diff options
author | Timothy Arceri <[email protected]> | 2018-02-16 16:10:58 +1100 |
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committer | Timothy Arceri <[email protected]> | 2018-02-19 08:47:48 +1100 |
commit | 347038baa9e897aee32df9db99a099146f249f42 (patch) | |
tree | 29289df401b90a5ebdce462777c5c7fd0a9ef0b9 /src/compiler/shader_info.h | |
parent | fe76fc11b1fb8856c753630665a9ab5512427c96 (diff) |
glsl/nir: add pixel_center_integer to shader info
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/compiler/shader_info.h')
-rw-r--r-- | src/compiler/shader_info.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/compiler/shader_info.h b/src/compiler/shader_info.h index f6dedb8d624..e7fd7dbe62d 100644 --- a/src/compiler/shader_info.h +++ b/src/compiler/shader_info.h @@ -159,6 +159,8 @@ typedef struct shader_info { bool post_depth_coverage; + bool pixel_center_integer; + /** gl_FragDepth layout for ARB_conservative_depth. */ enum gl_frag_depth_layout depth_layout; } fs; |