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authorJason Ekstrand <[email protected]>2016-04-13 20:25:39 -0700
committerJason Ekstrand <[email protected]>2016-04-13 20:25:39 -0700
commit12f88ba32a14ea79134f4e995a55149f078a2f27 (patch)
tree9070861dced23d0ad7dbec598bfd96b686eb7bf1 /src/compiler
parent79fbec30fc16399ede9385ef52cb62cefbb388f4 (diff)
parent171a570f388b2895d14f6d5418c99573cffd6369 (diff)
Merge remote-tracking branch 'public/master' into vulkan
Diffstat (limited to 'src/compiler')
-rw-r--r--src/compiler/Android.glsl.gen.mk (renamed from src/compiler/glsl/Android.gen.mk)13
-rw-r--r--src/compiler/Android.glsl.mk (renamed from src/compiler/glsl/Android.mk)2
-rw-r--r--src/compiler/Android.mk23
-rw-r--r--src/compiler/Android.nir.gen.mk (renamed from src/compiler/Android.gen.mk)0
-rw-r--r--src/compiler/Android.nir.mk49
-rw-r--r--src/compiler/Makefile.am269
-rw-r--r--src/compiler/Makefile.glsl.am (renamed from src/compiler/glsl/Makefile.am)213
-rw-r--r--src/compiler/Makefile.nir.am94
-rw-r--r--src/compiler/Makefile.sources1
-rw-r--r--src/compiler/SConscript2
-rw-r--r--src/compiler/SConscript.glsl (renamed from src/compiler/glsl/SConscript)36
-rw-r--r--src/compiler/glsl/Makefile.sources223
-rw-r--r--src/compiler/glsl/ast.h5
-rw-r--r--src/compiler/glsl/ast_to_hir.cpp11
-rw-r--r--src/compiler/glsl/ast_type.cpp85
-rw-r--r--src/compiler/glsl/glsl_lexer.ll2
-rw-r--r--src/compiler/glsl/ir_set_program_inouts.cpp6
-rw-r--r--src/compiler/glsl/link_varyings.cpp2
-rw-r--r--src/compiler/glsl/linker.cpp107
-rw-r--r--src/compiler/glsl/opt_constant_propagation.cpp6
-rw-r--r--src/compiler/glsl/opt_copy_propagation.cpp3
-rw-r--r--src/compiler/glsl/opt_copy_propagation_elements.cpp3
-rw-r--r--src/compiler/glsl/opt_tree_grafting.cpp3
-rw-r--r--src/compiler/glsl_types.cpp8
-rw-r--r--src/compiler/glsl_types.h2
-rw-r--r--src/compiler/nir/Makefile.sources87
-rw-r--r--src/compiler/nir/glsl_to_nir.cpp112
-rw-r--r--src/compiler/nir/nir.c18
-rw-r--r--src/compiler/nir/nir.h48
-rw-r--r--src/compiler/nir/nir_algebraic.py1
-rw-r--r--src/compiler/nir/nir_builder.h4
-rw-r--r--src/compiler/nir/nir_clone.c7
-rw-r--r--src/compiler/nir/nir_control_flow.c6
-rw-r--r--src/compiler/nir/nir_from_ssa.c2
-rw-r--r--src/compiler/nir/nir_instr_set.c22
-rw-r--r--src/compiler/nir/nir_lower_alu_to_scalar.c3
-rw-r--r--src/compiler/nir/nir_lower_atomics.c5
-rw-r--r--src/compiler/nir/nir_lower_double_packing.c95
-rw-r--r--src/compiler/nir/nir_lower_indirect_derefs.c12
-rw-r--r--src/compiler/nir/nir_lower_io.c12
-rw-r--r--src/compiler/nir/nir_lower_load_const_to_scalar.c9
-rw-r--r--src/compiler/nir/nir_lower_locals_to_regs.c3
-rw-r--r--src/compiler/nir/nir_lower_to_source_mods.c5
-rw-r--r--src/compiler/nir/nir_lower_vars_to_ssa.c4
-rw-r--r--src/compiler/nir/nir_lower_vec_to_movs.c1
-rw-r--r--src/compiler/nir/nir_opcodes.py73
-rw-r--r--src/compiler/nir/nir_opt_algebraic.py45
-rw-r--r--src/compiler/nir/nir_opt_constant_folding.c4
-rw-r--r--src/compiler/nir/nir_opt_dce.c2
-rw-r--r--src/compiler/nir/nir_phi_builder.c3
-rw-r--r--src/compiler/nir/nir_print.c19
-rw-r--r--src/compiler/nir/nir_remove_dead_variables.c14
-rw-r--r--src/compiler/nir/nir_search.c5
-rw-r--r--src/compiler/nir/nir_split_var_copies.c2
-rw-r--r--src/compiler/nir/nir_to_ssa.c3
-rw-r--r--src/compiler/nir/nir_validate.c3
-rw-r--r--src/compiler/nir/spirv/spirv_to_nir.c4
-rw-r--r--src/compiler/nir_types.cpp4
-rw-r--r--src/compiler/nir_types.h2
59 files changed, 893 insertions, 914 deletions
diff --git a/src/compiler/glsl/Android.gen.mk b/src/compiler/Android.glsl.gen.mk
index de5cd0f474c..b0df8a146c0 100644
--- a/src/compiler/glsl/Android.gen.mk
+++ b/src/compiler/Android.glsl.gen.mk
@@ -32,8 +32,9 @@ intermediates := $(call local-generated-sources-dir)
LOCAL_SRC_FILES := $(LOCAL_SRC_FILES)
LOCAL_C_INCLUDES += \
- $(intermediates)/glcpp \
- $(LOCAL_PATH)/glcpp \
+ $(intermediates)/glsl \
+ $(LOCAL_PATH)/glsl \
+ $(LOCAL_PATH)/glsl/glcpp \
LOCAL_GENERATED_SOURCES += $(addprefix $(intermediates)/, \
$(LIBGLCPP_GENERATED_FILES) \
@@ -65,14 +66,14 @@ define local-yy-to-cpp-and-h
rm -f $(@:$1=$(YACC_HEADER_SUFFIX))
endef
-$(intermediates)/glsl_lexer.cpp: $(LOCAL_PATH)/glsl_lexer.ll
+$(intermediates)/glsl/glsl_lexer.cpp: $(LOCAL_PATH)/glsl/glsl_lexer.ll
$(call local-l-or-ll-to-c-or-cpp)
-$(intermediates)/glsl_parser.cpp: $(LOCAL_PATH)/glsl_parser.yy
+$(intermediates)/glsl/glsl_parser.cpp: $(LOCAL_PATH)/glsl/glsl_parser.yy
$(call local-yy-to-cpp-and-h,.cpp)
-$(intermediates)/glcpp/glcpp-lex.c: $(LOCAL_PATH)/glcpp/glcpp-lex.l
+$(intermediates)/glsl/glcpp/glcpp-lex.c: $(LOCAL_PATH)/glsl/glcpp/glcpp-lex.l
$(call local-l-or-ll-to-c-or-cpp)
-$(intermediates)/glcpp/glcpp-parse.c: $(LOCAL_PATH)/glcpp/glcpp-parse.y
+$(intermediates)/glsl/glcpp/glcpp-parse.c: $(LOCAL_PATH)/glsl/glcpp/glcpp-parse.y
$(call glsl_local-y-to-c-and-h)
diff --git a/src/compiler/glsl/Android.mk b/src/compiler/Android.glsl.mk
index f5d96b300f0..d9cf06d208f 100644
--- a/src/compiler/glsl/Android.mk
+++ b/src/compiler/Android.glsl.mk
@@ -47,7 +47,7 @@ LOCAL_STATIC_LIBRARIES := libmesa_compiler
LOCAL_MODULE := libmesa_glsl
-include $(LOCAL_PATH)/Android.gen.mk
+include $(LOCAL_PATH)/Android.glsl.gen.mk
include $(MESA_COMMON_MK)
include $(BUILD_STATIC_LIBRARY)
diff --git a/src/compiler/Android.mk b/src/compiler/Android.mk
index 888780ba3fb..ac0ced58334 100644
--- a/src/compiler/Android.mk
+++ b/src/compiler/Android.mk
@@ -43,25 +43,6 @@ LOCAL_MODULE := libmesa_compiler
include $(MESA_COMMON_MK)
include $(BUILD_STATIC_LIBRARY)
-# ---------------------------------------
-# Build libmesa_nir
-# ---------------------------------------
-
-include $(CLEAR_VARS)
+include $(LOCAL_PATH)/Android.glsl.mk
-LOCAL_SRC_FILES := \
- $(NIR_FILES)
-
-LOCAL_C_INCLUDES := \
- $(MESA_TOP)/src/mapi \
- $(MESA_TOP)/src/mesa \
- $(MESA_TOP)/src/gallium/include \
- $(MESA_TOP)/src/gallium/auxiliary
-
-LOCAL_STATIC_LIBRARIES := libmesa_compiler
-
-LOCAL_MODULE := libmesa_nir
-
-include $(LOCAL_PATH)/Android.gen.mk
-include $(MESA_COMMON_MK)
-include $(BUILD_STATIC_LIBRARY)
+include $(LOCAL_PATH)/Android.nir.mk
diff --git a/src/compiler/Android.gen.mk b/src/compiler/Android.nir.gen.mk
index 96fc750ec64..96fc750ec64 100644
--- a/src/compiler/Android.gen.mk
+++ b/src/compiler/Android.nir.gen.mk
diff --git a/src/compiler/Android.nir.mk b/src/compiler/Android.nir.mk
new file mode 100644
index 00000000000..e89a21c03ac
--- /dev/null
+++ b/src/compiler/Android.nir.mk
@@ -0,0 +1,49 @@
+# Mesa 3-D graphics library
+#
+# Copyright (C) 2015 Intel Corporation
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included
+# in all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+# DEALINGS IN THE SOFTWARE.
+
+LOCAL_PATH := $(call my-dir)
+
+include $(LOCAL_PATH)/Makefile.sources
+
+# ---------------------------------------
+# Build libmesa_nir
+# ---------------------------------------
+
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES := \
+ $(NIR_FILES)
+
+LOCAL_C_INCLUDES := \
+ $(MESA_TOP)/src/mapi \
+ $(MESA_TOP)/src/mesa \
+ $(MESA_TOP)/src/gallium/include \
+ $(MESA_TOP)/src/gallium/auxiliary
+
+LOCAL_STATIC_LIBRARIES := libmesa_compiler
+
+LOCAL_MODULE := libmesa_nir
+
+include $(LOCAL_PATH)/Android.nir.gen.mk
+include $(MESA_COMMON_MK)
+include $(BUILD_STATIC_LIBRARY)
+
diff --git a/src/compiler/Makefile.am b/src/compiler/Makefile.am
index 5032890e73d..dc30f908d8a 100644
--- a/src/compiler/Makefile.am
+++ b/src/compiler/Makefile.am
@@ -54,273 +54,8 @@ BUILT_SOURCES =
CLEANFILES =
EXTRA_DIST = SConscript
-
-EXTRA_DIST += glsl/tests glsl/glcpp/tests glsl/README \
- glsl/TODO glsl/glcpp/README \
- glsl/glsl_lexer.ll \
- glsl/glsl_parser.yy \
- glsl/glcpp/glcpp-lex.l \
- glsl/glcpp/glcpp-parse.y \
- glsl/Makefile.sources \
- glsl/SConscript
-
-TESTS += glsl/glcpp/tests/glcpp-test \
- glsl/glcpp/tests/glcpp-test-cr-lf \
- glsl/tests/blob-test \
- glsl/tests/general-ir-test \
- glsl/tests/optimization-test \
- glsl/tests/sampler-types-test \
- glsl/tests/uniform-initializer-test
-
-TESTS_ENVIRONMENT= \
- export PYTHON2=$(PYTHON2); \
- export PYTHON_FLAGS=$(PYTHON_FLAGS);
-
-check_PROGRAMS += \
- glsl/glcpp/glcpp \
- glsl/glsl_test \
- glsl/tests/blob-test \
- glsl/tests/general-ir-test \
- glsl/tests/sampler-types-test \
- glsl/tests/uniform-initializer-test
-
-noinst_PROGRAMS = glsl_compiler
-
-glsl_tests_blob_test_SOURCES = \
- glsl/tests/blob_test.c
-glsl_tests_blob_test_LDADD = \
- glsl/libglsl.la
-
-glsl_tests_general_ir_test_SOURCES = \
- glsl/standalone_scaffolding.cpp \
- glsl/tests/builtin_variable_test.cpp \
- glsl/tests/invalidate_locations_test.cpp \
- glsl/tests/general_ir_test.cpp \
- glsl/tests/varyings_test.cpp
-glsl_tests_general_ir_test_CFLAGS = \
- $(PTHREAD_CFLAGS)
-glsl_tests_general_ir_test_LDADD = \
- $(top_builddir)/src/gtest/libgtest.la \
- glsl/libglsl.la \
- $(top_builddir)/src/libglsl_util.la \
- $(PTHREAD_LIBS)
-
-glsl_tests_uniform_initializer_test_SOURCES = \
- glsl/tests/copy_constant_to_storage_tests.cpp \
- glsl/tests/set_uniform_initializer_tests.cpp \
- glsl/tests/uniform_initializer_utils.cpp \
- glsl/tests/uniform_initializer_utils.h
-glsl_tests_uniform_initializer_test_CFLAGS = \
- $(PTHREAD_CFLAGS)
-glsl_tests_uniform_initializer_test_LDADD = \
- $(top_builddir)/src/gtest/libgtest.la \
- glsl/libglsl.la \
- $(top_builddir)/src/libglsl_util.la \
- $(PTHREAD_LIBS)
-
-glsl_tests_sampler_types_test_SOURCES = \
- glsl/tests/sampler_types_test.cpp
-glsl_tests_sampler_types_test_CFLAGS = \
- $(PTHREAD_CFLAGS)
-glsl_tests_sampler_types_test_LDADD = \
- $(top_builddir)/src/gtest/libgtest.la \
- glsl/libglsl.la \
- $(top_builddir)/src/libglsl_util.la \
- $(PTHREAD_LIBS)
-
-noinst_LTLIBRARIES += glsl/libglsl.la glsl/libglcpp.la
-
-glsl_libglcpp_la_LIBADD = \
- $(top_builddir)/src/util/libmesautil.la
-glsl_libglcpp_la_SOURCES = \
- glsl/glcpp/glcpp-lex.c \
- glsl/glcpp/glcpp-parse.c \
- glsl/glcpp/glcpp-parse.h \
- $(LIBGLCPP_FILES)
-
-glsl_glcpp_glcpp_SOURCES = \
- glsl/glcpp/glcpp.c
-glsl_glcpp_glcpp_LDADD = \
- glsl/libglcpp.la \
- $(top_builddir)/src/libglsl_util.la \
- -lm
-
-glsl_libglsl_la_LIBADD = \
- nir/libnir.la \
- glsl/libglcpp.la
-
-glsl_libglsl_la_SOURCES = \
- glsl/glsl_lexer.cpp \
- glsl/glsl_parser.cpp \
- glsl/glsl_parser.h \
- $(LIBGLSL_FILES)
-
-
-glsl_compiler_SOURCES = \
- $(GLSL_COMPILER_CXX_FILES)
-
-glsl_compiler_LDADD = \
- glsl/libglsl.la \
- $(top_builddir)/src/libglsl_util.la \
- $(top_builddir)/src/util/libmesautil.la \
- $(PTHREAD_LIBS)
-
-glsl_glsl_test_SOURCES = \
- glsl/standalone_scaffolding.cpp \
- glsl/test.cpp \
- glsl/test_optpass.cpp \
- glsl/test_optpass.h
-
-glsl_glsl_test_LDADD = \
- glsl/libglsl.la \
- $(top_builddir)/src/libglsl_util.la \
- $(PTHREAD_LIBS)
-
-# We write our own rules for yacc and lex below. We'd rather use automake,
-# but automake makes it especially difficult for a number of reasons:
-#
-# * < automake-1.12 generates .h files from .yy and .ypp files, but
-# >=automake-1.12 generates .hh and .hpp files respectively. There's no
-# good way of making a project that uses C++ yacc files compatible with
-# both versions of automake. Strong work automake developers.
-#
-# * Since we're generating code from .l/.y files in a subdirectory (glcpp/)
-# we'd like the resulting generated code to also go in glcpp/ for purposes
-# of distribution. Automake gives no way to do this.
-#
-# * Since we're building multiple yacc parsers into one library (and via one
-# Makefile) we have to use per-target YFLAGS. Using per-target YFLAGS causes
-# automake to name the resulting generated code as <library-name>_filename.c.
-# Frankly, that's ugly and we don't want a libglcpp_glcpp_parser.h file.
-
-# In order to make build output print "LEX" and "YACC", we reproduce the
-# automake variables below.
-
-AM_V_LEX = $(am__v_LEX_$(V))
-am__v_LEX_ = $(am__v_LEX_$(AM_DEFAULT_VERBOSITY))
-am__v_LEX_0 = @echo " LEX " $@;
-am__v_LEX_1 =
-
-AM_V_YACC = $(am__v_YACC_$(V))
-am__v_YACC_ = $(am__v_YACC_$(AM_DEFAULT_VERBOSITY))
-am__v_YACC_0 = @echo " YACC " $@;
-am__v_YACC_1 =
-
MKDIR_GEN = $(AM_V_at)$(MKDIR_P) $(@D)
-YACC_GEN = $(AM_V_YACC)$(YACC) $(YFLAGS)
-LEX_GEN = $(AM_V_LEX)$(LEX) $(LFLAGS)
-
-glsl/glsl_parser.cpp glsl/glsl_parser.h: glsl/glsl_parser.yy
- $(MKDIR_GEN)
- $(YACC_GEN) -o $@ -p "_mesa_glsl_" --defines=$(builddir)/glsl/glsl_parser.h $(srcdir)/glsl/glsl_parser.yy
-
-glsl/glsl_lexer.cpp: glsl/glsl_lexer.ll
- $(MKDIR_GEN)
- $(LEX_GEN) -o $@ $(srcdir)/glsl/glsl_lexer.ll
-
-glsl/glcpp/glcpp-parse.c glsl/glcpp/glcpp-parse.h: glsl/glcpp/glcpp-parse.y
- $(MKDIR_GEN)
- $(YACC_GEN) -o $@ -p "glcpp_parser_" --defines=$(builddir)/glsl/glcpp/glcpp-parse.h $(srcdir)/glsl/glcpp/glcpp-parse.y
-
-glsl/glcpp/glcpp-lex.c: glsl/glcpp/glcpp-lex.l
- $(MKDIR_GEN)
- $(LEX_GEN) -o $@ $(srcdir)/glsl/glcpp/glcpp-lex.l
-
-# Only the parsers (specifically the header files generated at the same time)
-# need to be in BUILT_SOURCES. Though if we list the parser headers YACC is
-# called for the .c/.cpp file and the .h files. By listing the .c/.cpp files
-# YACC is only executed once for each parser. The rest of the generated code
-# will be created at the appropriate times according to standard automake
-# dependency rules.
