diff options
author | Alejandro Piñeiro <[email protected]> | 2017-12-07 09:38:41 +0100 |
---|---|---|
committer | Alejandro Piñeiro <[email protected]> | 2017-12-07 17:15:11 +0100 |
commit | 25e56b2ebafe2bcebb23819cc355e1b079a839d6 (patch) | |
tree | 6f71e869fe0a7abc55e12691cfc8c03edbe5fa19 /src/compiler/shader_info.h | |
parent | b2490a326c28652b85400da0e1bbff108167d140 (diff) |
mesa/spirv: move and rename nir_spirv_supported_capabilities
To avoid any vulkan driver to include the GL mtypes.h. Renamed as
eventually this could be used by drivers not using nir.
v2: remove compiler/spirv/spirv.h from mtypes (Alejandro)
v3: added the definition at compiler/shader_info.h (Jason Ekstrand)
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/compiler/shader_info.h')
-rw-r--r-- | src/compiler/shader_info.h | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/compiler/shader_info.h b/src/compiler/shader_info.h index bcb3f0fffac..c9140ba9752 100644 --- a/src/compiler/shader_info.h +++ b/src/compiler/shader_info.h @@ -31,6 +31,19 @@ extern "C" { #endif +struct spirv_supported_capabilities { + bool float64; + bool image_ms_array; + bool tessellation; + bool draw_parameters; + bool image_read_without_format; + bool image_write_without_format; + bool int64; + bool multiview; + bool variable_pointers; + bool storage_16bit; +}; + typedef struct shader_info { const char *name; |