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authorIan Romanick <[email protected]>2016-10-14 11:02:18 -0700
committerIan Romanick <[email protected]>2017-01-20 15:41:23 -0800
commitaa38bf1e593eba3e65c4e10154410158d6d263c5 (patch)
treed569962d62d14b763ebc6690970b5b615eb286c2 /src/compiler
parent8358e58f2534f7e60c452bed2adb628d75b055c3 (diff)
glsl: Move builtin_function related prototypes to a separate file
Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/compiler')
-rw-r--r--src/compiler/Makefile.sources1
-rw-r--r--src/compiler/glsl/ast_function.cpp1
-rw-r--r--src/compiler/glsl/ast_to_hir.cpp1
-rw-r--r--src/compiler/glsl/builtin_functions.cpp1
-rw-r--r--src/compiler/glsl/builtin_functions.h46
-rw-r--r--src/compiler/glsl/builtin_variables.cpp1
-rw-r--r--src/compiler/glsl/glsl_parser_extras.cpp1
-rw-r--r--src/compiler/glsl/ir.h19
-rw-r--r--src/compiler/glsl/linker.cpp1
-rw-r--r--src/compiler/glsl/lower_blend_equation_advanced.cpp1
-rw-r--r--src/compiler/glsl/lower_vertex_id.cpp1
-rw-r--r--src/compiler/glsl/standalone.cpp1
12 files changed, 56 insertions, 19 deletions
diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources
index 063cf50be5b..3e16316669e 100644
--- a/src/compiler/Makefile.sources
+++ b/src/compiler/Makefile.sources
@@ -20,6 +20,7 @@ LIBGLSL_FILES = \
glsl/blob.c \
glsl/blob.h \
glsl/builtin_functions.cpp \
+ glsl/builtin_functions.h \
glsl/builtin_types.cpp \
glsl/builtin_variables.cpp \
glsl/glsl_parser_extras.cpp \
diff --git a/src/compiler/glsl/ast_function.cpp b/src/compiler/glsl/ast_function.cpp
index 2a2c17bd42c..0665e0c3938 100644
--- a/src/compiler/glsl/ast_function.cpp
+++ b/src/compiler/glsl/ast_function.cpp
@@ -27,6 +27,7 @@
#include "ir.h"
#include "main/core.h" /* for MIN2 */
#include "main/shaderobj.h"
+#include "builtin_functions.h"
static ir_rvalue *
convert_component(ir_rvalue *src, const glsl_type *desired_type);
diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp
index 0cd552eb490..b31b61d1ed6 100644
--- a/src/compiler/glsl/ast_to_hir.cpp
+++ b/src/compiler/glsl/ast_to_hir.cpp
@@ -58,6 +58,7 @@
#include "main/shaderobj.h"
#include "ir.h"
#include "ir_builder.h"
+#include "builtin_functions.h"
using namespace ir_builder;
diff --git a/src/compiler/glsl/builtin_functions.cpp b/src/compiler/glsl/builtin_functions.cpp
index 0749ba1d448..307cc58a6ea 100644
--- a/src/compiler/glsl/builtin_functions.cpp
+++ b/src/compiler/glsl/builtin_functions.cpp
@@ -61,6 +61,7 @@
#include "glsl_parser_extras.h"
#include "program/prog_instruction.h"
#include <math.h>
+#include "builtin_functions.h"
#define M_PIf ((float) M_PI)
#define M_PI_2f ((float) M_PI_2)
diff --git a/src/compiler/glsl/builtin_functions.h b/src/compiler/glsl/builtin_functions.h
new file mode 100644
index 00000000000..747b4fb2723
--- /dev/null
+++ b/src/compiler/glsl/builtin_functions.h
@@ -0,0 +1,46 @@
+/*
+ * Copyright © 2016 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef BULITIN_FUNCTIONS_H
+#define BULITIN_FUNCTIONS_H
+
+extern void
+_mesa_glsl_initialize_builtin_functions();
+
+extern ir_function_signature *
+_mesa_glsl_find_builtin_function(_mesa_glsl_parse_state *state,
+ const char *name, exec_list *actual_parameters);
+
+extern ir_function *
+_mesa_glsl_find_builtin_function_by_name(const char *name);
+
+extern gl_shader *
+_mesa_glsl_get_builtin_function_shader(void);
+
+extern ir_function_signature *
+_mesa_get_main_function_signature(glsl_symbol_table *symbols);
+
+extern void
+_mesa_glsl_release_builtin_functions(void);
+
+#endif /* BULITIN_FUNCTIONS_H */
diff --git a/src/compiler/glsl/builtin_variables.cpp b/src/compiler/glsl/builtin_variables.cpp
index d6dac6d7de5..4eb275e9a6d 100644
--- a/src/compiler/glsl/builtin_variables.cpp
+++ b/src/compiler/glsl/builtin_variables.cpp
@@ -30,6 +30,7 @@
#include "main/uniforms.h"
#include "program/prog_statevars.h"
#include "program/prog_instruction.h"
+#include "builtin_functions.h"
using namespace ir_builder;
diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp
index f542ce7f8ba..e888090f209 100644
--- a/src/compiler/glsl/glsl_parser_extras.cpp
+++ b/src/compiler/glsl/glsl_parser_extras.cpp
@@ -37,6 +37,7 @@
#include "glsl_parser.h"
#include "ir_optimization.h"
#include "loop_analysis.h"
+#include "builtin_functions.h"
/**
* Format a short human-readable description of the given GLSL version.
