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author | Eric Anholt <[email protected]> | 2018-03-21 14:18:08 -0700 |
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committer | Eric Anholt <[email protected]> | 2018-03-22 15:12:21 -0700 |
commit | ba29b89dc7c7555fc6996fee2d08b9cbcd8b9018 (patch) | |
tree | b1a460b4d08f2a2dbd2f94b4e08d9d52f295e153 /src/compiler/shader_info.h | |
parent | 903e9952fbce28677945325fd3ac6f01b3e560ce (diff) |
broadcom/vc5: Set up a vertex position if the shader doesn't.
Our backend needs some sort of vertex position value to emit the scaled
viewport values and such. Fixes potential segfaults in
KHR-GLES3.copy_tex_image_conversions.required.cubemap_negx_cubemap_negx
Diffstat (limited to 'src/compiler/shader_info.h')
0 files changed, 0 insertions, 0 deletions