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author | Kenneth Graunke <[email protected]> | 2017-03-07 16:12:00 -0800 |
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committer | Kenneth Graunke <[email protected]> | 2017-03-08 23:01:21 -0800 |
commit | 071d80bde2a78f464a7f54c3e6c6e42845ef52e4 (patch) | |
tree | 30aa64767a26760b5e156351578efd0ea16a6114 /src/compiler/shader_info.h | |
parent | d64ded7b50d6614b88841383c37fab67d7596c4c (diff) |
i965: Delete render ring prelude.
This was a hook I came up when trying to do the initial performance
counter work years ago. Nothing's used it for a long time, and the
upcoming performance counter support doesn't want it either.
So, goodbye render ring prelude.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/compiler/shader_info.h')
0 files changed, 0 insertions, 0 deletions