diff options
author | Jason Ekstrand <[email protected]> | 2018-12-14 18:36:01 -0600 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2019-01-08 00:38:30 +0000 |
commit | 63b9aa2e257475cdee0a1aafcd57c6f123d6e7e6 (patch) | |
tree | 70dc52eeb9f910ec1f3a45ece9bd78a8ea4df3b8 /src/compiler/spirv | |
parent | 3a7c5667c83f3a3f820a28af0e428bdfd010bd28 (diff) |
spirv: Add support for using derefs for UBO/SSBO access
For now, it's hidden behind a cap. Hopefully, we can eventually drop
that along with all the manual offset code in spirv_to_nir.
Reviewed-by: Alejandro PiƱeiro <[email protected]>
Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
Tested-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/compiler/spirv')
-rw-r--r-- | src/compiler/spirv/nir_spirv.h | 3 | ||||
-rw-r--r-- | src/compiler/spirv/spirv_to_nir.c | 2 | ||||
-rw-r--r-- | src/compiler/spirv/vtn_private.h | 2 | ||||
-rw-r--r-- | src/compiler/spirv/vtn_variables.c | 328 |
4 files changed, 267 insertions, 68 deletions
diff --git a/src/compiler/spirv/nir_spirv.h b/src/compiler/spirv/nir_spirv.h index c73b273ddb4..7e7db373a3a 100644 --- a/src/compiler/spirv/nir_spirv.h +++ b/src/compiler/spirv/nir_spirv.h @@ -59,6 +59,9 @@ struct spirv_to_nir_options { */ bool lower_workgroup_access_to_offsets; + /* Whether or not to lower all UBO/SSBO access to offsets up-front. */ + bool lower_ubo_ssbo_access_to_offsets; + struct spirv_supported_capabilities caps; /* Storage types for various kinds of pointers. */ diff --git a/src/compiler/spirv/spirv_to_nir.c b/src/compiler/spirv/spirv_to_nir.c index 48c5a2aff01..eaad406ecd4 100644 --- a/src/compiler/spirv/spirv_to_nir.c +++ b/src/compiler/spirv/spirv_to_nir.c @@ -567,7 +567,7 @@ struct member_decoration_ctx { * Returns true if the given type contains a struct decorated Block or * BufferBlock */ -static bool +bool vtn_type_contains_block(struct vtn_builder *b, struct vtn_type *type) { switch (type->base_type) { diff --git a/src/compiler/spirv/vtn_private.h b/src/compiler/spirv/vtn_private.h index 8e3fa4af7f2..bfc4b95d999 100644 --- a/src/compiler/spirv/vtn_private.h +++ b/src/compiler/spirv/vtn_private.h @@ -378,6 +378,8 @@ struct vtn_type { }; }; +bool vtn_type_contains_block(struct vtn_builder *b, struct vtn_type *type); + bool vtn_types_compatible(struct vtn_builder *b, struct vtn_type *t1, struct vtn_type *t2); diff --git a/src/compiler/spirv/vtn_variables.c b/src/compiler/spirv/vtn_variables.c index 4e984f03346..90fcc605a45 100644 --- a/src/compiler/spirv/vtn_variables.c +++ b/src/compiler/spirv/vtn_variables.c @@ -48,8 +48,9 @@ bool vtn_pointer_uses_ssa_offset(struct vtn_builder *b, struct vtn_pointer *ptr) { - return ptr->mode == vtn_variable_mode_ubo || - ptr->mode == vtn_variable_mode_ssbo || + return ((ptr->mode == vtn_variable_mode_ubo || + ptr->mode == vtn_variable_mode_ssbo) && + b->options->lower_ubo_ssbo_access_to_offsets) || ptr->mode == vtn_variable_mode_push_constant || (ptr->mode == vtn_variable_mode_workgroup && b->options->lower_workgroup_access_to_offsets); @@ -83,55 +84,6 @@ vtn_access_link_as_ssa(struct vtn_builder *b, struct vtn_access_link link, } } -/* Dereference the given base pointer by the access chain */ -static struct vtn_pointer * -vtn_nir_deref_pointer_dereference(struct vtn_builder *b, - struct vtn_pointer *base, - struct vtn_access_chain *deref_chain) -{ - struct vtn_type *type = base->type; - enum gl_access_qualifier access = base->access; - - nir_deref_instr *tail; - if (base->deref) { - tail = base->deref; - } else { - assert(base->var && base->var->var); - tail = nir_build_deref_var(&b->nb, base->var->var); - } - - /* OpPtrAccessChain is only allowed on things which support variable - * pointers. For everything else, the client is expected to just pass us - * the right access chain. - */ - vtn_assert(!deref_chain->ptr_as_array); - - for (unsigned