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author | Jordan Justen <[email protected]> | 2017-11-30 17:48:57 -0800 |
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committer | Jordan Justen <[email protected]> | 2017-12-01 23:17:44 -0800 |
commit | fc033742d2128ccfda6bf4c92254f632b9445b0c (patch) | |
tree | 78a383309a45f7c1fb58ea00756ed4f089955160 /src/compiler/spirv | |
parent | d93fabb013279d06ab025448afce1e5f665880ee (diff) |
i965: Serialize nir later in the linking process
Fixes MESA_GLSL=cache_fb with piglit
tests/spec/glsl-1.50/execution/geometry/clip-distance-vs-gs-out.shader_test
Fixes: 0610a624a12 i965/link: Serialize program to nir after linking for shader cache
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103988
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/compiler/spirv')
0 files changed, 0 insertions, 0 deletions