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author | Daniel Schürmann <[email protected]> | 2019-05-02 15:28:59 +0200 |
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committer | Daniel Schürmann <[email protected]> | 2019-06-24 18:42:20 +0200 |
commit | 1403c3a7bff43d37cd4bb10e4f31927597af894a (patch) | |
tree | dd7dea12fbcaed7fd00b48f4c963541701dbb49d /src/compiler/spirv/vtn_glsl450.c | |
parent | 4eeb49ea71e47899f5d9a51b8f3e1fd9762fa7ad (diff) |
nir/algebraic: Use unsigned comparison when lowering bitfield insert/extract
This lets us use the optimization pattern
(('ult', 31, ('iand', b, 31)), False) to remove the
bcsel instruction for code originating in D3D shaders.
Reviewed-by: Connor Abbott <[email protected]>
Diffstat (limited to 'src/compiler/spirv/vtn_glsl450.c')
0 files changed, 0 insertions, 0 deletions