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authorJason Ekstrand <[email protected]>2019-05-17 11:32:10 -0500
committerJason Ekstrand <[email protected]>2019-06-04 17:30:51 +0000
commit517680547163e423732ce0d8be69ac7b2000c484 (patch)
treeaa61dd019ea72fc061e4ec95ebca052e9dfc5b4c /src/compiler/shader_info.h
parentb5aa76b1dfa9a56be04f50522fa574af66f00164 (diff)
spirv: Implement SPV_EXT_fragment_shader_interlock
Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
Diffstat (limited to 'src/compiler/shader_info.h')
-rw-r--r--src/compiler/shader_info.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/compiler/shader_info.h b/src/compiler/shader_info.h
index 166ff8dec4e..32d87b234ec 100644
--- a/src/compiler/shader_info.h
+++ b/src/compiler/shader_info.h
@@ -42,6 +42,8 @@ struct spirv_supported_capabilities {
bool device_group;
bool draw_parameters;
bool float64;
+ bool fragment_shader_sample_interlock;
+ bool fragment_shader_pixel_interlock;
bool geometry_streams;
bool gcn_shader;
bool image_ms_array;