-BUILT_SOURCES += \
- glsl/glsl_parser.cpp \
- glsl/glsl_lexer.cpp \
- glsl/glcpp/glcpp-parse.c \
- glsl/glcpp/glcpp-lex.c
-CLEANFILES += \
- glsl/glcpp/glcpp-parse.h \
- glsl/glsl_parser.h \
- glsl/glsl_parser.cpp \
- glsl/glsl_lexer.cpp \
- glsl/glcpp/glcpp-parse.c \
- glsl/glcpp/glcpp-lex.c
-
-clean-local:
- $(RM) -r subtest-cr subtest-cr-lf subtest-lf subtest-lf-cr
-
-dist-hook:
- $(RM) glsl/glcpp/tests/*.out
- $(RM) glsl/glcpp/tests/subtest*/*.out
-
-noinst_LTLIBRARIES += nir/libnir.la
-
-nir_libnir_la_CPPFLAGS = \
- $(AM_CPPFLAGS) \
- -I$(top_builddir)/src/compiler/nir \
- -I$(top_srcdir)/src/compiler/nir
-
-nir_libnir_la_LIBADD = \
- libcompiler.la
-
-nir_libnir_la_SOURCES = \
- $(NIR_FILES) \
- $(SPIRV_FILES) \
- $(NIR_GENERATED_FILES)
-
-PYTHON_GEN = $(AM_V_GEN)$(PYTHON2) $(PYTHON_FLAGS)
-
-nir/nir_builder_opcodes.h: nir/nir_opcodes.py nir/nir_builder_opcodes_h.py
- $(MKDIR_GEN)
- $(PYTHON_GEN) $(srcdir)/nir/nir_builder_opcodes_h.py > $@ || ($(RM) $@; false)
-
-nir/nir_constant_expressions.c: nir/nir_opcodes.py nir/nir_constant_expressions.py
- $(MKDIR_GEN)
- $(PYTHON_GEN) $(srcdir)/nir/nir_constant_expressions.py > $@ || ($(RM) $@; false)
-
-nir/nir_opcodes.h: nir/nir_opcodes.py nir/nir_opcodes_h.py
- $(MKDIR_GEN)
- $(PYTHON_GEN) $(srcdir)/nir/nir_opcodes_h.py > $@ || ($(RM) $@; false)
-
-nir/nir_opcodes.c: nir/nir_opcodes.py nir/nir_opcodes_c.py
- $(MKDIR_GEN)
- $(PYTHON_GEN) $(srcdir)/nir/nir_opcodes_c.py > $@ || ($(RM) $@; false)
-
-nir/nir_opt_algebraic.c: nir/nir_opt_algebraic.py nir/nir_algebraic.py
- $(MKDIR_GEN)
- $(PYTHON_GEN) $(srcdir)/nir/nir_opt_algebraic.py > $@ || ($(RM) $@; false)
-
-
-check_PROGRAMS += nir/tests/control_flow_tests
-
-nir_tests_control_flow_tests_CPPFLAGS = \
- $(AM_CPPFLAGS) \
- -I$(top_builddir)/src/compiler/nir \
- -I$(top_srcdir)/src/compiler/nir
-
-nir_tests_control_flow_tests_SOURCES = \
- nir/tests/control_flow_tests.cpp
-nir_tests_control_flow_tests_CFLAGS = \
- $(PTHREAD_CFLAGS)
-nir_tests_control_flow_tests_LDADD = \
- $(top_builddir)/src/gtest/libgtest.la \
- nir/libnir.la \
- $(top_builddir)/src/util/libmesautil.la \
- $(PTHREAD_LIBS)
-
-
-TESTS += nir/tests/control_flow_tests
-
-BUILT_SOURCES += $(NIR_GENERATED_FILES)
-CLEANFILES += $(NIR_GENERATED_FILES)
+include Makefile.glsl.am
-EXTRA_DIST += \
- nir/nir_algebraic.py \
- nir/nir_builder_opcodes_h.py \
- nir/nir_constant_expressions.py \
- nir/nir_opcodes.py \
- nir/nir_opcodes_c.py \
- nir/nir_opcodes_h.py \
- nir/nir_opt_algebraic.py \
- nir/tests \
- nir/Makefile.sources
+include Makefile.nir.am
diff --git a/src/compiler/glsl/Makefile.am b/src/compiler/Makefile.glsl.am
index 9954b812403..daf98f61244 100644
--- a/src/compiler/glsl/Makefile.am
+++ b/src/compiler/Makefile.glsl.am
@@ -1,4 +1,6 @@
+#
# Copyright © 2012 Jon TURNEY
+# Copyright (C) 2015 Intel Corporation
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
@@ -19,120 +21,103 @@
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
-AM_CPPFLAGS = \
- -I$(top_srcdir)/include \
- -I$(top_srcdir)/src \
- -I$(top_srcdir)/src/mapi \
- -I$(top_srcdir)/src/mesa/ \
- -I$(top_srcdir)/src/gallium/include \
- -I$(top_srcdir)/src/gallium/auxiliary \
- -I$(top_srcdir)/src/glsl/glcpp \
- -I$(top_srcdir)/src/gtest/include \
- $(DEFINES)
-AM_CFLAGS = \
- $(VISIBILITY_CFLAGS) \
- $(MSVC2013_COMPAT_CFLAGS)
-AM_CXXFLAGS = \
- $(VISIBILITY_CXXFLAGS) \
- $(MSVC2013_COMPAT_CXXFLAGS)
-
-EXTRA_DIST = tests glcpp/tests README TODO glcpp/README \
- glsl_lexer.ll \
- glsl_parser.yy \
- glcpp/glcpp-lex.l \
- glcpp/glcpp-parse.y \
- SConscript
-
-include Makefile.sources
-
-TESTS = glcpp/tests/glcpp-test \
- glcpp/tests/glcpp-test-cr-lf \
- tests/blob-test \
- tests/general-ir-test \
- tests/optimization-test \
- tests/sampler-types-test \
- tests/uniform-initializer-test
+EXTRA_DIST += glsl/tests glsl/glcpp/tests glsl/README \
+ glsl/TODO glsl/glcpp/README \
+ glsl/glsl_lexer.ll \
+ glsl/glsl_parser.yy \
+ glsl/glcpp/glcpp-lex.l \
+ glsl/glcpp/glcpp-parse.y \
+ SConscript.glsl
+
+TESTS += glsl/glcpp/tests/glcpp-test \
+ glsl/glcpp/tests/glcpp-test-cr-lf \
+ glsl/tests/blob-test \
+ glsl/tests/general-ir-test \
+ glsl/tests/optimization-test \
+ glsl/tests/sampler-types-test \
+ glsl/tests/uniform-initializer-test
TESTS_ENVIRONMENT= \
export PYTHON2=$(PYTHON2); \
export PYTHON_FLAGS=$(PYTHON_FLAGS);
-noinst_LTLIBRARIES = libglsl.la libglcpp.la
-check_PROGRAMS = \
- glcpp/glcpp \
- glsl_test \
- tests/blob-test \
- tests/general-ir-test \
- tests/sampler-types-test \
- tests/uniform-initializer-test
+check_PROGRAMS += \
+ glsl/glcpp/glcpp \
+ glsl/glsl_test \
+ glsl/tests/blob-test \
+ glsl/tests/general-ir-test \
+ glsl/tests/sampler-types-test \
+ glsl/tests/uniform-initializer-test
noinst_PROGRAMS = glsl_compiler
-tests_blob_test_SOURCES = \
- tests/blob_test.c
-tests_blob_test_LDADD = \
- $(top_builddir)/src/glsl/libglsl.la
-
-tests_general_ir_test_SOURCES = \
- standalone_scaffolding.cpp \
- tests/builtin_variable_test.cpp \
- tests/invalidate_locations_test.cpp \
- tests/general_ir_test.cpp \
- tests/varyings_test.cpp
-tests_general_ir_test_CFLAGS = \
+glsl_tests_blob_test_SOURCES = \
+ glsl/tests/blob_test.c
+glsl_tests_blob_test_LDADD = \
+ glsl/libglsl.la
+
+glsl_tests_general_ir_test_SOURCES = \
+ glsl/standalone_scaffolding.cpp \
+ glsl/tests/builtin_variable_test.cpp \
+ glsl/tests/invalidate_locations_test.cpp \
+ glsl/tests/general_ir_test.cpp \
+ glsl/tests/varyings_test.cpp
+glsl_tests_general_ir_test_CFLAGS = \
$(PTHREAD_CFLAGS)
-tests_general_ir_test_LDADD = \
+glsl_tests_general_ir_test_LDADD = \
$(top_builddir)/src/gtest/libgtest.la \
- $(top_builddir)/src/glsl/libglsl.la \
+ glsl/libglsl.la \
$(top_builddir)/src/libglsl_util.la \
$(PTHREAD_LIBS)
-tests_uniform_initializer_test_SOURCES = \
- tests/copy_constant_to_storage_tests.cpp \
- tests/set_uniform_initializer_tests.cpp \
- tests/uniform_initializer_utils.cpp \
- tests/uniform_initializer_utils.h
-tests_uniform_initializer_test_CFLAGS = \
+glsl_tests_uniform_initializer_test_SOURCES = \
+ glsl/tests/copy_constant_to_storage_tests.cpp \
+ glsl/tests/set_uniform_initializer_tests.cpp \
+ glsl/tests/uniform_initializer_utils.cpp \
+ glsl/tests/uniform_initializer_utils.h
+glsl_tests_uniform_initializer_test_CFLAGS = \
$(PTHREAD_CFLAGS)
-tests_uniform_initializer_test_LDADD = \
+glsl_tests_uniform_initializer_test_LDADD = \
$(top_builddir)/src/gtest/libgtest.la \
- $(top_builddir)/src/glsl/libglsl.la \
+ glsl/libglsl.la \
$(top_builddir)/src/libglsl_util.la \
$(PTHREAD_LIBS)
-tests_sampler_types_test_SOURCES = \
- tests/sampler_types_test.cpp
-tests_sampler_types_test_CFLAGS = \
+glsl_tests_sampler_types_test_SOURCES = \
+ glsl/tests/sampler_types_test.cpp
+glsl_tests_sampler_types_test_CFLAGS = \
$(PTHREAD_CFLAGS)
-tests_sampler_types_test_LDADD = \
+glsl_tests_sampler_types_test_LDADD = \
$(top_builddir)/src/gtest/libgtest.la \
- $(top_builddir)/src/glsl/libglsl.la \
+ glsl/libglsl.la \
$(top_builddir)/src/libglsl_util.la \
$(PTHREAD_LIBS)
-libglcpp_la_LIBADD = \
+noinst_LTLIBRARIES += glsl/libglsl.la glsl/libglcpp.la
+
+glsl_libglcpp_la_LIBADD = \
$(top_builddir)/src/util/libmesautil.la
-libglcpp_la_SOURCES = \
- glcpp/glcpp-lex.c \
- glcpp/glcpp-parse.c \
- glcpp/glcpp-parse.h \
+glsl_libglcpp_la_SOURCES = \
+ glsl/glcpp/glcpp-lex.c \
+ glsl/glcpp/glcpp-parse.c \
+ glsl/glcpp/glcpp-parse.h \
$(LIBGLCPP_FILES)
-glcpp_glcpp_SOURCES = \
- glcpp/glcpp.c
-glcpp_glcpp_LDADD = \
- libglcpp.la \
+glsl_glcpp_glcpp_SOURCES = \
+ glsl/glcpp/glcpp.c
+glsl_glcpp_glcpp_LDADD = \
+ glsl/libglcpp.la \
$(top_builddir)/src/libglsl_util.la \
-lm
-libglsl_la_LIBADD = \
- $(top_builddir)/src/compiler/nir/libnir.la \
- libglcpp.la
+glsl_libglsl_la_LIBADD = \
+ nir/libnir.la \
+ glsl/libglcpp.la
-libglsl_la_SOURCES = \
- glsl_lexer.cpp \
- glsl_parser.cpp \
- glsl_parser.h \
+glsl_libglsl_la_SOURCES = \
+ glsl/glsl_lexer.cpp \
+ glsl/glsl_parser.cpp \
+ glsl/glsl_parser.h \
$(LIBGLSL_FILES)
@@ -140,19 +125,19 @@ glsl_compiler_SOURCES = \
$(GLSL_COMPILER_CXX_FILES)
glsl_compiler_LDADD = \
- libglsl.la \
+ glsl/libglsl.la \
$(top_builddir)/src/libglsl_util.la \
$(top_builddir)/src/util/libmesautil.la \
$(PTHREAD_LIBS)
-glsl_test_SOURCES = \
- standalone_scaffolding.cpp \
- test.cpp \
- test_optpass.cpp \
- test_optpass.h
+glsl_glsl_test_SOURCES = \
+ glsl/standalone_scaffolding.cpp \
+ glsl/test.cpp \
+ glsl/test_optpass.cpp \
+ glsl/test_optpass.h
-glsl_test_LDADD = \
- libglsl.la \
+glsl_glsl_test_LDADD = \
+ glsl/libglsl.la \
$(top_builddir)/src/libglsl_util.la \
$(PTHREAD_LIBS)
@@ -186,23 +171,24 @@ am__v_YACC_ = $(am__v_YACC_$(AM_DEFAULT_VERBOSITY))
am__v_YACC_0 = @echo " YACC " $@;
am__v_YACC_1 =
-MKDIR_GEN = $(AM_V_at)$(MKDIR_P) $(@D)
YACC_GEN = $(AM_V_YACC)$(YACC) $(YFLAGS)
LEX_GEN = $(AM_V_LEX)$(LEX) $(LFLAGS)
-glsl_parser.cpp glsl_parser.h: glsl_parser.yy
- $(YACC_GEN) -o $@ -p "_mesa_glsl_" --defines=$(builddir)/glsl_parser.h $(srcdir)/glsl_parser.yy
+glsl/glsl_parser.cpp glsl/glsl_parser.h: glsl/glsl_parser.yy
+ $(MKDIR_GEN)
+ $(YACC_GEN) -o $@ -p "_mesa_glsl_" --defines=$(builddir)/glsl/glsl_parser.h $(srcdir)/glsl/glsl_parser.yy
-glsl_lexer.cpp: glsl_lexer.ll
- $(LEX_GEN) -o $@ $(srcdir)/glsl_lexer.ll
+glsl/glsl_lexer.cpp: glsl/glsl_lexer.ll
+ $(MKDIR_GEN)
+ $(LEX_GEN) -o $@ $(srcdir)/glsl/glsl_lexer.ll
-glcpp/glcpp-parse.c glcpp/glcpp-parse.h: glcpp/glcpp-parse.y
+glsl/glcpp/glcpp-parse.c glsl/glcpp/glcpp-parse.h: glsl/glcpp/glcpp-parse.y
$(MKDIR_GEN)
- $(YACC_GEN) -o $@ -p "glcpp_parser_" --defines=$(builddir)/glcpp/glcpp-parse.h $(srcdir)/glcpp/glcpp-parse.y
+ $(YACC_GEN) -o $@ -p "glcpp_parser_" --defines=$(builddir)/glsl/glcpp/glcpp-parse.h $(srcdir)/glsl/glcpp/glcpp-parse.y
-glcpp/glcpp-lex.c: glcpp/glcpp-lex.l
+glsl/glcpp/glcpp-lex.c: glsl/glcpp/glcpp-lex.l
$(MKDIR_GEN)