i = 0; i < deref_chain->length; i++) { - if (glsl_type_is_struct(type->type)) { - vtn_assert(deref_chain->link[i].mode == vtn_access_mode_literal); - unsigned idx = deref_chain->link[i].id; - tail = nir_build_deref_struct(&b->nb, tail, idx); - type = type->members[idx]; - } else { - nir_ssa_def *index = vtn_access_link_as_ssa(b, deref_chain->link[i], 1, - tail->dest.ssa.bit_size); - tail = nir_build_deref_array(&b->nb, tail, index); - type = type->array_element; - } - - access |= type->access; - } - - struct vtn_pointer *ptr = rzalloc(b, struct vtn_pointer); - ptr->mode = base->mode; - ptr->type = type; - ptr->var = base->var; - ptr->deref = tail; - ptr->access = access; - - return ptr; -} - static VkDescriptorType vk_desc_type_for_mode(struct vtn_builder *b, enum vtn_variable_mode mode) { @@ -185,6 +137,182 @@ vtn_resource_reindex(struct vtn_builder *b, enum vtn_variable_mode mode, return &instr->dest.ssa; } +static nir_ssa_def * +vtn_descriptor_load(struct vtn_builder *b, enum vtn_variable_mode mode, + const struct glsl_type *desc_type, nir_ssa_def *desc_index) +{ + nir_intrinsic_instr *desc_load = + nir_intrinsic_instr_create(b->nb.shader, + nir_intrinsic_load_vulkan_descriptor); + desc_load->src[0] = nir_src_for_ssa(desc_index); + desc_load->num_components = glsl_get_vector_elements(desc_type); + nir_intrinsic_set_desc_type(desc_load, vk_desc_type_for_mode(b, mode)); + nir_ssa_dest_init(&desc_load->instr, &desc_load->dest, + desc_load->num_components, + glsl_get_bit_size(desc_type), NULL); + nir_builder_instr_insert(&b->nb, &desc_load->instr); + + return &desc_load->dest.ssa; +} + +/* Dereference the given base pointer by the access chain */ +static struct vtn_pointer * +vtn_nir_deref_pointer_dereference(struct vtn_builder *b, + struct vtn_pointer *base, + struct vtn_access_chain *deref_chain) +{ + struct vtn_type *type = base->type; + enum gl_access_qualifier access = base->access; + unsigned idx = 0; + + nir_deref_instr *tail; + if (base->deref) { + tail = base->deref; + } else if (vtn_pointer_is_external_block(b, base)) { + nir_ssa_def *block_index = base->block_index; + + /* We dereferencing an external block pointer. Correctness of this + * operation relies on one particular line in the SPIR-V spec, section + * entitled "Validation Rules for Shader Capabilities": + * + * "Block and BufferBlock decorations cannot decorate a structure + * type that is nested at any level inside another structure type + * decorated with Block or BufferBlock." + * + * This means that we can detect the point where we cross over from + * descriptor indexing to buffer indexing by looking for the block + * decorated struct type. Anything before the block decorated struct + * type is a descriptor indexing operation and anything after the block + * decorated struct is a buffer offset operation. + */ + + /* Figure out the descriptor array index if any + * + * Some of the Vulkan CTS tests with hand-rolled SPIR-V have been known + * to forget the Block or BufferBlock decoration from time to time. + * It's more robust if we check for both !block_index and for the type + * to contain a block. This way there's a decent chance that arrays of + * UBOs/SSBOs will work correctly even if variable pointers are + * completley toast. + */ + nir_ssa_def *desc_arr_idx = NULL; + if (!block_index || vtn_type_contains_block(b, type)) { + /* If our type contains a block, then we're still outside the block + * and we need to process enough levels of dereferences to get inside + * of it. + */ + if (deref_chain->ptr_as_array) { + unsigned aoa_size = glsl_get_aoa_size(type->type); + desc_arr_idx = vtn_access_link_as_ssa(b, deref_chain->link[idx], + MAX2(aoa_size, 1), 32); + idx++; + } + + for (; idx < deref_chain->length; idx++) { + if (type->base_type != vtn_base_type_array) { + vtn_assert(type->base_type == vtn_base_type_struct); + break; + } + + unsigned aoa_size = glsl_get_aoa_size(type->array_element->type); + nir_ssa_def *arr_offset = + vtn_access_link_as_ssa(b, deref_chain->link[idx], + MAX2(aoa_size, 1), 32); + if (desc_arr_idx) + desc_arr_idx = nir_iadd(&b->nb, desc_arr_idx, arr_offset); + else + desc_arr_idx = arr_offset; + + type = type->array_element; + access |= type->access; + } + } + + if (!block_index) { + vtn_assert(base->var && base->type); + block_index = vtn_variable_resource_index(b, base->var, desc_arr_idx); + } else if (desc_arr_idx) { + block_index = vtn_resource_reindex(b, base->mode, + block_index, desc_arr_idx); + } + + if (idx == deref_chain->length) { + /* The entire deref was consumed in finding the block index. Return + * a pointer which just has a block index and a later access chain + * will dereference deeper. + */ + struct vtn_pointer *ptr = rzalloc(b, struct vtn_pointer); + ptr->mode = base->mode; + ptr->type = type; + ptr->block_index = block_index; + ptr->access = access; + return ptr; + } + + /* If we got here, there's more access chain to handle and we have the + * final block index. Insert a descriptor load and cast to a deref to + * start the deref chain. + */ + nir_ssa_def *desc = + vtn_descriptor_load(b, base->mode, base->ptr_type->type, block_index); + + assert(base->mode == vtn_variable_mode_ssbo || + base->mode == vtn_variable_mode_ubo); + nir_variable_mode nir_mode = + base->mode == vtn_variable_mode_ssbo ? nir_var_ssbo : nir_var_ubo; + + tail = nir_build_deref_cast(&b->nb, desc, nir_mode, type->type, + base->ptr_type->stride); + } else { + assert(base->var && base->var->var); + tail = nir_build_deref_var(&b->nb, base->var->var); + if (base->ptr_type && base->ptr_type->type) { + tail->dest.ssa.num_components = + glsl_get_vector_elements(base->ptr_type->type); + tail->dest.ssa.bit_size = glsl_get_bit_size(base->ptr_type->type); + } + } + + if (idx == 0 && deref_chain->ptr_as_array) { + /* We start with a deref cast to get the stride. Hopefully, we'll be + * able to delete that cast eventually. + */ + tail = nir_build_deref_cast(&b->nb, &tail->dest.ssa, tail->mode, + tail->type, base->ptr_type->stride); + + nir_ssa_def *index = vtn_access_link_as_ssa(b, deref_chain->link[0], 1, + tail->dest.ssa.bit_size); + tail = nir_build_deref_ptr_as_array(&b->nb, tail, index); + idx++; + } + + for (; idx < deref_chain->length; idx++) { + if (glsl_type_is_struct(type->type)) { + vtn_assert(deref_chain->link[idx].mode == vtn_access_mode_literal); + unsigned field = deref_chain->link[idx].id; + tail = nir_build_deref_struct(&b->nb, tail, field); + type = type->members[field]; + } else { + nir_ssa_def *arr_index = + vtn_access_link_as_ssa(b, deref_chain->link[idx], 1, + tail->dest.ssa.bit_size); + tail = nir_build_deref_array(&b->nb, tail, arr_index); + type = type->array_element; + } + + access |= type->access; + } + + struct vtn_pointer *ptr = rzalloc(b, struct vtn_pointer); + ptr->mode = base->mode; + ptr->type = type; + ptr->var = base->var; + ptr->deref = tail; + ptr->access = access; + + return ptr; +} + static struct vtn_pointer * vtn_ssa_offset_pointer_dereference(struct vtn_builder *b, struct vtn_pointer *base, @@ -872,18 +1000,35 @@ _vtn_variable_load_store(struct vtn_builder *b, bool load, case GLSL_TYPE_FLOAT16: case GLSL_TYPE_BOOL: case GLSL_TYPE_DOUBLE: - /* At this point, we have a scalar, vector, or matrix so we know that - * there cannot be any structure splitting still in the way. By - * stopping at the matrix level rather than the vector level, we - * ensure that matrices get loaded in the optimal way even if they - * are storred row-major in a UBO. - */ - if (load) { - *inout = vtn_local_load(b, vtn_pointer_to_deref(b, ptr)); - } else { - vtn_local_store(b, *inout, vtn_pointer_to_deref(b, ptr)); + if (glsl_type_is_vector_or_scalar(ptr->type->type)) { + /* We hit