeof(*tokens) * STATE_LENGTH);
+ var->state_slots[0].swizzle = SWIZZLE_XXXX;
+
+ return var;
+}
+
+/**
+ * This pass lowers the load_patch_vertices_in intrinsic.
+ *
+ * - If we statically know the value, we lower it to a constant.
+ * (If a TES is linked against a TCS, the TCS tells us the TES input count.)
+ *
+ * - If not, and we're given Mesa state slots, we lower it to a uniform.
+ *
+ * - Otherwise, we leave it as a system value.
+ *
+ * This pass must be run after nir_lower_system_values().
+ */
+bool
+nir_lower_patch_vertices(nir_shader *nir,
+ unsigned static_count,
+ const gl_state_index16 *uniform_state_tokens)
+{
+ bool progress = false;
+ nir_variable *var = NULL;
+
+ /* If there's no static count and we don't want uniforms, there's no
+ * lowering to do...just bail early.
+ */
+ if (static_count == 0 && !uniform_state_tokens)
+ return false;
+
+ nir_foreach_function(function, nir) {
if (function->impl) {
nir_foreach_block(block, function->impl) {
nir_builder b;
@@ -38,7 +79,18 @@ nir_lower_tes_patch_vertices(nir_shader *tes_nir, unsigned patch_vertices)
continue;
b.cursor = nir_before_instr(&intr->instr);
- nir_ssa_def *val = nir_imm_int(&b, patch_vertices);
+
+ nir_ssa_def *val = NULL;
+ if (static_count) {
+ val = nir_imm_int(&b, static_count);
+ } else {
+ if (!var)
+ var = make_uniform(nir, uniform_state_tokens);
+
+ val = nir_load_var(&b, var);
+ }
+
+ progress = true;
nir_ssa_def_rewrite_uses(&intr->dest.ssa,
nir_src_for_ssa(val));
nir_instr_remove(instr);
@@ -46,8 +98,12 @@ nir_lower_tes_patch_vertices(nir_shader *tes_nir, unsigned patch_vertices)
}
}
- nir_metadata_preserve(function->impl, nir_metadata_block_index |
- nir_metadata_dominance);
+ if (progress) {
+ nir_metadata_preserve(function->impl, nir_metadata_block_index |
+ nir_metadata_dominance);
+ }
}
}
+
+ return progress;
}