- $(LEX_GEN) -o $@ $(srcdir)/glcpp/glcpp-lex.l
+ $(LEX_GEN) -o $@ $(srcdir)/glsl/glcpp/glcpp-lex.l
# Only the parsers (specifically the header files generated at the same time)
# need to be in BUILT_SOURCES. Though if we list the parser headers YACC is
@@ -210,19 +196,22 @@ glcpp/glcpp-lex.c: glcpp/glcpp-lex.l
# YACC is only executed once for each parser. The rest of the generated code
# will be created at the appropriate times according to standard automake
# dependency rules.
-BUILT_SOURCES = \
- glsl_parser.cpp \
- glsl_lexer.cpp \
- glcpp/glcpp-parse.c \
- glcpp/glcpp-lex.c
-CLEANFILES = \
- glcpp/glcpp-parse.h \
- glsl_parser.h \
- $(BUILT_SOURCES)
+BUILT_SOURCES += \
+ glsl/glsl_parser.cpp \
+ glsl/glsl_lexer.cpp \
+ glsl/glcpp/glcpp-parse.c \
+ glsl/glcpp/glcpp-lex.c
+CLEANFILES += \
+ glsl/glcpp/glcpp-parse.h \
+ glsl/glsl_parser.h \
+ glsl/glsl_parser.cpp \
+ glsl/glsl_lexer.cpp \
+ glsl/glcpp/glcpp-parse.c \
+ glsl/glcpp/glcpp-lex.c
clean-local:
$(RM) -r subtest-cr subtest-cr-lf subtest-lf subtest-lf-cr
dist-hook:
- $(RM) glcpp/tests/*.out
- $(RM) glcpp/tests/subtest*/*.out
+ $(RM) glsl/glcpp/tests/*.out
+ $(RM) glsl/glcpp/tests/subtest*/*.out
diff --git a/src/compiler/Makefile.nir.am b/src/compiler/Makefile.nir.am
new file mode 100644
index 00000000000..45a9c809bf8
--- /dev/null
+++ b/src/compiler/Makefile.nir.am
@@ -0,0 +1,94 @@
+#
+# Copyright © 2012 Jon TURNEY
+# Copyright (C) 2015 Intel Corporation
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+
+noinst_LTLIBRARIES += nir/libnir.la
+
+nir_libnir_la_CPPFLAGS = \
+ $(AM_CPPFLAGS) \
+ -I$(top_builddir)/src/compiler/nir \
+ -I$(top_srcdir)/src/compiler/nir
+
+nir_libnir_la_LIBADD = \
+ libcompiler.la
+
+nir_libnir_la_SOURCES = \
+ $(NIR_FILES) \
+ $(SPIRV_FILES) \
+ $(NIR_GENERATED_FILES)
+
+PYTHON_GEN = $(AM_V_GEN)$(PYTHON2) $(PYTHON_FLAGS)
+
+nir/nir_builder_opcodes.h: nir/nir_opcodes.py nir/nir_builder_opcodes_h.py
+ $(MKDIR_GEN)
+ $(PYTHON_GEN) $(srcdir)/nir/nir_builder_opcodes_h.py > $@ || ($(RM) $@; false)
+
+nir/nir_constant_expressions.c: nir/nir_opcodes.py nir/nir_constant_expressions.py
+ $(MKDIR_GEN)
+ $(PYTHON_GEN) $(srcdir)/nir/nir_constant_expressions.py > $@ || ($(RM) $@; false)
+
+nir/nir_opcodes.h: nir/nir_opcodes.py nir/nir_opcodes_h.py
+ $(MKDIR_GEN)
+ $(PYTHON_GEN) $(srcdir)/nir/nir_opcodes_h.py > $@ || ($(RM) $@; false)
+
+nir/nir_opcodes.c: nir/nir_opcodes.py nir/nir_opcodes_c.py
+ $(MKDIR_GEN)
+ $(PYTHON_GEN) $(srcdir)/nir/nir_opcodes_c.py > $@ || ($(RM) $@; false)
+
+nir/nir_opt_algebraic.c: nir/nir_opt_algebraic.py nir/nir_algebraic.py
+ $(MKDIR_GEN)
+ $(PYTHON_GEN) $(srcdir)/nir/nir_opt_algebraic.py > $@ || ($(RM) $@; false)
+
+
+check_PROGRAMS += nir/tests/control_flow_tests
+
+nir_tests_control_flow_tests_CPPFLAGS = \
+ $(AM_CPPFLAGS) \
+ -I$(top_builddir)/src/compiler/nir \
+ -I$(top_srcdir)/src/compiler/nir
+
+nir_tests_control_flow_tests_SOURCES = \
+ nir/tests/control_flow_tests.cpp
+nir_tests_control_flow_tests_CFLAGS = \
+ $(PTHREAD_CFLAGS)
+nir_tests_control_flow_tests_LDADD = \
+ $(top_builddir)/src/gtest/libgtest.la \
+ nir/libnir.la \
+ $(top_builddir)/src/util/libmesautil.la \
+ $(PTHREAD_LIBS)
+
+
+TESTS += nir/tests/control_flow_tests
+
+
+BUILT_SOURCES += $(NIR_GENERATED_FILES)
+CLEANFILES += $(NIR_GENERATED_FILES)
+
+EXTRA_DIST += \
+ nir/nir_algebraic.py \
+ nir/nir_builder_opcodes_h.py \
+ nir/nir_constant_expressions.py \
+ nir/nir_opcodes.py \
+ nir/nir_opcodes_c.py \
+ nir/nir_opcodes_h.py \
+ nir/nir_opt_algebraic.py \
+ nir/tests
diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources
index 120ef2935a7..adc7a428469 100644
--- a/src/compiler/Makefile.sources
+++ b/src/compiler/Makefile.sources
@@ -187,6 +187,7 @@ NIR_FILES = \
nir/nir_lower_alu_to_scalar.c \
nir/nir_lower_atomics.c \
nir/nir_lower_clip.c \
+ nir/nir_lower_double_packing.c \
nir/nir_lower_global_vars_to_local.c \
nir/nir_lower_gs_intrinsics.c \
nir/nir_lower_load_const_to_scalar.c \
diff --git a/src/compiler/SConscript b/src/compiler/SConscript
index 8d71b82bee0..8969d821984 100644
--- a/src/compiler/SConscript
+++ b/src/compiler/SConscript
@@ -21,4 +21,4 @@ compiler = env.ConvenienceLibrary(
)
Export('compiler')
-SConscript('glsl/SConscript')
+SConscript('SConscript.glsl')
diff --git a/src/compiler/glsl/SConscript b/src/compiler/SConscript.glsl
index ef82a9d317a..43a11d105d4 100644
--- a/src/compiler/glsl/SConscript
+++ b/src/compiler/SConscript.glsl
@@ -15,14 +15,14 @@ env.Prepend(CPPPATH = [
'#src/mesa',
'#src/gallium/include',
'#src/gallium/auxiliary',
- '#src/glsl',
- '#src/glsl/glcpp',
+ '#src/compiler/glsl',
+ '#src/compiler/glsl/glcpp',
])
env.Prepend(LIBS = [mesautil])
# Make glcpp-parse.h and glsl_parser.h reachable from the include path.
-env.Append(CPPPATH = [Dir('.').abspath, Dir('glcpp').abspath])
+env.Prepend(CPPPATH = [Dir('.').abspath, Dir('glsl').abspath])
glcpp_env = env.Clone()
glcpp_env.Append(YACCFLAGS = [
@@ -32,7 +32,7 @@ glcpp_env.Append(YACCFLAGS = [
glsl_env = env.Clone()
glsl_env.Append(YACCFLAGS = [
- '--defines=%s' % File('glsl_parser.h').abspath,
+ '--defines=%s' % File('glsl/glsl_parser.h').abspath,
'-p', '_mesa_glsl_',
])
@@ -40,10 +40,10 @@ glsl_env.Append(YACCFLAGS = [
# "glsl_parser.h", causing glsl_parser.cpp to be regenerated every time
glsl_env['YACCHXXFILESUFFIX'] = '.h'
-glcpp_lexer = glcpp_env.CFile('glcpp/glcpp-lex.c', 'glcpp/glcpp-lex.l')
-glcpp_parser = glcpp_env.CFile('glcpp/glcpp-parse.c', 'glcpp/glcpp-parse.y')
-glsl_lexer = glsl_env.CXXFile('glsl_lexer.cpp', 'glsl_lexer.ll')
-glsl_parser = glsl_env.CXXFile('glsl_parser.cpp', 'glsl_parser.yy')
+glcpp_lexer = glcpp_env.CFile('glsl/glcpp/glcpp-lex.c', 'glsl/glcpp/glcpp-lex.l')
+glcpp_parser = glcpp_env.CFile('glsl/glcpp/glcpp-parse.c', 'glsl/glcpp/glcpp-parse.y')
+glsl_lexer = glsl_env.CXXFile('glsl/glsl_lexer.cpp', 'glsl/glsl_lexer.ll')
+glsl_parser = glsl_env.CXXFile('glsl/glsl_parser.cpp', 'glsl/glsl_parser.yy')
# common generated sources
glsl_sources = [
@@ -66,20 +66,20 @@ if env['msvc']:
# Copy these files to avoid generation object files into src/mesa/program
env.Prepend(CPPPATH = ['#src/mesa/main'])
-env.Command('imports.c', '#src/mesa/main/imports.c', Copy('$TARGET', '$SOURCE'))
+env.Command('glsl/imports.c', '#src/mesa/main/imports.c', Copy('$TARGET', '$SOURCE'))
# Copy these files to avoid generation object files into src/mesa/program
env.Prepend(CPPPATH = ['#src/mesa/program'])
-env.Command('prog_hash_table.c', '#src/mesa/program/prog_hash_table.c', Copy('$TARGET', '$SOURCE'))
-env.Command('symbol_table.c', '#src/mesa/program/symbol_table.c', Copy('$TARGET', '$SOURCE'))
-env.Command('dummy_errors.c', '#src/mesa/program/dummy_errors.c', Copy('$TARGET', '$SOURCE'))
+env.Command('glsl/prog_hash_table.c', '#src/mesa/program/prog_hash_table.c', Copy('$TARGET', '$SOURCE'))
+env.Command('glsl/symbol_table.c', '#src/mesa/program/symbol_table.c', Copy('$TARGET', '$SOURCE'))
+env.Command('glsl/dummy_errors.c', '#src/mesa/program/dummy_errors.c', Copy('$TARGET', '$SOURCE'))
compiler_objs = env.StaticObject(source_lists['GLSL_COMPILER_CXX_FILES'])
mesa_objs = env.StaticObject([
- 'imports.c',
- 'prog_hash_table.c',
- 'symbol_table.c',
- 'dummy_errors.c',
+ 'glsl/imports.c',
+ 'glsl/prog_hash_table.c',
+ 'glsl/symbol_table.c',
+ 'glsl/dummy_errors.c',
])
compiler_objs += mesa_objs
@@ -116,7 +116,7 @@ glsl_compiler = env.Program(
env.Alias('glsl_compiler', glsl_compiler)
glcpp = env.Program(
- target = 'glcpp/glcpp',
- source = ['glcpp/glcpp.c'] + mesa_objs,
+ target = 'glsl/glcpp/glcpp',
+ source = ['glsl/glcpp/glcpp.c'] + mesa_objs,
)
env.Alias('glcpp', glcpp)
diff --git a/src/compiler/glsl/Makefile.sources b/src/compiler/glsl/Makefile.sources
deleted file mode 100644
index 538196a79a9..00000000000
--- a/src/compiler/glsl/Makefile.sources
+++ /dev/null
@@ -1,223 +0,0 @@
-# shared source lists for Makefile, SConscript, and Android.mk
-
-# libglcpp
-
-LIBGLCPP_FILES = \
- glcpp/glcpp.h \
- glcpp/pp.c
-
-LIBGLCPP_GENERATED_FILES = \
- glcpp/glcpp-lex.c \
- glcpp/glcpp-parse.c
-
-NIR_GENERATED_FILES = \
- nir/nir_builder_opcodes.h \
- nir/nir_constant_expressions.c \
- nir/nir_opcodes.c \
- nir/nir_opcodes.h \
- nir/nir_opt_algebraic.c
-
-NIR_FILES = \
- nir/nir.c \
- nir/nir.h \
- nir/nir_array.h \
- nir/nir_builder.h \
- nir/nir_clone.c \
- nir/nir_constant_expressions.h \
- nir/nir_control_flow.c \
- nir/nir_control_flow.h \
- nir/nir_control_flow_private.h \
- nir/nir_dominance.c \
- nir/nir_from_ssa.c \
- nir/nir_gs_count_vertices.c \
- nir/nir_intrinsics.c \
- nir/nir_intrinsics.h \
- nir/nir_instr_set.c \
- nir/nir_instr_set.h \
- nir/nir_liveness.c \
- nir/nir_lower_alu_to_scalar.c \
- nir/nir_lower_atomics.c \
- nir/nir_lower_clip.c \
- nir/nir_lower_global_vars_to_local.c \
- nir/nir_lower_gs_intrinsics.c \
- nir/nir_lower_load_const_to_scalar.c \
- nir/nir_lower_locals_to_regs.c \
- nir/nir_lower_idiv.c \
- nir/nir_lower_io.c \
- nir/nir_lower_outputs_to_temporaries.c \
- nir/nir_lower_phis_to_scalar.c \
- nir/nir_lower_samplers.c \
- nir/nir_lower_system_values.c \
- nir/nir_lower_tex.c \
- nir/nir_lower_to_source_mods.c \
- nir/nir_lower_two_sided_color.c \
- nir/nir_lower_vars_to_ssa.c \
- nir/nir_lower_var_copies.c \
- nir/nir_lower_vec_to_movs.c \
- nir/nir_metadata.c \
- nir/nir_move_vec_src_uses_to_dest.c \
- nir/nir_normalize_cubemap_coords.c \
- nir/nir_opt_constant_folding.c \
- nir/nir_opt_copy_propagate.c \
- nir/nir_opt_cse.c \
- nir/nir_opt_dce.c \
- nir/nir_opt_dead_cf.c \
- nir/nir_opt_gcm.c \
- nir/nir_opt_global_to_local.c \
- nir/nir_opt_peephole_select.c \
- nir/nir_opt_remove_phis.c \
- nir/nir_opt_undef.c \
- nir/nir_print.c \
- nir/nir_remove_dead_variables.c \
- nir/nir_search.c \
- nir/nir_search.h \
- nir/nir_split_var_copies.c \
- nir/nir_sweep.c \
- nir/nir_to_ssa.c \
- nir/nir_validate.c \
- nir/nir_vla.h \
- nir/nir_worklist.c \
- nir/nir_worklist.h
-
-# libglsl
-
-LIBGLSL_FILES = \
- ast.h \
- ast_array_index.cpp \
- ast_expr.cpp \
- ast_function.cpp \
- ast_to_hir.cpp \
- ast_type.cpp \
- blob.c \
- blob.h \
- builtin_functions.cpp \
- builtin_types.cpp \
- builtin_variables.cpp \
- glsl_parser_extras.cpp \
- glsl_parser_extras.h \
- glsl_symbol_table.cpp \
- glsl_symbol_table.h \
- hir_field_selection.cpp \
- ir_basic_block.cpp \
- ir_basic_block.h \
- ir_builder.cpp \
- ir_builder.h \
- ir_clone.cpp \
- ir_constant_expression.cpp \
- ir.cpp \
- ir.h \
- ir_equals.cpp \
- ir_expression_flattening.cpp \
- ir_expression_flattening.h \
- ir_function_can_inline.cpp \
- ir_function_detect_recursion.cpp \
- ir_function_inlining.h \
- ir_function.cpp \
- ir_hierarchical_visitor.cpp \
- ir_hierarchical_visitor.h \
- ir_hv_accept.cpp \
- ir_import_prototypes.cpp \
- ir_optimization.h \
- ir_print_visitor.cpp \
- ir_print_visitor.h \
- ir_reader.cpp \
- ir_reader.h \
- ir_rvalue_visitor.cpp \
- ir_rvalue_visitor.h \
- ir_set_program_inouts.cpp \
- ir_uniform.h \
- ir_validate.cpp \
- ir_variable_refcount.cpp \
- ir_variable_refcount.h \
- ir_visitor.h \
- linker.cpp \
- linker.h \
- link_atomics.cpp \
- link_functions.cpp \
- link_interface_blocks.cpp \
- link_uniforms.cpp \
- link_uniform_initializers.cpp \
- link_uniform_block_active_visitor.cpp \
- link_uniform_block_active_visitor.h \
- link_uniform_blocks.cpp \
- link_varyings.cpp \
- link_varyings.h \
- list.h \
- loop_analysis.cpp \
- loop_analysis.h \
- loop_controls.cpp \
- loop_unroll.cpp \
- lower_buffer_access.cpp \
- lower_buffer_access.h \
- lower_clip_distance.cpp \
- lower_const_arrays_to_uniforms.cpp \
- lower_discard.cpp \
- lower_discard_flow.cpp \
- lower_if_to_cond_assign.cpp \
- lower_instructions.cpp \
- lower_jumps.cpp \
- lower_mat_op_to_vec.cpp \
- lower_noise.cpp \
- lower_offset_array.cpp \
- lower_packed_varyings.cpp \
- lower_named_interface_blocks.cpp \
- lower_packing_builtins.cpp \
- lower_subroutine.cpp \
- lower_tess_level.cpp \
- lower_texture_projection.cpp \
- lower_variable_index_to_cond_assign.cpp \
- lower_vec_index_to_cond_assign.cpp \
- lower_vec_index_to_swizzle.cpp \
- lower_vector.cpp \
- lower_vector_derefs.cpp \
- lower_vector_insert.cpp \
- lower_vertex_id.cpp \
- lower_output_reads.cpp \
- lower_shared_reference.cpp \
- lower_ubo_reference.cpp \
- opt_algebraic.cpp \
- opt_array_splitting.cpp \
- opt_conditional_discard.cpp \
- opt_constant_folding.cpp \
- opt_constant_propagation.cpp \
- opt_constant_variable.cpp \
- opt_copy_propagation.cpp \
- opt_copy_propagation_elements.cpp \
- opt_dead_builtin_variables.cpp \
- opt_dead_builtin_varyings.cpp \
- opt_dead_code.cpp \
- opt_dead_code_local.cpp \
- opt_dead_functions.cpp \
- opt_flatten_nested_if_blocks.cpp \
- opt_flip_matrices.cpp \
- opt_function_inlining.cpp \
- opt_if_simplification.cpp \
- opt_minmax.cpp \
- opt_noop_swizzle.cpp \
- opt_rebalance_tree.cpp \
- opt_redundant_jumps.cpp \
- opt_structure_splitting.cpp \
- opt_swizzle_swizzle.cpp \
- opt_tree_grafting.cpp \
- opt_vectorize.cpp \
- program.h \
- propagate_invariance.cpp \
- s_expression.cpp \
- s_expression.h
-
-# glsl to nir pass
-GLSL_TO_NIR_FILES = \
- nir/glsl_to_nir.cpp \
- nir/glsl_to_nir.h
-
-# glsl_compiler
-
-GLSL_COMPILER_CXX_FILES = \
- standalone_scaffolding.cpp \
- standalone_scaffolding.h \
- main.cpp
-
-# libglsl generated sources
-LIBGLSL_GENERATED_CXX_FILES = \
- glsl_lexer.cpp \
- glsl_parser.cpp
diff --git a/src/compiler/glsl/ast.h b/src/compiler/glsl/ast.h
index 7436edce88a..92aa39e64b8 100644
--- a/src/compiler/glsl/ast.h
+++ b/src/compiler/glsl/ast.h
@@ -736,6 +736,11 @@ struct ast_type_qualifier {
const ast_type_qualifier &q,
ast_node* &node, bool create_node);
+ bool validate_flags(YYLTYPE *loc,
+ _mesa_glsl_parse_state *state,
+ const char *message,
+ const ast_type_qualifier &allowed_flags);
+
ast_subroutine_list *subroutine_list;
};
diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp
index 7c9be8171b6..82eb22a82c6 100644
--- a/src/compiler/glsl/ast_to_hir.cpp
+++ b/src/compiler/glsl/ast_to_hir.cpp
@@ -4300,6 +4300,17 @@ ast_declarator_list::hir(exec_list *instructions,
state->atomic_counter_offsets[qual_binding] = qual_offset;
}
}
+
+ ast_type_qualifier allowed_atomic_qual_mask;
+ allowed_atomic_qual_mask.flags.i = 0;
+ allowed_atomic_qual_mask.flags.q.explicit_binding = 1;
+ allowed_atomic_qual_mask.flags.q.explicit_offset = 1;
+ allowed_atomic_qual_mask.flags.q.uniform = 1;
+
+ type->qualifier.validate_flags(&loc, state,
+ "invalid layout qualifier for "
+ "atomic_uint",
+ allowed_atomic_qual_mask);
}
if (this->declarations.is_empty()) {
diff --git a/src/compiler/glsl/ast_type.cpp b/src/compiler/glsl/ast_type.cpp
index c3d38cbbf8a..7a0014b5d7f 100644
--- a/src/compiler/glsl/ast_type.cpp
+++ b/src/compiler/glsl/ast_type.cpp
@@ -581,6 +581,91 @@ ast_type_qualifier::merge_in_qualifier(YYLTYPE *loc,
return true;
}
+/**
+ * Check if the current type qualifier has any illegal flags.
