diff options
author | Kenneth Graunke <[email protected]> | 2017-09-09 00:19:57 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2017-10-12 17:22:39 -0700 |
commit | fbf4c2916c14d95209abc6b64737ad8528e62fae (patch) | |
tree | 5724a38c38e99de55fc824d828175b14e6a79dc7 /src/compiler/shader_info.h | |
parent | fb972ed4e51f7570210b523264e927a378265a2a (diff) |
compiler: Move gl_program::TexelFetchSamplers to shader_info.
I'd like to put this sort of metadata in the shader_info structure,
rather than adding more things to gl_program.
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/compiler/shader_info.h')
-rw-r--r-- | src/compiler/shader_info.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/compiler/shader_info.h b/src/compiler/shader_info.h index 38413940d67..cd044d86094 100644 --- a/src/compiler/shader_info.h +++ b/src/compiler/shader_info.h @@ -70,6 +70,9 @@ typedef struct shader_info { /* Whether or not this shader ever uses textureGather() */ bool uses_texture_gather; + /** Bitfield of which textures are used by texelFetch() */ + uint32_t textures_used_by_txf; + /* The size of the gl_ClipDistance[] array, if declared. */ unsigned clip_distance_array_size; |