diff --git a/src/compiler/glsl/ir.h b/src/compiler/glsl/ir.h
index afcbe295c39..4317c54d498 100644
--- a/src/compiler/glsl/ir.h
+++ b/src/compiler/glsl/ir.h
@@ -2384,25 +2384,6 @@ _mesa_glsl_initialize_derived_variables(struct gl_context *ctx,
gl_shader *shader);
extern void
-_mesa_glsl_initialize_builtin_functions();
-
-extern ir_function_signature *
-_mesa_glsl_find_builtin_function(_mesa_glsl_parse_state *state,
- const char *name, exec_list *actual_parameters);
-
-extern ir_function *
-_mesa_glsl_find_builtin_function_by_name(const char *name);
-
-extern gl_shader *
-_mesa_glsl_get_builtin_function_shader(void);
-
-extern ir_function_signature *
-_mesa_get_main_function_signature(glsl_symbol_table *symbols);
-
-extern void
-_mesa_glsl_release_builtin_functions(void);
-
-extern void
reparent_ir(exec_list *list, void *mem_ctx);
extern void
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp
index 61dfa556810..fb26be48950 100644
--- a/src/compiler/glsl/linker.cpp
+++ b/src/compiler/glsl/linker.cpp
@@ -80,6 +80,7 @@
#include "ir_optimization.h"
#include "ir_rvalue_visitor.h"
#include "ir_uniform.h"
+#include "builtin_functions.h"
#include "main/shaderobj.h"
#include "main/enums.h"
diff --git a/src/compiler/glsl/lower_blend_equation_advanced.cpp b/src/compiler/glsl/lower_blend_equation_advanced.cpp
index 4f9cd8387ff..c6db58142cd 100644
--- a/src/compiler/glsl/lower_blend_equation_advanced.cpp
+++ b/src/compiler/glsl/lower_blend_equation_advanced.cpp
@@ -28,6 +28,7 @@
#include "program/prog_instruction.h"
#include "program/prog_statevars.h"
#include "util/bitscan.h"
+#include "builtin_functions.h"
using namespace ir_builder;
diff --git a/src/compiler/glsl/lower_vertex_id.cpp b/src/compiler/glsl/lower_vertex_id.cpp
index 412b97e527b..6b41fee055a 100644
--- a/src/compiler/glsl/lower_vertex_id.cpp
+++ b/src/compiler/glsl/lower_vertex_id.cpp
@@ -37,6 +37,7 @@
#include "ir_builder.h"
#include "linker.h"
#include "program/prog_statevars.h"
+#include "builtin_functions.h"
namespace {
diff --git a/src/compiler/glsl/standalone.cpp b/src/compiler/glsl/standalone.cpp
index 9a8d75d2863..44f2c0f36b1 100644
--- a/src/compiler/glsl/standalone.cpp
+++ b/src/compiler/glsl/standalone.cpp
@@ -41,6 +41,7 @@
#include "linker.h"
#include "glsl_parser_extras.h"
#include "ir_builder_print_visitor.h"
+#include "builtin_functions.h"
#include "opt_add_neg_to_sub.h"
class dead_variable_visitor : public ir_hierarchical_visitor {