+ *
+ * If so, print an error message, followed by a list of illegal flags.
+ *
+ * \param message The error message to print.
+ * \param allowed_flags A list of valid flags.
+ */
+bool
+ast_type_qualifier::validate_flags(YYLTYPE *loc,
+ _mesa_glsl_parse_state *state,
+ const char *message,
+ const ast_type_qualifier &allowed_flags)
+{
+ ast_type_qualifier bad;
+ bad.flags.i = this->flags.i & ~allowed_flags.flags.i;
+ if (bad.flags.i == 0)
+ return true;
+
+ _mesa_glsl_error(loc, state,
+ "%s:"
+ "%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s"
+ "%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s"
+ "%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
+ message,
+ bad.flags.q.invariant ? " invariant" : "",
+ bad.flags.q.precise ? " precise" : "",
+ bad.flags.q.constant ? " constant" : "",
+ bad.flags.q.attribute ? " attribute" : "",
+ bad.flags.q.varying ? " varying" : "",
+ bad.flags.q.in ? " in" : "",
+ bad.flags.q.out ? " out" : "",
+ bad.flags.q.centroid ? " centroid" : "",
+ bad.flags.q.sample ? " sample" : "",
+ bad.flags.q.patch ? " patch" : "",
+ bad.flags.q.uniform ? " uniform" : "",
+ bad.flags.q.buffer ? " buffer" : "",
+ bad.flags.q.shared_storage ? " shared_storage" : "",
+ bad.flags.q.smooth ? " smooth" : "",
+ bad.flags.q.flat ? " flat" : "",
+ bad.flags.q.noperspective ? " noperspective" : "",
+ bad.flags.q.origin_upper_left ? " origin_upper_left" : "",
+ bad.flags.q.pixel_center_integer ? " pixel_center_integer" : "",
+ bad.flags.q.explicit_align ? " align" : "",
+ bad.flags.q.explicit_location ? " location" : "",
+ bad.flags.q.explicit_index ? " index" : "",
+ bad.flags.q.explicit_binding ? " binding" : "",
+ bad.flags.q.explicit_offset ? " offset" : "",
+ bad.flags.q.depth_any ? " depth_any" : "",
+ bad.flags.q.depth_greater ? " depth_greater" : "",
+ bad.flags.q.depth_less ? " depth_less" : "",
+ bad.flags.q.depth_unchanged ? " depth_unchanged" : "",
+ bad.flags.q.std140 ? " std140" : "",
+ bad.flags.q.std430 ? " std430" : "",
+ bad.flags.q.shared ? " shared" : "",
+ bad.flags.q.packed ? " packed" : "",
+ bad.flags.q.column_major ? " column_major" : "",
+ bad.flags.q.row_major ? " row_major" : "",
+ bad.flags.q.prim_type ? " prim_type" : "",
+ bad.flags.q.max_vertices ? " max_vertices" : "",
+ bad.flags.q.local_size ? " local_size" : "",
+ bad.flags.q.early_fragment_tests ? " early_fragment_tests" : "",
+ bad.flags.q.explicit_image_format ? " image_format" : "",
+ bad.flags.q.coherent ? " coherent" : "",
+ bad.flags.q._volatile ? " _volatile" : "",
+ bad.flags.q.restrict_flag ? " restrict_flag" : "",
+ bad.flags.q.read_only ? " read_only" : "",
+ bad.flags.q.write_only ? " write_only" : "",
+ bad.flags.q.invocations ? " invocations" : "",
+ bad.flags.q.stream ? " stream" : "",
+ bad.flags.q.explicit_stream ? " stream" : "",
+ bad.flags.q.explicit_xfb_offset ? " xfb_offset" : "",
+ bad.flags.q.xfb_buffer ? " xfb_buffer" : "",
+ bad.flags.q.explicit_xfb_buffer ? " xfb_buffer" : "",
+ bad.flags.q.xfb_stride ? " xfb_stride" : "",
+ bad.flags.q.explicit_xfb_stride ? " xfb_stride" : "",
+ bad.flags.q.vertex_spacing ? " vertex_spacing" : "",
+ bad.flags.q.ordering ? " ordering" : "",
+ bad.flags.q.point_mode ? " point_mode" : "",
+ bad.flags.q.vertices ? " vertices" : "",
+ bad.flags.q.subroutine ? " subroutine" : "",
+ bad.flags.q.subroutine_def ? " subroutine_def" : "");
+ return false;
+}
+
bool
ast_layout_expression::process_qualifier_constant(struct _mesa_glsl_parse_state *state,
const char *qual_indentifier,
diff --git a/src/compiler/glsl/glsl_lexer.ll b/src/compiler/glsl/glsl_lexer.ll
index 0b7695f8d3e..6b1ef1717e5 100644
--- a/src/compiler/glsl/glsl_lexer.ll
+++ b/src/compiler/glsl/glsl_lexer.ll
@@ -304,7 +304,7 @@ in return IN_TOK;
out return OUT_TOK;
inout return INOUT_TOK;
uniform return UNIFORM;
-buffer return BUFFER;
+buffer KEYWORD_WITH_ALT(0, 0, 430, 310, yyextra->ARB_shader_storage_buffer_object_enable, BUFFER);
varying DEPRECATED_ES_KEYWORD(VARYING);
centroid KEYWORD(120, 300, 120, 300, CENTROID);
invariant KEYWORD(120, 100, 120, 100, INVARIANT);
diff --git a/src/compiler/glsl/ir_set_program_inouts.cpp b/src/compiler/glsl/ir_set_program_inouts.cpp
index df06923b870..6768d82f338 100644
--- a/src/compiler/glsl/ir_set_program_inouts.cpp
+++ b/src/compiler/glsl/ir_set_program_inouts.cpp
@@ -149,7 +149,7 @@ void
ir_set_program_inouts_visitor::mark_whole_variable(ir_variable *var)
{
const glsl_type *type = var->type;
- bool vertex_input = false;
+ bool is_vertex_input = false;
if (this->shader_stage == MESA_SHADER_GEOMETRY &&
var->data.mode == ir_var_shader_in && type->is_array()) {
type = type->fields.array;
@@ -175,9 +175,9 @@ ir_set_program_inouts_visitor::mark_whole_variable(ir_variable *var)
if (this->shader_stage == MESA_SHADER_VERTEX &&
var->data.mode == ir_var_shader_in)
- vertex_input = true;
+ is_vertex_input = true;
- mark(this->prog, var, 0, type->count_attribute_slots(vertex_input),
+ mark(this->prog, var, 0, type->count_attribute_slots(is_vertex_input),
this->shader_stage);
}
diff --git a/src/compiler/glsl/link_varyings.cpp b/src/compiler/glsl/link_varyings.cpp
index e9d0067459a..87606be9337 100644
--- a/src/compiler/glsl/link_varyings.cpp
+++ b/src/compiler/glsl/link_varyings.cpp
@@ -488,7 +488,7 @@ remove_unused_shader_inputs_and_outputs(bool is_separate_shader_object,
* its value is used by other shader stages. This will cause the
* variable to have a location assigned.
*/
- if (var->data.is_unmatched_generic_inout) {
+ if (var->data.is_unmatched_generic_inout && !var->data.is_xfb_only) {
assert(var->data.mode != ir_var_temporary);
var->data.mode = ir_var_auto;
}
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp
index 957efe5b55d..dcc8a57b6be 100644
--- a/src/compiler/glsl/linker.cpp
+++ b/src/compiler/glsl/linker.cpp
@@ -2618,7 +2618,7 @@ assign_attribute_or_color_locations(gl_shader_program *prog,
return false;
}
- const unsigned slots = var->type->count_attribute_slots(target_index == MESA_SHADER_VERTEX ? true : false);
+ const unsigned slots = var->type->count_attribute_slots(target_index == MESA_SHADER_VERTEX);
/* If the variable is not a built-in and has a location statically
* assigned in the shader (presumably via a layout qualifier), make sure
@@ -3249,12 +3249,12 @@ reserve_subroutine_explicit_locations(struct gl_shader_program *prog,
* any optimizations happen to handle also inactive uniforms and
* inactive array elements that may get trimmed away.
*/
-static int
+static unsigned
check_explicit_uniform_locations(struct gl_context *ctx,
struct gl_shader_program *prog)
{
if (!ctx->Extensions.ARB_explicit_uniform_location)
- return -1;
+ return 0;
/* This map is used to detect if overlapping explicit locations
* occur with the same uniform (from different stage) or a different one.
@@ -3263,7 +3263,7 @@ check_explicit_uniform_locations(struct gl_context *ctx,
if (!uniform_map) {
linker_error(prog, "Out of memory during linking.\n");
- return -1;
+ return 0;
}
unsigned entries_total = 0;
@@ -3292,7 +3292,7 @@ check_explicit_uniform_locations(struct gl_context *ctx,
}
if (!ret) {
delete uniform_map;
- return -1;
+ return 0;
}
}
}
@@ -3518,8 +3518,9 @@ build_stageref(struct gl_shader_program *shProg, const char *name,
*/
static gl_shader_variable *
create_shader_variable(struct gl_shader_program *shProg,
- const ir_variable *in, bool use_implicit_location,
- int location_bias)
+ const ir_variable *in,
+ const char *name, const glsl_type *type,
+ bool use_implicit_location, int location)
{
gl_shader_variable *out = ralloc(shProg, struct gl_shader_variable);
if (!out)
@@ -3532,7 +3533,7 @@ create_shader_variable(struct gl_shader_program *shProg,
in->data.location == SYSTEM_VALUE_VERTEX_ID_ZERO_BASE) {
out->name = ralloc_strdup(shProg, "gl_VertexID");
} else {
- out->name = ralloc_strdup(shProg, in->name);
+ out->name = ralloc_strdup(shProg, name);
}
if (!out->name)
@@ -3557,10 +3558,10 @@ create_shader_variable(struct gl_shader_program *shProg,
!(in->data.explicit_location || use_implicit_location)) {
out->location = -1;
} else {
- out->location = in->data.location - location_bias;
+ out->location = location;
}
- out->type = in->type;
+ out->type = type;
out->index = in->data.index;
out->patch = in->data.patch;
out->mode = in->data.mode;
@@ -3569,6 +3570,60 @@ create_shader_variable(struct gl_shader_program *shProg,
}
static bool
+add_shader_variable(struct gl_shader_program *shProg, unsigned stage_mask,
+ GLenum programInterface, ir_variable *var,
+ const char *name, const glsl_type *type,
+ bool use_implicit_location, int location)
+{
+ const bool is_vertex_input =
+ programInterface == GL_PROGRAM_INPUT &&
+ stage_mask == MESA_SHADER_VERTEX;
+
+ switch (type->base_type) {
+ case GLSL_TYPE_STRUCT: {
+ /* From the ARB_program_interface_query specification:
+ *
+ * "For an active variable declared as a structure, a separate entry
+ * will be generated for each active structure member. The name of
+ * each entry is formed by concatenating the name of the structure,
+ * the "." character, and the name of the structure member. If a
+ * structure member to enumerate is itself a structure or array, these
+ * enumeration rules are applied recursively."
+ */
+ unsigned field_location = location;
+ for (unsigned i = 0; i < type->length; i++) {
+ const struct glsl_struct_field *field = &type->fields.structure[i];
+ char *field_name = ralloc_asprintf(shProg, "%s.%s", name, field->name);
+ if (!add_shader_variable(shProg, stage_mask, programInterface,
+ var, field_name, field->type,
+ use_implicit_location, field_location))
+ return false;
+
+ field_location +=
+ field->type->count_attribute_slots(is_vertex_input);
+ }
+ return true;
+ }
+
+ default: {
+ /* From the ARB_program_interface_query specification:
+ *
+ * "For an active variable declared as a single instance of a basic
+ * type, a single entry will be generated, using the variable name
+ * from the shader source."
+ */
+ gl_shader_variable *sha_v =
+ create_shader_variable(shProg, var, name, type,
+ use_implicit_location, location);
+ if (!sha_v)
+ return false;
+
+ return add_program_resource(shProg, programInterface, sha_v, stage_mask);
+ }
+ }
+}
+
+static bool
add_interface_variables(struct gl_shader_program *shProg,
unsigned stage, GLenum programInterface)
{
@@ -3616,12 +3671,9 @@ add_interface_variables(struct gl_shader_program *shProg,
(stage == MESA_SHADER_VERTEX && var->data.mode == ir_var_shader_in) ||
(stage == MESA_SHADER_FRAGMENT && var->data.mode == ir_var_shader_out);
- gl_shader_variable *sha_v =
- create_shader_variable(shProg, var, vs_input_or_fs_output, loc_bias);
- if (!sha_v)
- return false;
-
- if (!add_program_resource(shProg, programInterface, sha_v, 1 << stage))
+ if (!add_shader_variable(shProg, 1 << stage, programInterface,
+ var, var->name, var->type, vs_input_or_fs_output,
+ var->data.location - loc_bias))
return false;
}
return true;
@@ -3651,13 +3703,11 @@ add_packed_varyings(struct gl_shader_program *shProg, int stage, GLenum type)
}
if (type == iface) {
- gl_shader_variable *sha_v =
- create_shader_variable(shProg, var, false, VARYING_SLOT_VAR0);
- if (!sha_v)
- return false;
- if (!add_program_resource(shProg, iface, sha_v,
- build_stageref(shProg, sha_v->name,
- sha_v->mode)))
+ const int stage_mask =
+ build_stageref(shProg, var->name, var->data.mode);
+ if (!add_shader_variable(shProg, stage_mask,
+ iface, var, var->name, var->type, false,
+ var->data.location - VARYING_SLOT_VAR0))
return false;
}
}
@@ -3677,12 +3727,11 @@ add_fragdata_arrays(struct gl_shader_program *shProg)
ir_variable *var = node->as_variable();
if (var) {
assert(var->data.mode == ir_var_shader_out);
- gl_shader_variable *sha_v =
- create_shader_variable(shProg, var, true, FRAG_RESULT_DATA0);
- if (!sha_v)
- return false;
- if (!add_program_resource(shProg, GL_PROGRAM_OUTPUT, sha_v,
- 1 << MESA_SHADER_FRAGMENT))
+
+ if (!add_shader_variable(shProg,
+ 1 << MESA_SHADER_FRAGMENT,
+ GL_PROGRAM_OUTPUT, var, var->name, var->type,
+ true, var->data.location - FRAG_RESULT_DATA0))
return false;
}
}
diff --git a/src/compiler/glsl/opt_constant_propagation.cpp b/src/compiler/glsl/opt_constant_propagation.cpp
index 416ba16a3c5..4764d16de6d 100644
--- a/src/compiler/glsl/opt_constant_propagation.cpp
+++ b/src/compiler/glsl/opt_constant_propagation.cpp
@@ -122,7 +122,7 @@ public:
exec_list *acp;
/**
- * List of kill_entry: The masks of variables whose values were
+ * Hash table of kill_entry: The masks of variables whose values were
* killed in this block.
*/
hash_table *kills;
@@ -454,7 +454,7 @@ ir_constant_propagation_visitor::kill(ir_variable *var, unsigned write_mask)
}
}
- /* Add this writemask of the variable to the list of killed
+ /* Add this writemask of the variable to the hash table of killed
* variables in this block.