a vector or scalar; go ahead and emit the load[s] */ + nir_deref_instr *deref = vtn_pointer_to_deref(b, ptr); + if (vtn_pointer_is_external_block(b, ptr)) { + /* If it's external, we call nir_load/store_deref directly. The + * vtn_local_load/store helpers are too clever and do magic to + * avoid array derefs of vectors. That magic is both less + * efficient than the direct load/store and, in the case of + * stores, is broken because it creates a race condition if two + * threads are writing to different components of the same vector + * due to the load+insert+store it uses to emulate the array + * deref. + */ + if (load) { + *inout = vtn_create_ssa_value(b, ptr->type->type); + (*inout)->def = nir_load_deref(&b->nb, deref); + } else { + nir_store_deref(&b->nb, deref, (*inout)->def, ~0); + } + } else { + if (load) { + *inout = vtn_local_load(b, deref); + } else { + vtn_local_store(b, *inout, deref); + } + } + return; } - return; + /* Fall through */ case GLSL_TYPE_ARRAY: case GLSL_TYPE_STRUCT: { @@ -1603,7 +1748,37 @@ vtn_pointer_to_ssa(struct vtn_builder *b, struct vtn_pointer *ptr) return ptr->offset; } } else { - return &vtn_pointer_to_deref(b, ptr)->dest.ssa; + if (vtn_pointer_is_external_block(b, ptr) && + vtn_type_contains_block(b, ptr->type)) { + const unsigned bit_size = glsl_get_bit_size(ptr->ptr_type->type); + const unsigned num_components = + glsl_get_vector_elements(ptr->ptr_type->type); + + /* In this case, we're looking for a block index and not an actual + * deref. + */ + if (!ptr->block_index) { + /* If we don't have a block_index then we must be a pointer to the + * variable itself. + */ + vtn_assert(!ptr->deref); + + struct vtn_access_chain chain = { + .length = 0, + }; + ptr = vtn_nir_deref_pointer_dereference(b, ptr, &chain); + } + + /* A block index is just a 32-bit value but the pointer has some + * other dimensionality. Cram it in there and we'll unpack it later + * in vtn_pointer_from_ssa. + */ + const unsigned swiz[4] = { 0, }; + return nir_swizzle(&b->nb, nir_u2u(&b->nb, ptr->block_index, bit_size), + swiz, num_components, false); + } else { + return &vtn_pointer_to_deref(b, ptr)->dest.ssa; + } } } @@ -1629,7 +1804,7 @@ vtn_pointer_from_ssa(struct vtn_builder *b, nir_ssa_def *ssa, /* This pointer type needs to have actual storage */ vtn_assert(ptr_type->type); if (ptr->mode == vtn_variable_mode_ubo || - ptr->mode == vtn_variable_mode_ubo) { + ptr->mode == vtn_variable_mode_ssbo) { vtn_assert(ssa->num_components == 2); ptr->block_index = nir_channel(&b->nb, ssa, 0); ptr->offset = nir_channel(&b->nb, ssa, 1); @@ -1639,10 +1814,29 @@ vtn_pointer_from_ssa(struct vtn_builder *b, nir_ssa_def *ssa, ptr->offset = ssa; } } else { - assert(!vtn_pointer_is_external_block(b, ptr)); const struct glsl_type *deref_type = ptr_type->deref->type; - ptr->deref = nir_build_deref_cast(&b->nb, ssa, nir_mode, - glsl_get_bare_type(deref_type), 0); + if (!vtn_pointer_is_external_block(b, ptr)) { + assert(ssa->bit_size == 32 && ssa->num_components == 1); + ptr->deref = nir_build_deref_cast(&b->nb, ssa, nir_mode, + glsl_get_bare_type(deref_type), 0); + } else if (vtn_type_contains_block(b, ptr->type)) { + /* This is a pointer to somewhere in an array of blocks, not a + * pointer to somewhere inside the block. We squashed it into a + * random vector type before so just pick off the first channel and + * cast it back to 32 bits. + */ + ptr->block_index = nir_u2u32(&b->nb, nir_channel(&b->nb, ssa, 0)); + } else { + /* This is a pointer to something internal or a pointer inside a + * block. It's just a regular cast. + */ + ptr->deref = nir_build_deref_cast(&b->nb, ssa, nir_mode, + ptr_type->deref->type, + ptr_type->stride); + ptr->deref->dest.ssa.num_components = + glsl_get_vector_elements(ptr_type->type); + ptr->deref->dest.ssa.bit_size = glsl_get_bit_size(ptr_type->type); + } } return ptr; |