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author | Jason Ekstrand <[email protected]> | 2016-07-15 17:15:21 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2016-12-05 15:40:09 -0800 |
commit | 2f19c19b5de66c4966fc5f5926efe5d435e505db (patch) | |
tree | 416ae9acf3bb174536b937c2e82f0c541a8f2e07 /src/compiler/spirv/vtn_variables.c | |
parent | 257aa5a1c4a2284ffd43759daa405fc135a40094 (diff) |
nir: Simplify nir_lower_gs_intrinsics
It's only ever called on single-function shaders. At this point, there are
a lot of helpers that can make it all much simpler.
Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/compiler/spirv/vtn_variables.c')
0 files changed, 0 insertions, 0 deletions