*/
hash_entry *kill_hash_entry = _mesa_hash_table_search(this->kills, var);
@@ -463,7 +463,7 @@ ir_constant_propagation_visitor::kill(ir_variable *var, unsigned write_mask)
entry->write_mask |= write_mask;
return;
}
- /* Not already in the list. Make new entry. */
+ /* Not already in the hash table. Make new entry. */
_mesa_hash_table_insert(this->kills, var,
new(this->mem_ctx) kill_entry(var, write_mask));
}
diff --git a/src/compiler/glsl/opt_copy_propagation.cpp b/src/compiler/glsl/opt_copy_propagation.cpp
index 310708db868..ae62921a0df 100644
--- a/src/compiler/glsl/opt_copy_propagation.cpp
+++ b/src/compiler/glsl/opt_copy_propagation.cpp
@@ -331,7 +331,8 @@ ir_copy_propagation_visitor::add_copy(ir_assignment *ir)
ir->condition = new(ralloc_parent(ir)) ir_constant(false);
this->progress = true;
} else if (lhs_var->data.mode != ir_var_shader_storage &&
- lhs_var->data.mode != ir_var_shader_shared) {
+ lhs_var->data.mode != ir_var_shader_shared &&
+ lhs_var->data.precise == rhs_var->data.precise) {
entry = new(this->acp) acp_entry(lhs_var, rhs_var);
this->acp->push_tail(entry);
}
diff --git a/src/compiler/glsl/opt_copy_propagation_elements.cpp b/src/compiler/glsl/opt_copy_propagation_elements.cpp
index a6791801943..e9e7c53505c 100644
--- a/src/compiler/glsl/opt_copy_propagation_elements.cpp
+++ b/src/compiler/glsl/opt_copy_propagation_elements.cpp
@@ -493,6 +493,9 @@ ir_copy_propagation_elements_visitor::add_copy(ir_assignment *ir)
}
}
+ if (lhs->var->data.precise != rhs->var->data.precise)
+ return;
+
entry = new(this->mem_ctx) acp_entry(lhs->var, rhs->var, write_mask,
swizzle);
this->acp->push_tail(entry);
diff --git a/src/compiler/glsl/opt_tree_grafting.cpp b/src/compiler/glsl/opt_tree_grafting.cpp
index 812f996fb81..a40e5f71609 100644
--- a/src/compiler/glsl/opt_tree_grafting.cpp
+++ b/src/compiler/glsl/opt_tree_grafting.cpp
@@ -368,6 +368,9 @@ tree_grafting_basic_block(ir_instruction *bb_first,
lhs_var->data.mode == ir_var_shader_shared)
continue;
+ if (lhs_var->data.precise)
+ continue;
+
ir_variable_refcount_entry *entry = info->refs->get_variable_entry(lhs_var);
if (!entry->declaration ||
diff --git a/src/compiler/glsl_types.cpp b/src/compiler/glsl_types.cpp
index 39585bff3b9..c058283c48d 100644
--- a/src/compiler/glsl_types.cpp
+++ b/src/compiler/glsl_types.cpp
@@ -1897,7 +1897,7 @@ glsl_type::std430_size(bool row_major) const
}
unsigned
-glsl_type::count_attribute_slots(bool vertex_input_slots) const
+glsl_type::count_attribute_slots(bool is_vertex_input) const
{
/* From page 31 (page 37 of the PDF) of the GLSL 1.50 spec:
*
@@ -1931,7 +1931,7 @@ glsl_type::count_attribute_slots(bool vertex_input_slots) const
case GLSL_TYPE_BOOL:
return this->matrix_columns;
case GLSL_TYPE_DOUBLE:
- if (this->vector_elements > 2 && !vertex_input_slots)
+ if (this->vector_elements > 2 && !is_vertex_input)
return this->matrix_columns * 2;
else
return this->matrix_columns;
@@ -1940,13 +1940,13 @@ glsl_type::count_attribute_slots(bool vertex_input_slots) const
unsigned size = 0;
for (unsigned i = 0; i < this->length; i++)
- size += this->fields.structure[i].type->count_attribute_slots(vertex_input_slots);
+ size += this->fields.structure[i].type->count_attribute_slots(is_vertex_input);
return size;
}
case GLSL_TYPE_ARRAY:
- return this->length * this->fields.array->count_attribute_slots(vertex_input_slots);
+ return this->length * this->fields.array->count_attribute_slots(is_vertex_input);
case GLSL_TYPE_FUNCTION:
case GLSL_TYPE_SAMPLER:
diff --git a/src/compiler/glsl_types.h b/src/compiler/glsl_types.h
index dd46479755a..a47b0ffe5a2 100644
--- a/src/compiler/glsl_types.h
+++ b/src/compiler/glsl_types.h
@@ -344,7 +344,7 @@ struct glsl_type {
* For vertex shader attributes - doubles only take one slot.
* For inter-shader varyings - dvec3/dvec4 take two slots.
*/
- unsigned count_attribute_slots(bool vertex_input_slots) const;
+ unsigned count_attribute_slots(bool is_vertex_input) const;
/**
* Alignment in bytes of the start of this type in a std140 uniform
diff --git a/src/compiler/nir/Makefile.sources b/src/compiler/nir/Makefile.sources
deleted file mode 100644
index e6367d9c282..00000000000
--- a/src/compiler/nir/Makefile.sources
+++ /dev/null
@@ -1,87 +0,0 @@
-NIR_GENERATED_FILES = \
- nir_builder_opcodes.h \
- nir_constant_expressions.c \
- nir_opcodes.c \
- nir_opcodes.h \
- nir_opt_algebraic.c
-
-NIR_FILES = \
- glsl_to_nir.cpp \
- glsl_to_nir.h \
- nir.c \
- nir.h \
- nir_array.h \
- nir_builder.h \
- nir_clone.c \
- nir_constant_expressions.h \
- nir_control_flow.c \
- nir_control_flow.h \
- nir_control_flow_private.h \
- nir_dominance.c \
- nir_from_ssa.c \
- nir_gather_info.c \
- nir_gs_count_vertices.c \
- nir_inline_functions.c \
- nir_instr_set.c \
- nir_instr_set.h \
- nir_intrinsics.c \
- nir_intrinsics.h \
- nir_liveness.c \
- nir_lower_alu_to_scalar.c \
- nir_lower_atomics.c \
- nir_lower_clip.c \
- nir_lower_global_vars_to_local.c \
- nir_lower_gs_intrinsics.c \
- nir_lower_load_const_to_scalar.c \
- nir_lower_locals_to_regs.c \
- nir_lower_idiv.c \
- nir_lower_indirect_derefs.c \
- nir_lower_io.c \
- nir_lower_outputs_to_temporaries.c \
- nir_lower_phis_to_scalar.c \
- nir_lower_returns.c \
- nir_lower_samplers.c \
- nir_lower_system_values.c \
- nir_lower_tex.c \
- nir_lower_to_source_mods.c \
- nir_lower_two_sided_color.c \
- nir_lower_vars_to_ssa.c \
- nir_lower_var_copies.c \
- nir_lower_vec_to_movs.c \
- nir_metadata.c \
- nir_move_vec_src_uses_to_dest.c \
- nir_normalize_cubemap_coords.c \
- nir_opt_constant_folding.c \
- nir_opt_copy_propagate.c \
- nir_opt_cse.c \
- nir_opt_dce.c \
- nir_opt_dead_cf.c \
- nir_opt_gcm.c \
- nir_opt_global_to_local.c \
- nir_opt_peephole_select.c \
- nir_opt_remove_phis.c \
- nir_opt_undef.c \
- nir_phi_builder.c \
- nir_phi_builder.h \
- nir_print.c \
- nir_remove_dead_variables.c \
- nir_repair_ssa.c \
- nir_search.c \
- nir_search.h \
- nir_split_var_copies.c \
- nir_sweep.c \
- nir_to_ssa.c \
- nir_validate.c \
- nir_vla.h \
- nir_worklist.c \
- nir_worklist.h
-
-SPIRV_FILES = \
- spirv/nir_spirv.h \
- spirv/spirv_to_nir.c \
- spirv/vtn_alu.c \
- spirv/vtn_cfg.c \
- spirv/vtn_glsl450.c \
- spirv/vtn_private.h \
- spirv/vtn_variables.c
-
diff --git a/src/compiler/nir/glsl_to_nir.cpp b/src/compiler/nir/glsl_to_nir.cpp
index 14affeee8ac..d4c58a9ba2e 100644
--- a/src/compiler/nir/glsl_to_nir.cpp
+++ b/src/compiler/nir/glsl_to_nir.cpp
@@ -73,7 +73,7 @@ public:
void create_function(ir_function_signature *ir);
private:
- void add_instr(nir_instr *instr, unsigned num_components);
+ void add_instr(nir_instr *instr, unsigned num_components, unsigned bit_size);
nir_ssa_def *evaluate_rvalue(ir_rvalue *ir);
nir_alu_instr *emit(nir_op op, unsigned dest_size, nir_ssa_def **srcs);
@@ -257,6 +257,11 @@ constant_copy(ir_constant *ir, void *mem_ctx)
ret->value.f[i] = ir->value.f[i];
break;
+ case GLSL_TYPE_DOUBLE:
+ for (i = 0; i < total_elems; i++)
+ ret->value.d[i] = ir->value.d[i];
+ break;
+
case GLSL_TYPE_BOOL:
for (i = 0; i < total_elems; i++)
ret->value.b[i] = ir->value.b[i];
@@ -736,7 +741,7 @@ nir_visitor::visit(ir_call *ir)
case nir_intrinsic_image_samples:
case nir_intrinsic_image_size: {
nir_ssa_undef_instr *instr_undef =
- nir_ssa_undef_instr_create(shader, 1);
+ nir_ssa_undef_instr_create(shader, 1, 32);
nir_builder_instr_insert(&b, &instr_undef->instr);
/* Set the image variable dereference. */
@@ -854,8 +859,9 @@ nir_visitor::visit(ir_call *ir)
instr->num_components = type->vector_elements;
/* Setup destination register */
+ unsigned bit_size = glsl_get_bit_size(type->base_type);
nir_ssa_dest_init(&instr->instr, &instr->dest,
- type->vector_elements, 32, NULL);
+ type->vector_elements, bit_size, NULL);
/* Insert the created nir instruction now since in the case of boolean
* result we will need to emit another instruction after it
@@ -878,7 +884,7 @@ nir_visitor::visit(ir_call *ir)
load_ssbo_compare->src[1].swizzle[i] = 0;
nir_ssa_dest_init(&load_ssbo_compare->instr,
&load_ssbo_compare->dest.dest,
- type->vector_elements, 32, NULL);
+ type->vector_elements, bit_size, NULL);
load_ssbo_compare->dest.write_mask = (1 << type->vector_elements) - 1;
nir_builder_instr_insert(&b, &load_ssbo_compare->instr);
dest = &load_ssbo_compare->dest.dest;
@@ -1152,12 +1158,13 @@ get_instr_dest(nir_instr *instr)
}
void
-nir_visitor::add_instr(nir_instr *instr, unsigned num_components)
+nir_visitor::add_instr(nir_instr *instr, unsigned num_components,
+ unsigned bit_size)
{
nir_dest *dest = get_instr_dest(instr);
if (dest)
- nir_ssa_dest_init(instr, dest, num_components, 32, NULL);
+ nir_ssa_dest_init(instr, dest, num_components, bit_size, NULL);
nir_builder_instr_insert(&b, instr);
@@ -1182,12 +1189,19 @@ nir_visitor::evaluate_rvalue(ir_rvalue* ir)
load_instr->num_components = ir->type->vector_elements;
load_instr->variables[0] = this->deref_head;
ralloc_steal(load_instr, load_instr->variables[0]);
- add_instr(&load_instr->instr, ir->type->vector_elements);
+ unsigned bit_size = glsl_get_bit_size(ir->type->base_type);
+ add_instr(&load_instr->instr, ir->type->vector_elements, bit_size);
}
return this->result;
}
+static bool
+type_is_float(glsl_base_type type)
+{
+ return type == GLSL_TYPE_FLOAT || type == GLSL_TYPE_DOUBLE;
+}
+
void
nir_visitor::visit(ir_expression *ir)
{
@@ -1196,11 +1210,11 @@ nir_visitor::visit(ir_expression *ir)
case ir_binop_ubo_load: {
nir_intrinsic_instr *load =
nir_intrinsic_instr_create(this->shader, nir_intrinsic_load_ubo);
+ unsigned bit_size = glsl_get_bit_size(ir->type->base_type);
load->num_components = ir->type->vector_elements;
- load->dest.ssa.bit_size = glsl_get_bit_size(ir->type->base_type);
load->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[0]));
load->src[1] = nir_src_for_ssa(evaluate_rvalue(ir->operands[1]));
- add_instr(&load->instr, ir->type->vector_elements);
+ add_instr(&load->instr, ir->type->vector_elements, bit_size);
/*
* In UBO's, a true boolean value is any non-zero value, but we consider
@@ -1265,7 +1279,8 @@ nir_visitor::visit(ir_expression *ir)
intrin->intrinsic == nir_intrinsic_interp_var_at_sample)
intrin->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[1]));
- add_instr(&intrin->instr, deref->type->vector_elements);
+ unsigned bit_size = glsl_get_bit_size(deref->type->base_type);
+ add_instr(&intrin->instr, deref->type->vector_elements, bit_size);
if (swizzle) {
unsigned swiz[4] = {
@@ -1306,20 +1321,20 @@ nir_visitor::visit(ir_expression *ir)
result = supports_ints ? nir_inot(&b, srcs[0]) : nir_fnot(&b, srcs[0]);
break;
case ir_unop_neg:
- result = (types[0] == GLSL_TYPE_FLOAT) ? nir_fneg(&b, srcs[0])
- : nir_ineg(&b, srcs[0]);
+ result = type_is_float(types[0]) ? nir_fneg(&b, srcs[0])
+ : nir_ineg(&b, srcs[0]);
break;
case ir_unop_abs:
- result = (types[0] == GLSL_TYPE_FLOAT) ? nir_fabs(&b, srcs[0])
- : nir_iabs(&b, srcs[0]);
+ result = type_is_float(types[0]) ? nir_fabs(&b, srcs[0])
+ : nir_iabs(&b, srcs[0]);
break;
case ir_unop_saturate:
- assert(types[0] == GLSL_TYPE_FLOAT);
+ assert(type_is_float(types[0]));
result = nir_fsat(&b, srcs[0]);
break;
case ir_unop_sign:
- result = (types[0] == GLSL_TYPE_FLOAT) ? nir_fsign(&b, srcs[0])
- : nir_isign(&b, srcs[0]);
+ result = type_is_float(types[0]) ? nir_fsign(&b, srcs[0])
+ : nir_isign(&b, srcs[0]);
break;
case ir_unop_rcp: result = nir_frcp(&b, srcs[0]); break;
case ir_unop_rsq: result = nir_frsq(&b, srcs[0]); break;
@@ -1342,6 +1357,19 @@ nir_visitor::visit(ir_expression *ir)
case ir_unop_f2b: result = nir_f2b(&b, srcs[0]); break;
case ir_unop_i2b: result = nir_i2b(&b, srcs[0]); break;
case ir_unop_b2i: result = nir_b2i(&b, srcs[0]); break;
+ case ir_unop_d2f: result = nir_d2f(&b, srcs[0]); break;
+ case ir_unop_f2d: result = nir_f2d(&b, srcs[0]); break;
+ case ir_unop_d2i: result = nir_d2i(&b, srcs[0]); break;
+ case ir_unop_d2u: result = nir_d2u(&b, srcs[0]); break;
+ case ir_unop_d2b: result = nir_d2b(&b, srcs[0]); break;
+ case ir_unop_i2d:
+ assert(supports_ints);
+ result = nir_i2d(&b, srcs[0]);
+ break;
+ case ir_unop_u2d:
+ assert(supports_ints);
+ result = nir_u2d(&b, srcs[0]);
+ break;
case ir_unop_i2u:
case ir_unop_u2i:
case ir_unop_bitcast_i2f:
@@ -1395,6 +1423,12 @@ nir_visitor::visit(ir_expression *ir)
case ir_unop_unpack_half_2x16:
result = nir_unpack_half_2x16(&b, srcs[0]);
break;
+ case ir_unop_pack_double_2x32:
+ result = nir_pack_double_2x32(&b, srcs[0]);
+ break;
+ case ir_unop_unpack_double_2x32:
+ result = nir_unpack_double_2x32(&b, srcs[0]);
+ break;
case ir_unop_bitfield_reverse:
result = nir_bitfield_reverse(&b, srcs[0]);
break;
@@ -1465,24 +1499,25 @@ nir_visitor::visit(ir_expression *ir)
nir_intrinsic_get_buffer_size);
load->num_components = ir->type->vector_elements;
load->src[0] = nir_src_for_ssa(evaluate_rvalue(ir->operands[0]));
- add_instr(&load->instr, ir->type->vector_elements);
+ unsigned bit_size = glsl_get_bit_size(ir->type->base_type);
+ add_instr(&load->instr, ir->type->vector_elements, bit_size);
return;
}
case ir_binop_add:
- result = (out_type == GLSL_TYPE_FLOAT) ? nir_fadd(&b, srcs[0], srcs[1])
- : nir_iadd(&b, srcs[0], srcs[1]);
+ result = type_is_float(out_type) ? nir_fadd(&b, srcs[0], srcs[1])
+ : nir_iadd(&b, srcs[0], srcs[1]);
break;
case ir_binop_sub:
- result = (out_type == GLSL_TYPE_FLOAT) ? nir_fsub(&b, srcs[0], srcs[1])
- : nir_isub(&b, srcs[0], srcs[1]);
+ result = type_is_float(out_type) ? nir_fsub(&b, srcs[0], srcs[1])
+ : nir_isub(&b, srcs[0], srcs[1]);
break;
case ir_binop_mul:
- result = (out_type == GLSL_TYPE_FLOAT) ? nir_fmul(&b, srcs[0], srcs[1])
- : nir_imul(&b, srcs[0], srcs[1]);
+ result = type_is_float(out_type) ? nir_fmul(&b, srcs[0], srcs[1])
+ : nir_imul(&b, srcs[0], srcs[1]);
break;
case ir_binop_div:
- if (out_type == GLSL_TYPE_FLOAT)
+ if (type_is_float(out_type))
result = nir_fdiv(&b, srcs[0], srcs[1]);
else if (out_type == GLSL_TYPE_INT)
result = nir_idiv(&b, srcs[0], srcs[1]);
@@ -1490,11 +1525,11 @@ nir_visitor::visit(ir_expression *ir)
result = nir_udiv(&b, srcs[0], srcs[1]);
break;
case ir_binop_mod:
- result = (out_type == GLSL_TYPE_FLOAT) ? nir_fmod(&b, srcs[0], srcs[1])
- : nir_umod(&b, srcs[0], srcs[1]);
+ result = type_is_float(out_type) ? nir_fmod(&b, srcs[0], srcs[1])
+ : nir_umod(&b, srcs[0], srcs[1]);
break;
case ir_binop_min:
- if (out_type == GLSL_TYPE_FLOAT)
+ if (type_is_float(out_type))
result = nir_fmin(&b, srcs[0], srcs[1]);
else if (out_type == GLSL_TYPE_INT)
result = nir_imin(&b, srcs[0], srcs[1]);
@@ -1502,7 +1537,7 @@ nir_visitor::visit(ir_expression *ir)
result = nir_umin(&b, srcs[0], srcs[1]);
break;
case ir_binop_max:
- if (out_type == GLSL_TYPE_FLOAT)
+ if (type_is_float(out_type))
result = nir_fmax(&b, srcs[0], srcs[1]);
else if (out_type == GLSL_TYPE_INT)
result = nir_imax(&b, srcs[0], srcs[1]);
@@ -1538,7 +1573,7 @@ nir_visitor::visit(ir_expression *ir)
case ir_binop_borrow: result = nir_usub_borrow(&b, srcs[0], srcs[1]); break;
case ir_binop_less:
if (supports_ints) {
- if (types[0] == GLSL_TYPE_FLOAT)
+ if (type_is_float(types[0]))
result = nir_flt(&b, srcs[0], srcs[1]);
else if (types[0] == GLSL_TYPE_INT)
result = nir_ilt(&b, srcs[0], srcs[1]);
@@ -1550,7 +1585,7 @@ nir_visitor::visit(ir_expression *ir)
break;
case ir_binop_greater:
if (supports_ints) {
- if (types[0] == GLSL_TYPE_FLOAT)
+ if (type_is_float(types[0]))
result = nir_flt(&b, srcs[1], srcs[0]);
else if (types[0] == GLSL_TYPE_INT)
result = nir_ilt(&b, srcs[1], srcs[0]);
@@ -1562,7 +1597,7 @@ nir_visitor::visit(ir_expression *ir)
break;
case ir_binop_lequal:
if (supports_ints) {
- if (types[0] == GLSL_TYPE_FLOAT)
+ if (type_is_float(types[0]))
result = nir_fge(&b, srcs[1], srcs[0]);
else if (types[0] == GLSL_TYPE_INT)
result = nir_ige(&b, srcs[1], srcs[0]);
@@ -1574,7 +1609,7 @@ nir_visitor::visit(ir_expression *ir)
break;
case ir_binop_gequal:
if (supports_ints) {
- if (types[0] == GLSL_TYPE_FLOAT)
+ if (type_is_float(types[0]))
result = nir_fge(&b, srcs[0], srcs[1]);
else if (types[0] == GLSL_TYPE_INT)
result = nir_ige(&b, srcs[0], srcs[1]);
@@ -1586,7 +1621,7 @@ nir_visitor::visit(ir_expression *ir)
break;
case ir_binop_equal:
if (supports_ints) {
- if (types[0] == GLSL_TYPE_FLOAT)
+ if (type_is_float(types[0]))
result = nir_feq(&b, srcs[0], srcs[1]);
else
result = nir_ieq(&b, srcs[0], srcs[1]);
@@ -1596,7 +1631,7 @@ nir_visitor::visit(ir_expression *ir)
break;
case ir_binop_nequal:
if (supports_ints) {
- if (types[0] == GLSL_TYPE_FLOAT)
+ if (type_is_float(types[0]))
result = nir_fne(&b, srcs[0], srcs[1]);
else
result = nir_ine(&b, srcs[0], srcs[1]);
@@ -1606,7 +1641,7 @@ nir_visitor::visit(ir_expression *ir)
break;
