diff options
author | Caio Marcelo de Oliveira Filho <[email protected]> | 2019-05-19 00:22:17 -0700 |
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committer | Caio Marcelo de Oliveira Filho <[email protected]> | 2019-05-29 10:34:35 -0700 |
commit | e45bf01940fa6692d4f1d9385c2d6466da06a9bb (patch) | |
tree | 4e8c8694747bb1d65374f878434c03020f8aec65 /src/compiler/spirv/spirv2nir.c | |
parent | a3bfdacb6c9f992dd1933c163c2580049ffea11e (diff) |
spirv: Change spirv_to_nir() to return a nir_shader
spirv_to_nir() returned the nir_function corresponding to the
entrypoint, as a way to identify it. There's now a bool is_entrypoint
in nir_function and also a helper function to get the entry_point from
a nir_shader.
The return type reflects better what the function name suggests. It
also helps drivers avoid the mistake of reusing internal shader
references after running NIR_PASS on it. When using NIR_TEST_CLONE or
NIR_TEST_SERIALIZE, those would be invalidated right in the first pass
executed.
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/compiler/spirv/spirv2nir.c')
-rw-r--r-- | src/compiler/spirv/spirv2nir.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/compiler/spirv/spirv2nir.c b/src/compiler/spirv/spirv2nir.c index 5957f064b49..48d2694c963 100644 --- a/src/compiler/spirv/spirv2nir.c +++ b/src/compiler/spirv/spirv2nir.c @@ -74,10 +74,10 @@ int main(int argc, char **argv) struct spirv_to_nir_options spirv_opts = {}; - nir_function *func = spirv_to_nir(map, word_count, NULL, 0, - MESA_SHADER_FRAGMENT, "main", - &spirv_opts, NULL); - nir_print_shader(func->shader, stderr); + nir_shader *nir = spirv_to_nir(map, word_count, NULL, 0, + MESA_SHADER_FRAGMENT, "main", + &spirv_opts, NULL); + nir_print_shader(nir, stderr); return 0; } |