case ir_binop_all_equal:
if (supports_ints) {
- if (types[0] == GLSL_TYPE_FLOAT) {
+ if (type_is_float(types[0])) {
switch (ir->operands[0]->type->vector_elements) {
case 1: result = nir_feq(&b, srcs[0], srcs[1]); break;
case 2: result = nir_ball_fequal2(&b, srcs[0], srcs[1]); break;
@@ -1638,7 +1673,7 @@ nir_visitor::visit(ir_expression *ir)
break;
case ir_binop_any_nequal:
if (supports_ints) {
- if (types[0] == GLSL_TYPE_FLOAT) {
+ if (type_is_float(types[0])) {
switch (ir->operands[0]->type->vector_elements) {
case 1: result = nir_fne(&b, srcs[0], srcs[1]); break;
case 2: result = nir_bany_fnequal2(&b, srcs[0], srcs[1]); break;
@@ -1902,7 +1937,8 @@ nir_visitor::visit(ir_texture *ir)
assert(src_number == num_srcs);
- add_instr(&instr->instr, nir_tex_instr_dest_size(instr));
+ unsigned bit_size = glsl_get_bit_size(ir->type->base_type);
+ add_instr(&instr->instr, nir_tex_instr_dest_size(instr), bit_size);
}
void
diff --git a/src/compiler/nir/nir.c b/src/compiler/nir/nir.c
index b67916dc86b..8d38d3384d8 100644
--- a/src/compiler/nir/nir.c
+++ b/src/compiler/nir/nir.c
@@ -469,12 +469,13 @@ nir_jump_instr_create(nir_shader *shader, nir_jump_type type)
}
nir_load_const_instr *
-nir_load_const_instr_create(nir_shader *shader, unsigned num_components)
+nir_load_const_instr_create(nir_shader *shader, unsigned num_components,
+ unsigned bit_size)
{
nir_load_const_instr *instr = ralloc(shader, nir_load_const_instr);
instr_init(&instr->instr, nir_instr_type_load_const);
- nir_ssa_def_init(&instr->instr, &instr->def, num_components, 32, NULL);
+ nir_ssa_def_init(&instr->instr, &instr->def, num_components, bit_size, NULL);
return instr;
}
@@ -558,12 +559,14 @@ nir_parallel_copy_instr_create(nir_shader *shader)
}
nir_ssa_undef_instr *
-nir_ssa_undef_instr_create(nir_shader *shader, unsigned num_components)
+nir_ssa_undef_instr_create(nir_shader *shader,
+ unsigned num_components,
+ unsigned bit_size)
{
nir_ssa_undef_instr *instr = ralloc(shader, nir_ssa_undef_instr);
instr_init(&instr->instr, nir_instr_type_ssa_undef);
- nir_ssa_def_init(&instr->instr, &instr->def, num_components, 32, NULL);
+ nir_ssa_def_init(&instr->instr, &instr->def, num_components, bit_size, NULL);
return instr;
}
@@ -691,8 +694,10 @@ nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref)
tail = tail->child;
}
+ unsigned bit_size = glsl_get_bit_size(glsl_get_base_type(tail->type));
nir_load_const_instr *load =
- nir_load_const_instr_create(shader, glsl_get_vector_elements(tail->type));
+ nir_load_const_instr_create(shader, glsl_get_vector_elements(tail->type),
+ bit_size);
matrix_offset *= load->def.num_components;
for (unsigned i = 0; i < load->def.num_components; i++) {
@@ -702,6 +707,9 @@ nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref)
case GLSL_TYPE_UINT:
load->value.u32[i] = constant->value.u[matrix_offset + i];
break;
+ case GLSL_TYPE_DOUBLE:
+ load->value.f64[i] = constant->value.d[matrix_offset + i];
+ break;
case GLSL_TYPE_BOOL:
load->value.u32[i] = constant->value.b[matrix_offset + i] ?
NIR_TRUE : NIR_FALSE;
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index 8e45cba5a16..c3a33431239 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -81,16 +81,16 @@ typedef struct {
} nir_state_slot;
typedef enum {
- nir_var_all = -1,
- nir_var_shader_in,
- nir_var_shader_out,
- nir_var_global,
- nir_var_local,
- nir_var_uniform,
- nir_var_shader_storage,
- nir_var_system_value,
- nir_var_param,
- nir_var_shared,
+ nir_var_shader_in = (1 << 0),
+ nir_var_shader_out = (1 << 1),
+ nir_var_global = (1 << 2),
+ nir_var_local = (1 << 3),
+ nir_var_uniform = (1 << 4),
+ nir_var_shader_storage = (1 << 5),
+ nir_var_system_value = (1 << 6),
+ nir_var_param = (1 << 7),
+ nir_var_shared = (1 << 8),
+ nir_var_all = ~0,
} nir_variable_mode;
/**
@@ -156,6 +156,12 @@ typedef struct nir_variable {
char *name;
struct nir_variable_data {
+ /**
+ * Storage class of the variable.
+ *
+ * \sa nir_variable_mode
+ */
+ nir_variable_mode mode;
/**
* Is the variable read-only?
@@ -170,13 +176,6 @@ typedef struct nir_variable {
unsigned invariant:1;
/**
- * Storage class of the variable.
- *
- * \sa nir_variable_mode
- */
- nir_variable_mode mode:5;
-
- /**
* Interpolation mode for shader inputs / outputs
*
* \sa glsl_interp_qualifier
@@ -1857,7 +1856,8 @@ nir_alu_instr *nir_alu_instr_create(nir_shader *shader, nir_op op);
nir_jump_instr *nir_jump_instr_create(nir_shader *shader, nir_jump_type type);
nir_load_const_instr *nir_load_const_instr_create(nir_shader *shader,
- unsigned num_components);
+ unsigned num_components,
+ unsigned bit_size);
nir_intrinsic_instr *nir_intrinsic_instr_create(nir_shader *shader,
nir_intrinsic_op op);
@@ -1872,7 +1872,8 @@ nir_phi_instr *nir_phi_instr_create(nir_shader *shader);
nir_parallel_copy_instr *nir_parallel_copy_instr_create(nir_shader *shader);
nir_ssa_undef_instr *nir_ssa_undef_instr_create(nir_shader *shader,
- unsigned num_components);
+ unsigned num_components,
+ unsigned bit_size);
nir_deref_var *nir_deref_var_create(void *mem_ctx, nir_variable *var);
nir_deref_array *nir_deref_array_create(void *mem_ctx);
@@ -2208,12 +2209,13 @@ void nir_lower_var_copies(nir_shader *shader);
bool nir_lower_global_vars_to_local(nir_shader *shader);
-bool nir_lower_indirect_derefs(nir_shader *shader, uint32_t mode_mask);
+bool nir_lower_indirect_derefs(nir_shader *shader, nir_variable_mode modes);
bool nir_lower_locals_to_regs(nir_shader *shader);
void nir_lower_outputs_to_temporaries(nir_shader *shader,
nir_function *entrypoint);
+void nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint);
void nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint);
@@ -2222,14 +2224,14 @@ void nir_assign_var_locations(struct exec_list *var_list,
int (*type_size)(const struct glsl_type *));
void nir_lower_io(nir_shader *shader,
- nir_variable_mode mode,
+ nir_variable_mode modes,
int (*type_size)(const struct glsl_type *));
nir_src *nir_get_io_offset_src(nir_intrinsic_instr *instr);
nir_src *nir_get_io_vertex_index_src(nir_intrinsic_instr *instr);
void nir_lower_vars_to_ssa(nir_shader *shader);
-bool nir_remove_dead_variables(nir_shader *shader, nir_variable_mode mode);
+bool nir_remove_dead_variables(nir_shader *shader, nir_variable_mode modes);
void nir_move_vec_src_uses_to_dest(nir_shader *shader);
bool nir_lower_vec_to_movs(nir_shader *shader);
@@ -2305,6 +2307,8 @@ void nir_lower_to_source_mods(nir_shader *shader);
bool nir_lower_gs_intrinsics(nir_shader *shader);
+void nir_lower_double_pack(nir_shader *shader);
+
bool nir_normalize_cubemap_coords(nir_shader *shader);
void nir_live_ssa_defs_impl(nir_function_impl *impl);
diff --git a/src/compiler/nir/nir_algebraic.py b/src/compiler/nir/nir_algebraic.py
index d05564f779c..53a79073a44 100644
--- a/src/compiler/nir/nir_algebraic.py
+++ b/src/compiler/nir/nir_algebraic.py
@@ -291,6 +291,7 @@ ${pass_name}(nir_shader *shader)
bool progress = false;
bool condition_flags[${len(condition_list)}];
const nir_shader_compiler_options *options = shader->options;
+ (void) options;
% for index, condition in enumerate(condition_list):
condition_flags[${index}] = ${condition};
diff --git a/src/compiler/nir/nir_builder.h b/src/compiler/nir/nir_builder.h
index 3dc7c25ec28..29b13fb222f 100644
--- a/src/compiler/nir/nir_builder.h
+++ b/src/compiler/nir/nir_builder.h
@@ -78,7 +78,7 @@ static inline nir_ssa_def *
nir_ssa_undef(nir_builder *build, unsigned num_components, unsigned bit_size)
{
nir_ssa_undef_instr *undef =
- nir_ssa_undef_instr_create(build->shader, num_components);
+ nir_ssa_undef_instr_create(build->shader, num_components, bit_size);
undef->def.bit_size = bit_size;
if (!undef)
return NULL;
@@ -92,7 +92,7 @@ static inline nir_ssa_def *
nir_build_imm(nir_builder *build, unsigned num_components, nir_const_value value)
{
nir_load_const_instr *load_const =
- nir_load_const_instr_create(build->shader, num_components);
+ nir_load_const_instr_create(build->shader, num_components, 32);
if (!load_const)
return NULL;
diff --git a/src/compiler/nir/nir_clone.c b/src/compiler/nir/nir_clone.c
index 7d2e3835258..e231387c889 100644
--- a/src/compiler/nir/nir_clone.c
+++ b/src/compiler/nir/nir_clone.c
@@ -179,6 +179,7 @@ clone_register(clone_state *state, const nir_register *reg)
add_remap(state, nreg, reg);
nreg->num_components = reg->num_components;
+ nreg->bit_size = reg->bit_size;
nreg->num_array_elems = reg->num_array_elems;
nreg->index = reg->index;
nreg->name = ralloc_strdup(nreg, reg->name);
@@ -359,7 +360,8 @@ static nir_load_const_instr *
clone_load_const(clone_state *state, const nir_load_const_instr *lc)
{
nir_load_const_instr *nlc =
- nir_load_const_instr_create(state->ns, lc->def.num_components);
+ nir_load_const_instr_create(state->ns, lc->def.num_components,
+ lc->def.bit_size);
memcpy(&nlc->value, &lc->value, sizeof(nlc->value));
@@ -372,7 +374,8 @@ static nir_ssa_undef_instr *
clone_ssa_undef(clone_state *state, const nir_ssa_undef_instr *sa)
{
nir_ssa_undef_instr *nsa =
- nir_ssa_undef_instr_create(state->ns, sa->def.num_components);
+ nir_ssa_undef_instr_create(state->ns, sa->def.num_components,
+ sa->def.bit_size);
add_remap(state, &nsa->def, &sa->def);
diff --git a/src/compiler/nir/nir_control_flow.c b/src/compiler/nir/nir_control_flow.c
index 33b06d0cc84..ea5741288ce 100644
--- a/src/compiler/nir/nir_control_flow.c
+++ b/src/compiler/nir/nir_control_flow.c
@@ -281,7 +281,8 @@ insert_phi_undef(nir_block *block, nir_block *pred)
nir_phi_instr *phi = nir_instr_as_phi(instr);
nir_ssa_undef_instr *undef =
nir_ssa_undef_instr_create(ralloc_parent(phi),
- phi->dest.ssa.num_components);
+ phi->dest.ssa.num_components,
+ phi->dest.ssa.bit_size);
nir_instr_insert_before_cf_list(&impl->body, &undef->instr);
nir_phi_src *src = ralloc(phi, nir_phi_src);
src->pred = pred;
@@ -691,7 +692,8 @@ replace_ssa_def_uses(nir_ssa_def *def, void *void_impl)
void *mem_ctx = ralloc_parent(impl);
nir_ssa_undef_instr *undef =
- nir_ssa_undef_instr_create(mem_ctx, def->num_components);
+ nir_ssa_undef_instr_create(mem_ctx, def->num_components,
+ def->bit_size);
nir_instr_insert_before_cf_list(&impl->body, &undef->instr);
nir_ssa_def_rewrite_uses(def, nir_src_for_ssa(&undef->def));
return true;
diff --git a/src/compiler/nir/nir_from_ssa.c b/src/compiler/nir/nir_from_ssa.c
index 82317c21b62..7bbc2c0f299 100644
--- a/src/compiler/nir/nir_from_ssa.c
+++ b/src/compiler/nir/nir_from_ssa.c
@@ -474,6 +474,7 @@ rewrite_ssa_def(nir_ssa_def *def, void *void_state)
node->set->reg = nir_local_reg_create(state->impl);
node->set->reg->name = def->name;
node->set->reg->num_components = def->num_components;
+ node->set->reg->bit_size = def->bit_size;
node->set->reg->num_array_elems = 0;
}
@@ -491,6 +492,7 @@ rewrite_ssa_def(nir_ssa_def *def, void *void_state)
reg = nir_local_reg_create(state->impl);
reg->name = def->name;
reg->num_components = def->num_components;
+ reg->bit_size = def->bit_size;
reg->num_array_elems = 0;
}
diff --git a/src/compiler/nir/nir_instr_set.c b/src/compiler/nir/nir_instr_set.c
index e244122e466..c6161433516 100644
--- a/src/compiler/nir/nir_instr_set.c
+++ b/src/compiler/nir/nir_instr_set.c
@@ -52,6 +52,7 @@ hash_alu(uint32_t hash, const nir_alu_instr *instr)
{
hash = HASH(hash, instr->op);
hash = HASH(hash, instr->dest.dest.ssa.num_components);
+ hash = HASH(hash, instr->dest.dest.ssa.bit_size);
/* We explicitly don't hash instr->dest.dest.exact */
if (nir_op_infos[instr->op].algebraic_properties & NIR_OP_IS_COMMUTATIVE) {
@@ -82,9 +83,8 @@ hash_load_const(uint32_t hash, const nir_load_const_instr *instr)
{
hash = HASH(hash, instr->def.num_components);
- hash = _mesa_fnv32_1a_accumulate_block(hash, instr->value.f32,
- instr->def.num_components
- * sizeof(instr->value.f32[0]));
+ unsigned size = instr->def.num_components * (instr->def.bit_size / 8);
+ hash = _mesa_fnv32_1a_accumulate_block(hash, instr->value.f32, size);
return hash;
}
@@ -126,8 +126,10 @@ hash_intrinsic(uint32_t hash, const nir_intrinsic_instr *instr)
const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic];
hash = HASH(hash, instr->intrinsic);
- if (info->has_dest)
+ if (info->has_dest) {
hash = HASH(hash, instr->dest.ssa.num_components);
+ hash = HASH(hash, instr->dest.ssa.bit_size);
+ }
assert(info->num_variables == 0);
@@ -268,6 +270,9 @@ nir_instrs_equal(const nir_instr *instr1, const nir_instr *instr2)
if (alu1->dest.dest.ssa.num_components != alu2->dest.dest.ssa.num_components)
return false;
+ if (alu1->dest.dest.ssa.bit_size != alu2->dest.dest.ssa.bit_size)
+ return false;
+
/* We explicitly don't hash instr->dest.dest.exact */
if (nir_op_infos[alu1->op].algebraic_properties & NIR_OP_IS_COMMUTATIVE) {
@@ -325,8 +330,11 @@ nir_instrs_equal(const nir_instr *instr1, const nir_instr *instr2)
if (load1->def.num_components != load2->def.num_components)
return false;
+ if (load1->def.bit_size != load2->def.bit_size)
+ return false;
+
return memcmp(load1->value.f32, load2->value.f32,
- load1->def.num_components * sizeof(*load2->value.f32)) == 0;
+ load1->def.num_components * (load1->def.bit_size / 8)) == 0;
}
case nir_instr_type_phi: {
nir_phi_instr *phi1 = nir_instr_as_phi(instr1);
@@ -362,6 +370,10 @@ nir_instrs_equal(const nir_instr *instr1, const nir_instr *instr2)
intrinsic2->dest.ssa.num_components)
return false;
+ if (info->has_dest && intrinsic1->dest.ssa.bit_size !=
+ intrinsic2->dest.ssa.bit_size)
+ return false;
+
for (unsigned i = 0; i < info->num_srcs; i++) {
if (!nir_srcs_equal(intrinsic1->src[i], intrinsic2->src[i]))
return false;
diff --git a/src/compiler/nir/nir_lower_alu_to_scalar.c b/src/compiler/nir/nir_lower_alu_to_scalar.c
index e8ba640fe0b..1548abbd558 100644
--- a/src/compiler/nir/nir_lower_alu_to_scalar.c
+++ b/src/compiler/nir/nir_lower_alu_to_scalar.c
@@ -187,6 +187,9 @@ lower_alu_instr_scalar(nir_alu_instr *instr, nir_builder *b)
return;
}
+ case nir_op_unpack_double_2x32:
+ return;
+
LOWER_REDUCTION(nir_op_fdot, nir_op_fmul, nir_op_fadd);
LOWER_REDUCTION(nir_op_ball_fequal, nir_op_feq, nir_op_iand);
LOWER_REDUCTION(nir_op_ball_iequal, nir_op_ieq, nir_op_iand);
diff --git a/src/compiler/nir/nir_lower_atomics.c b/src/compiler/nir/nir_lower_atomics.c
index 70381a7968a..b2ea31888f8 100644
--- a/src/compiler/nir/nir_lower_atomics.c
+++ b/src/compiler/nir/nir_lower_atomics.c
@@ -74,7 +74,8 @@ lower_instr(nir_intrinsic_instr *instr,
nir_intrinsic_set_base(new_instr,
state->shader_program->UniformStorage[uniform_loc].opaque[state->shader->stage].index);
- nir_load_const_instr *offset_const = nir_load_const_instr_create(mem_ctx, 1);
+ nir_load_const_instr *offset_const =
+ nir_load_const_instr_create(mem_ctx, 1, 32);
offset_const->value.u32[0] = instr->variables[0]->var->data.offset;
nir_instr_insert_before(&instr->instr, &offset_const->instr);
@@ -95,7 +96,7 @@ lower_instr(nir_intrinsic_instr *instr,
if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
nir_load_const_instr *atomic_counter_size =
- nir_load_const_instr_create(mem_ctx, 1);
+ nir_load_const_instr_create(mem_ctx, 1, 32);
atomic_counter_size->value.u32[0] = child_array_elements * ATOMIC_COUNTER_SIZE;
nir_instr_insert_before(&instr->instr, &atomic_counter_size->instr);
diff --git a/src/compiler/nir/nir_lower_double_packing.c b/src/compiler/nir/nir_lower_double_packing.c
new file mode 100644
index 00000000000..d43683d2007
--- /dev/null
+++ b/src/compiler/nir/nir_lower_double_packing.c
@@ -0,0 +1,95 @@
+/*
+ * Copyright © 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ */
+
+#include "nir.h"
+#include "nir_builder.h"
+
+/*
+ * lowers:
+ *
+ * packDouble2x32(foo) -> packDouble2x32Split(foo.x, foo.y)
+ * unpackDouble2x32(foo) -> vec2(unpackDouble2x32_x(foo), unpackDouble2x32_y(foo))
+ */
+
+static nir_ssa_def *
+lower_pack_double(nir_builder *b, nir_ssa_def *src)
+{
+ return nir_pack_double_2x32_split(b, nir_channel(b, src, 0),
+ nir_channel(b, src, 1));
+}
+
+static nir_ssa_def *
+lower_unpack_double(nir_builder *b, nir_ssa_def *src)
+{
+ return nir_vec2(b, nir_unpack_double_2x32_split_x(b, src),
+ nir_unpack_double_2x32_split_y(b, src));
+}
+
+static bool
+lower_double_pack_block(nir_block *block, void *ctx)
+{
+ nir_builder *b = (nir_builder *) ctx;
+
+ nir_foreach_instr_safe(block, instr) {
+ if (instr->type != nir_instr_type_alu)
+ continue;
+
+ nir_alu_instr *alu_instr = (nir_alu_instr *) instr;
+
+ if (alu_instr->op != nir_op_pack_double_2x32 &&
+ alu_instr->op != nir_op_unpack_double_2x32)
+ continue;
+
+ b->cursor = nir_before_instr(&alu_instr->instr);
+
+ nir_ssa_def *src = nir_ssa_for_alu_src(b, alu_instr, 0);
+ nir_ssa_def *dest =
+ alu_instr->op == nir_op_pack_double_2x32 ?
+ lower_pack_double(b, src) :
+ lower_unpack_double(b, src);
+
+ nir_ssa_def_rewrite_uses(&alu_instr->dest.dest.ssa, nir_src_for_ssa(dest));
+ nir_instr_remove(&alu_instr->instr);
+ }
+
+ return true;
+}
+
+static void
+lower_double_pack_impl(nir_function_impl *impl)
+{
+ nir_builder b;
+ nir_builder_init(&b, impl);
+ nir_foreach_block(impl, lower_double_pack_block, &b);
+}
+
+void
+nir_lower_double_pack(nir_shader *shader)
+{
+ nir_foreach_function(shader, function) {
+ if (function->impl)
+ lower_double_pack_impl(function->impl);
+ }
+}
+
diff --git a/src/compiler/nir/nir_lower_indirect_derefs.c b/src/compiler/nir/nir_lower_indirect_derefs.c
index 62b8c84a956..a69dd612565 100644
--- a/src/compiler/nir/nir_lower_indirect_derefs.c
+++ b/src/compiler/nir/nir_lower_indirect_derefs.c
@@ -161,7 +161,7 @@ deref_has_indirect(nir_deref_var *deref)
struct lower_indirect_state {
nir_builder builder;
- uint32_t mode_mask;
+ nir_variable_mode modes;
bool progress;
};
@@ -183,7 +183,7 @@ lower_indirect_block(nir_block *block, void *void_state)
continue;
/* Only lower variables whose mode is in the mask */
- if (!(state->mode_mask & (1 << intrin->variables[0]->var->data.mode)))
+ if (!(state->modes & intrin->variables[0]->var->data.mode))
continue;
state->builder.cursor = nir_before_instr(&intrin->instr);
@@ -206,12 +206,12 @@ lower_indirect_block(nir_block *block, void *void_state)
}
static bool
-lower_indirects_impl(nir_function_impl *impl, uint32_t mode_mask)
+lower_indirects_impl(nir_function_impl *impl, nir_variable_mode modes)
{
struct lower_indirect_state state;
state.progress = false;
- state.mode_mask = mode_mask;
+ state.modes = modes;
nir_builder_init(&state.builder, impl);
nir_foreach_block(impl, lower_indirect_block, &state);
@@ -228,13 +228,13 @@ lower_indirects_impl(nir_function_impl *impl, uint32_t mode_mask)
* that does a binary search on the array index.
*/
bool
-nir_lower_indirect_derefs(nir_shader *shader, uint32_t mode_mask)
+nir_lower_indirect_derefs(nir_shader *shader, nir_variable_mode modes)
{
bool progress = false;
nir_foreach_function(shader, function) {
if (function->impl)
- progress = lower_indirects_impl(function->impl, mode_mask) || progress;
+ progress = lower_indirects_impl(function->impl, modes) || progress;
}
return progress;
diff --git a/src/compiler/nir/nir_lower_io.c b/src/compiler/nir/nir_lower_io.c
index a30061d3bf0..369a8ee537e 100644
--- a/src/compiler/nir/nir_lower_io.c
+++ b/src/compiler/nir/nir_lower_io.c
@@ -38,7 +38,7 @@ struct lower_io_state {
nir_builder builder;
void *mem_ctx;
int (*type_size)(const struct glsl_type *type);
- nir_variable_mode mode;
+ nir_variable_mode modes;
};
void
@@ -245,7 +245,7 @@ nir_lower_io_block(nir_block *block, void *void_state)
nir_variable_mode mode = intrin->variables[0]->var->data.mode;
- if (state->mode != nir_var_all && state->mode != mode)
+ if ((state->modes & mode) == 0)
continue;
if (mode != nir_var_shader_in &&
@@ -393,14 +393,14 @@ nir_lower_io_block(nir_block *block, void *void_state)
static void
nir_lower_io_impl(nir_function_impl *impl,
- nir_variable_mode mode,
+ nir_variable_mode modes,
int (*type_size)(const struct glsl_type *))
{
struct lower_io_state state;
nir_builder_init(&state.builder, impl);
state.mem_ctx = ralloc_parent(impl);
- state.mode = mode;
+ state.modes = modes;
state.type_size = type_size;
nir_foreach_block(impl, nir_lower_io_block, &state);
@@ -410,12 +410,12 @@ nir_lower_io_impl(nir_function_impl *impl,
}
void
-nir_lower_io(nir_shader *shader, nir_variable_mode mode,
+nir_lower_io(nir_shader *shader, nir_variable_mode modes,
int (*type_size)(const struct glsl_type *))
{
nir_foreach_function(shader, function) {
if (function->impl)
- nir_lower_io_impl(function->impl, mode, type_size);
+ nir_lower_io_impl(function->impl, modes, type_size);
}
}
diff --git a/src/compiler/nir/nir_lower_load_const_to_scalar.c b/src/compiler/nir/nir_lower_load_const_to_scalar.c
index b5df46413f1..db5865fb0c0 100644
--- a/src/compiler/nir/nir_lower_load_const_to_scalar.c
+++ b/src/compiler/nir/nir_lower_load_const_to_scalar.c
@@ -48,8 +48,13 @@ lower_load_const_instr_scalar(nir_load_const_instr *lower)
/* Emit the individual loads. */
nir_ssa_def *loads[4];
for (unsigned i = 0; i < lower->def.num_components; i++) {
- nir_load_const_instr *load_comp = nir_load_const_instr_create(b.shader, 1);
- load_comp->value.u32[0] = lower->value.u32[i];
+ nir_load_const_instr *load_comp =
+ nir_load_const_instr_create(b.shader, 1, lower->def.bit_size);
+ if (lower->def.bit_size == 64)
+ load_comp->value.f64[0] = lower->value.f64[i];
+ else
+ load_comp->value.u32[0] = lower->value.u32[i];
+ assert(lower->def.bit_size == 64 || lower->def.bit_size == 32);
nir_builder_instr_insert(&b, &load_comp->instr);
loads[i] = &load_comp->def;
}
diff --git a/src/compiler/nir/nir_lower_locals_to_regs.c b/src/compiler/nir/nir_lower_locals_to_regs.c
index 0438802d3b2..111bfdd2e33 100644
--- a/src/compiler/nir/nir_lower_locals_to_regs.c
+++ b/src/compiler/nir/nir_lower_locals_to_regs.c
@@ -119,6 +119,7 @@ get_reg_for_deref(nir_deref_var *deref, struct locals_to_regs_state *state)
nir_register *reg = nir_local_reg_create(state->impl);
reg->num_components = glsl_get_vector_elements(tail->type);
reg->num_array_elems = array_size > 1 ? array_size : 0;
+ reg->bit_size = glsl_get_bit_size(glsl_get_base_type(tail->type));
_mesa_hash_table_insert_pre_hashed(state->regs_table, hash, deref, reg);
nir_array_add(&state->derefs_array, nir_deref_var *, deref);
@@ -160,7 +161,7 @@ get_deref_reg_src(nir_deref_var *deref, nir_instr *instr,
if (src.reg.indirect) {
nir_load_const_instr *load_const =
- nir_load_const_instr_create(state->shader, 1);
+ nir_load_const_instr_create(state->shader, 1, 32);
load_const->value.u32[0] = glsl_get_length(parent_type);
nir_instr_insert_before(instr, &load_const->instr);
diff --git a/src/compiler/nir/nir_lower_to_source_mods.c b/src/compiler/nir/nir_lower_to_source_mods.c
index 6c4e1f0d3f3..1e8c3c2a130 100644
--- a/src/compiler/nir/nir_lower_to_source_mods.c
+++ b/src/compiler/nir/nir_lower_to_source_mods.c
@@ -54,7 +54,7 @@ nir_lower_to_source_mods_block(nir_block *block, void *state)
if (parent->dest.saturate)
continue;
- switch (nir_op_infos[alu->op].input_types[i]) {
+ switch (nir_alu_type_get_base_type(nir_op_infos[alu->op].input_types[i])) {
case nir_type_float:
if (parent->op != nir_op_fmov)
continue;
@@ -128,7 +128,8 @@ nir_lower_to_source_mods_block(nir_block *block, void *state)
continue;
/* We can only saturate float destinations */
- if (nir_op_infos[alu->op].output_type != nir_type_float)
+ if (nir_alu_type_get_base_type(nir_op_infos[alu->op].output_type) !=
+ nir_type_float)
continue;
if (!list_empty(&alu->dest.dest.ssa.if_uses))
diff --git a/src/compiler/nir/nir_lower_vars_to_ssa.c b/src/compiler/nir/nir_lower_vars_to_ssa.c
index 9f9e454c198..249c3892335 100644
--- a/src/compiler/nir/nir_lower_vars_to_ssa.c
+++ b/src/compiler/nir/nir_lower_vars_to_ssa.c
@@ -504,8 +504,8 @@ rename_variables_block(nir_block *block, struct lower_variables_state *state)
*/
nir_ssa_undef_instr *undef =
nir_ssa_undef_instr_create(state->shader,
- intrin->num_components);
- undef->def.bit_size = intrin->dest.ssa.bit_size;
+ intrin->num_components,
+ intrin->dest.ssa.bit_size);
nir_instr_insert_before(&intrin->instr, &undef->instr);
nir_instr_remove(&intrin->instr);
diff --git a/src/compiler/nir/nir_lower_vec_to_movs.c b/src/compiler/nir/nir_lower_vec_to_movs.c
index f51cede3920..9e40b84e6e3 100644
--- a/src/compiler/nir/nir_lower_vec_to_movs.c
+++ b/src/compiler/nir/nir_lower_vec_to_movs.c
@@ -240,6 +240,7 @@ lower_vec_to_movs_block(nir_block *block, void *void_state)
/* Since we insert multiple MOVs, we have a register destination. */
nir_register *reg = nir_local_reg_create(impl);
reg->num_components = vec->dest.dest.ssa.num_components;
+ reg->bit_size = vec->dest.dest.ssa.bit_size;
nir_ssa_def_rewrite_uses(&vec->dest.dest.ssa, nir_src_for_reg(reg));
diff --git a/src/compiler/nir/nir_opcodes.py b/src/compiler/nir/nir_opcodes.py
index d6b658dbfc8..e75ca28cf0e 100644
--- a/src/compiler/nir/nir_opcodes.py
+++ b/src/compiler/nir/nir_opcodes.py
@@ -95,6 +95,7 @@ tuint = "uint"
tfloat32 = "float32"
tint32 = "int32"
tuint32 = "uint32"
+tuint64 = "uint64"
tfloat64 = "float64"
commutative = "commutative "
@@ -161,15 +162,23 @@ unop("fexp2", tfloat, "exp2f(src0)")
unop("flog2", tfloat, "log2f(src0)")
unop_convert("f2i", tint32, tfloat32, "src0") # Float-to-integer conversion.
unop_convert("f2u", tuint32, tfloat32, "src0") # Float-to-unsigned conversion
+unop_convert("d2i", tint32, tfloat64, "src0") # Double-to-integer conversion.
+unop_convert("d2u", tuint32, tfloat64, "src0") # Double-to-unsigned conversion.
unop_convert("i2f", tfloat32, tint32, "src0") # Integer-to-float conversion.
+unop_convert("i2d", tfloat64, tint32, "src0") # Integer-to-double conversion.
# Float-to-boolean conversion
unop_convert("f2b", tbool, tfloat32, "src0 != 0.0f")
+unop_convert("d2b", tbool, tfloat64, "src0 != 0.0")
# Boolean-to-float conversion
unop_convert("b2f", tfloat32, tbool, "src0 ? 1.0f : 0.0f")
# Int-to-boolean conversion
unop_convert("i2b", tbool, tint32, "src0 != 0")
unop_convert("b2i", tint32, tbool, "src0 ? 1 : 0") # Boolean-to-int conversion
unop_convert("u2f", tfloat32, tuint32, "src0") # Unsigned-to-float conversion.
+unop_convert("u2d", tfloat64, tuint32, "src0") # Unsigned-to-double conversion.
+# double-to-float conversion
+unop_convert("d2f", tfloat32, tfloat64, "src0") # Single to double precision
+unop_convert("f2d", tfloat64, tfloat32, "src0") # Double to single precision
# Unary floating-point rounding operations.
@@ -253,6 +262,34 @@ dst.x = (src0.x << 0) |
(src0.w << 24);
""")
+unop_horiz("pack_double_2x32", 1, tuint64, 2, tuint32, """
+union {
+ uint64_t u64;
+ struct {
+ uint32_t i1;
+ uint32_t i2;
+ };
+} di;
+
+di.i1 = src0.x;
+di.i2 = src0.y;
+dst.x = di.u64;
+""")
+
+unop_horiz("unpack_double_2x32", 2, tuint32, 1, tuint64, """
+union {
+ uint64_t u64;
+ struct {
+ uint32_t i1;
+ uint32_t i2;
+ };
+} di;
+
+di.u64 = src0.x;
+dst.x = di.i1;
+dst.y = di.i2;
+""")
+
# Lowered floating point unpacking operations.
@@ -261,6 +298,29 @@ unop_horiz("unpack_half_2x16_split_x", 1, tfloat32, 1, tuint32,
unop_horiz("unpack_half_2x16_split_y", 1, tfloat32, 1, tuint32,
"unpack_half_1x16((uint16_t)(src0.x >> 16))")
+unop_convert("unpack_double_2x32_split_x", tuint32, tuint64, """
+union {
+ uint64_t u64;
+ struct {
+ uint32_t x;
+ uint32_t y;
+ };
+} di;
+di.u64 = src0;
+dst = di.x;
+""")
+
+unop_convert("unpack_double_2x32_split_y", tuint32, tuint64, """
+union {
+ uint64_t u64;
+ struct {
+ uint32_t x;
+ uint32_t y;
+ };
+} di;
+di.u64 = src0;
+dst = di.y;
+""")
# Bit operations, part of ARB_gpu_shader5.
@@ -540,6 +600,19 @@ binop("fpow", tfloat, "", "bit_size == 64 ? powf(src0, src1) : pow(src0, src1)")
binop_horiz("pack_half_2x16_split", 1, tuint32, 1, tfloat32, 1, tfloat32,
"pack_half_1x16(src0.x) | (pack_half_1x16(src1.x) << 16)")
+binop_convert("pack_double_2x32_split", tuint64, tuint32, "", """
+union {
+ uint64_t u64;
+ struct {
+ uint32_t x;
+ uint32_t y;
+ };
+} di;
+di.x = src0;
+di.y = src1;
+dst = di.u64;
+""")
+
# bfm implements the behavior of the first operation of the SM5 "bfi" assembly
# and that of the "bfi1" i965 instruction. That is, it has undefined behavior
# if either of its arguments are 32.
diff --git a/src/compiler/nir/nir_opt_algebraic.py b/src/compiler/nir/nir_opt_algebraic.py
index ddfe94d9e73..dd41931b345 100644
--- a/src/compiler/nir/nir_opt_algebraic.py
+++ b/src/compiler/nir/nir_opt_algebraic.py
@@ -138,7 +138,10 @@ optimizations = [
(('~fmax', ('fmin', a, 1.0), 0.0), ('fsat', a), '!options->lower_fsat'),
(('fsat', a), ('fmin', ('fmax', a, 0.0), 1.0), 'options->lower_fsat'),
(('fsat', ('fsat', a)), ('fsat', a)),
- (('fmin', ('fmax', ('fmin', ('fmax', a, 0.0), 1.0), 0.0), 1.0), ('fmin', ('fmax', a, 0.0), 1.0)),
+ (('fmin', ('fmax', ('fmin', ('fmax', a, b), c), b), c), ('fmin', ('fmax', a, b), c)),
+ (('imin', ('imax', ('imin', ('imax', a, b), c), b), c), ('imin', ('imax', a, b), c)),
+ (('umin', ('umax', ('umin', ('umax', a, b), c), b), c), ('umin', ('umax', a, b), c)),
+ (('extract_u8', ('imin', ('imax', a, 0), 0xff), 0), ('imin', ('imax', a, 0), 0xff)),
(('~ior', ('flt', a, b), ('flt', a, c)), ('flt', a, ('fmax', b, c))),
(('~ior', ('flt', a, c), ('flt', b, c)), ('flt', ('fmin', a, b), c)),
(('~ior', ('fge', a, b), ('fge', a, c)), ('fge', a, ('fmin', b, c))),
@@ -275,6 +278,14 @@ optimizations = [
(('fmul', ('fneg', a), b), ('fneg', ('fmul', a, b))),
(('imul', ('ineg', a), b), ('ineg', ('imul', a, b))),
+ # Reassociate constants in add/mul chains so they can be folded together.
+ # For now, we only handle cases where the constants are separated by
+ # a single non-constant. We could do better eventually.
+ (('~fmul', '#a', ('fmul', b, '#c')), ('fmul', ('fmul', a, c), b)),
+ (('imul', '#a', ('imul', b, '#c')), ('imul', ('imul', a, c), b)),
+ (('~fadd', '#a', ('fadd', b, '#c')), ('fadd', ('fadd', a, c), b)),
+ (('iadd', '#a', ('iadd', b, '#c')), ('iadd', ('iadd', a, c), b)),
+
# Misc. lowering
(('fmod', a, b), ('fsub', a, ('fmul', b, ('ffloor', ('fdiv', a, b)))), 'options->lower_fmod'),
(('frem', a, b), ('fsub', a, ('fmul', b, ('ftrunc', ('fdiv', a, b)))), 'options->lower_fmod'),
@@ -362,26 +373,30 @@ optimizations = [
]
def fexp2i(exp):
- # We assume that exp is already in range.
+ # We assume that exp is already in the range [-126, 127].
return ('ishl', ('iadd', exp, 127), 23)
def ldexp32(f, exp):
- # First, we clamp exp to a reasonable range. The maximum range that we
- # need is the largest range for an exponent, ([-127, 128] if you include
- # inf and 0) plus the number of mantissa bits in either direction to
- # account for denormals. This means that we need at least a range of
- # [-150, 151]. For our implementation, however, what we really care
- # about is that neither exp/2 nor exp-exp/2 go out of the regular range
- # for floating-point exponents.
+ # First, we clamp exp to a reasonable range. The maximum possible range
+ # for a normal exponent is [-126, 127] and, throwing in denormals, you get
+ # a maximum range of [-149, 127]. This means that we can potentially have
+ # a swing of +-276. If you start with FLT_MAX, you actually have to do
+ # ldexp(FLT_MAX, -278) to get it to flush all the way to zero. The GLSL
+ # spec, on the other hand, only requires that we handle an exponent value
+ # in the range [-126, 128]. This implementation is *mostly* correct; it
+ # handles a range on exp of [-252, 254] which allows you to create any
+ # value (including denorms if the hardware supports it) and to adjust the
+ # exponent of any normal value to anything you want.
exp = ('imin', ('imax', exp, -252), 254)
# Now we compute two powers of 2, one for exp/2 and one for exp-exp/2.
- # While the spec technically defines ldexp as f * 2.0^exp, simply
- # multiplying once doesn't work when denormals are involved because
- # 2.0^exp may not be representable even though ldexp(f, exp) is (see
- # comments above about range). Instead, we create two powers of two and
- # multiply by them each in turn. That way the effective range of our
- # exponent is doubled.
+ # (We use ishr which isn't the same for -1, but the -1 case still works
+ # since we use exp-exp/2 as the second exponent.) While the spec
+ # technically defines ldexp as f * 2.0^exp, simply multiplying once doesn't
+ # work with denormals and doesn't allow for the full swing in exponents
+ # that you can get with normalized values. Instead, we create two powers
+ # of two and multiply by them each in turn. That way the effective range
+ # of our exponent is doubled.
pow2_1 = fexp2i(('ishr', exp, 1))
pow2_2 = fexp2i(('isub', exp, ('ishr', exp, 1)))
return ('fmul', ('fmul', f, pow2_1), pow2_2)
diff --git a/src/compiler/nir/nir_opt_constant_folding.c b/src/compiler/nir/nir_opt_constant_folding.c
index e64ca369bbc..caa4231b188 100644
--- a/src/compiler/nir/nir_opt_constant_folding.c
+++ b/src/compiler/nir/nir_opt_constant_folding.c
@@ -98,9 +98,9 @@ constant_fold_alu_instr(nir_alu_instr *instr, void *mem_ctx)
nir_load_const_instr *new_instr =
nir_load_const_instr_create(mem_ctx,
- instr->dest.dest.ssa.num_components);
+ instr->dest.dest.ssa.num_components,
+ instr->dest.dest.ssa.bit_size);
- new_instr->def.bit_size = instr->dest.dest.ssa.bit_size;
new_instr->value = dest;
nir_instr_insert_before(&instr->instr, &new_instr->instr);
diff --git a/src/compiler/nir/nir_opt_dce.c b/src/compiler/nir/nir_opt_dce.c
index 32436c18b60..cab09dfffc3 100644
--- a/src/compiler/nir/nir_opt_dce.c
+++ b/src/compiler/nir/nir_opt_dce.c
@@ -71,7 +71,7 @@ init_instr(nir_instr *instr, struct exec_list *worklist)
nir_tex_instr *tex_instr;
/* We use the pass_flags to store the live/dead information. In DCE, we
- * just treat it as a zero/non-zerl boolean for whether or not the
+ * just treat it as a zero/non-zero boolean for whether or not the
* instruction is live.
*/
instr->pass_flags = 0;
diff --git a/src/compiler/nir/nir_phi_builder.c b/src/compiler/nir/nir_phi_builder.c
index a39e3606fd5..1f1388a73dd 100644
--- a/src/compiler/nir/nir_phi_builder.c
+++ b/src/compiler/nir/nir_phi_builder.c
@@ -195,7 +195,8 @@ nir_phi_builder_value_get_block_def(struct nir_phi_builder_value *val,
*/
nir_ssa_undef_instr *undef =
nir_ssa_undef_instr_create(val->builder->shader,
- val->num_components);
+ val->num_components,
+ val->bit_size);
nir_instr_insert(nir_before_cf_list(&val->builder->impl->body),
&undef->instr);
val->defs[block->index] = &undef->def;
diff --git a/src/compiler/nir/nir_print.c b/src/compiler/nir/nir_print.c
index 17ae3681e21..2793020953e 100644
--- a/src/compiler/nir/nir_print.c
+++ b/src/compiler/nir/nir_print.c
@@ -29,6 +29,7 @@
#include "compiler/shader_enums.h"
#include <stdio.h>
#include <stdlib.h>
+#include <inttypes.h> /* for PRIx64 macro */
static void
print_tabs(unsigned num_tabs, FILE *fp)
@@ -68,7 +69,7 @@ static void
print_register_decl(nir_register *reg, print_state *state)
{
FILE *fp = state->fp;
- fprintf(fp, "decl_reg %s ", sizes[reg->num_components]);
+ fprintf(fp, "decl_reg %s %u ", sizes[reg->num_components], reg->bit_size);
if (reg->is_packed)
fprintf(fp, "(packed) ");
print_register(reg, state);
@@ -83,7 +84,8 @@ print_ssa_def(nir_ssa_def *def, print_state *state)
FILE *fp = state->fp;
if (def->name != NULL)
fprintf(fp, "/* %s */ ", def->name);
- fprintf(fp, "%s ssa_%u", sizes[def->num_components], def->index);
+ fprintf(fp, "%s %u ssa_%u", sizes[def->num_components], def->bit_size,
+ def->index);
}
static void
@@ -279,6 +281,13 @@ print_constant(nir_constant *c, const struct glsl_type *type, print_state *state
}
break;
+ case GLSL_TYPE_DOUBLE:
+ for (i = 0; i < total_elems; i++) {
+ if (i > 0) fprintf(fp, ", ");
+ fprintf(fp, "%f", c->value.d[i]);
+ }
+ break;
+
case GLSL_TYPE_STRUCT:
for (i = 0; i < c->num_elements; i++) {
if (i > 0) fprintf(fp, ", ");
@@ -716,7 +725,11 @@ print_load_const_instr(nir_load_const_instr *instr, print_state *state)
* and then print the float in a comment for readability.
*/
- fprintf(fp, "0x%08x /* %f */", instr->value.u32[i], instr->value.f32[i]);
+ if (instr->def.bit_size == 64)
+ fprintf(fp, "0x%16" PRIx64 " /* %f */", instr->value.u64[i],
+ instr->value.f64[i]);
+ else
+ fprintf(fp, "0x%08x /* %f */", instr->value.u32[i], instr->value.f32[i]);
}
fprintf(fp, ")");
diff --git a/src/compiler/nir/nir_remove_dead_variables.c b/src/compiler/nir/nir_remove_dead_variables.c
index ad69de85b97..7395805d7a2 100644
--- a/src/compiler/nir/nir_remove_dead_variables.c
+++ b/src/compiler/nir/nir_remove_dead_variables.c
@@ -120,7 +120,7 @@ remove_dead_vars(struct exec_list *var_list, struct set *live)
}
bool
-nir_remove_dead_variables(nir_shader *shader, nir_variable_mode mode)
+nir_remove_dead_variables(nir_shader *shader, nir_variable_mode modes)
{
bool progress = false;
struct set *live =
@@ -128,22 +128,22 @@ nir_remove_dead_variables(nir_shader *shader, nir_variable_mode mode)
add_var_use_shader(shader, live);
- if (mode == nir_var_uniform || mode == nir_var_all)
+ if (modes & nir_var_uniform)
progress = remove_dead_vars(&shader->uniforms, live) || progress;
- if (mode == nir_var_shader_in || mode == nir_var_all)
+ if (modes & nir_var_shader_in)
progress = remove_dead_vars(&shader->inputs, live) || progress;
- if (mode == nir_var_shader_out || mode == nir_var_all)
+ if (modes & nir_var_shader_out)
progress = remove_dead_vars(&shader->outputs, live) || progress;
- if (mode == nir_var_global || mode == nir_var_all)
+ if (modes & nir_var_global)
progress = remove_dead_vars(&shader->globals, live) || progress;
- if (mode == nir_var_system_value || mode == nir_var_all)
+ if (modes & nir_var_system_value)
progress = remove_dead_vars(&shader->system_values, live) || progress;
- if (mode == nir_var_local || mode == nir_var_all) {
+ if (modes & nir_var_local) {
nir_foreach_function(shader, function) {
if (function->impl) {
if (remove_dead_vars(&function->impl->locals, live)) {
diff --git a/src/compiler/nir/nir_search.c b/src/compiler/nir/nir_search.c
index 3a65ab18928..dc53a9063c4 100644
--- a/src/compiler/nir/nir_search.c
+++ b/src/compiler/nir/nir_search.c
@@ -477,7 +477,8 @@ construct_value(const nir_search_value *value,
case nir_search_value_constant: {
const nir_search_constant *c = nir_search_value_as_constant(value);
- nir_load_const_instr *load = nir_load_const_instr_create(mem_ctx, 1);
+ nir_load_const_instr *load =
+ nir_load_const_instr_create(mem_ctx, 1, bitsize->dest_size);
switch (c->type) {
case nir_type_float:
@@ -528,8 +529,6 @@ construct_value(const nir_search_value *value,
unreachable("Invalid alu source type");
}
- load->def.bit_size = bitsize->dest_size;
-
nir_instr_insert_before(instr, &load->instr);
nir_alu_src val;
diff --git a/src/compiler/nir/nir_split_var_copies.c b/src/compiler/nir/nir_split_var_copies.c
index 6fdaefa32c8..2b011077a7c 100644
--- a/src/compiler/nir/nir_split_var_copies.c
+++ b/src/compiler/nir/nir_split_var_copies.c
@@ -149,6 +149,7 @@ split_var_copy_instr(nir_intrinsic_instr *old_copy,
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_DOUBLE:
case GLSL_TYPE_BOOL:
if (glsl_type_is_matrix(src_tail->type)) {
nir_deref_array *deref = nir_deref_array_create(state->dead_ctx);
@@ -231,6 +232,7 @@ split_var_copies_block(nir_block *block, void *void_state)
ralloc_steal(state->dead_ctx, instr);
break;
case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_DOUBLE:
case GLSL_TYPE_INT:
case GLSL_TYPE_UINT:
case GLSL_TYPE_BOOL:
diff --git a/src/compiler/nir/nir_to_ssa.c b/src/compiler/nir/nir_to_ssa.c
index d588d7d2df3..23d709a218a 100644
--- a/src/compiler/nir/nir_to_ssa.c
+++ b/src/compiler/nir/nir_to_ssa.c
@@ -160,7 +160,8 @@ static nir_ssa_def *get_ssa_src(nir_register *reg, rewrite_state *state)
* to preserve the information that this source is undefined
*/
nir_ssa_undef_instr *instr =
- nir_ssa_undef_instr_create(state->mem_ctx, reg->num_components);
+ nir_ssa_undef_instr_create(state->mem_ctx, reg->num_components,
+ reg->bit_size);
/*
* We could just insert the undefined instruction before the instruction
diff --git a/src/compiler/nir/nir_validate.c b/src/compiler/nir/nir_validate.c
index 9f18d1c33e4..3c3306c75fb 100644
--- a/src/compiler/nir/nir_validate.c
+++ b/src/compiler/nir/nir_validate.c
@@ -903,6 +903,9 @@ validate_var_decl(nir_variable *var, bool is_global, validate_state *state)
{
assert(is_global == nir_variable_is_global(var));
+ /* Must have exactly one mode set */
+ assert(util_bitcount(var->data.mode) == 1);
+
/*
* TODO validate some things ir_validate.cpp does (requires more GLSL type
* support)
diff --git a/src/compiler/nir/spirv/spirv_to_nir.c b/src/compiler/nir/spirv/spirv_to_nir.c
index 948454494fa..99514b49650 100644
--- a/src/compiler/nir/spirv/spirv_to_nir.c
+++ b/src/compiler/nir/spirv/spirv_to_nir.c
@@ -86,7 +86,7 @@ vtn_const_ssa_value(struct vtn_builder *b, nir_constant *constant,
if (glsl_type_is_vector_or_scalar(type)) {
unsigned num_components = glsl_get_vector_elements(val->type);
nir_load_const_instr *load =
- nir_load_const_instr_create(b->shader, num_components);
+ nir_load_const_instr_create(b->shader, num_components, 32);
for (unsigned i = 0; i < num_components; i++)
load->value.u32[i] = constant->value.u[i];
@@ -103,7 +103,7 @@ vtn_const_ssa_value(struct vtn_builder *b, nir_constant *constant,
struct vtn_ssa_value *col_val = rzalloc(b, struct vtn_ssa_value);
col_val->type = glsl_get_column_type(val->type);
nir_load_const_instr *load =
- nir_load_const_instr_create(b->shader, rows);
+ nir_load_const_instr_create(b->shader, rows, 32);
for (unsigned j = 0; j < rows; j++)
load->value.u32[j] = constant->value.u[rows * i + j];
diff --git a/src/compiler/nir_types.cpp b/src/compiler/nir_types.cpp
index 70e9cd397fc..62a1071e444 100644
--- a/src/compiler/nir_types.cpp
+++ b/src/compiler/nir_types.cpp
@@ -126,9 +126,9 @@ glsl_get_aoa_size(const struct glsl_type *type)
unsigned
glsl_count_attribute_slots(const struct glsl_type *type,
- bool vertex_input_slots)
+ bool is_vertex_input)
{
- return type->count_attribute_slots(vertex_input_slots);
+ return type->count_attribute_slots(is_vertex_input);
}
const char *
diff --git a/src/compiler/nir_types.h b/src/compiler/nir_types.h
index 5efdd85dea5..851096f9cc0 100644
--- a/src/compiler/nir_types.h
+++ b/src/compiler/nir_types.h
@@ -69,7 +69,7 @@ unsigned glsl_get_length(const struct glsl_type *type);
unsigned glsl_get_aoa_size(const struct glsl_type *type);
unsigned glsl_count_attribute_slots(const struct glsl_type *type,
- bool vertex_input_slots);
+ bool is_vertex_input);
const char *glsl_get_struct_elem_name(const struct glsl_type *type,
unsigned index);