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author | Timothy Arceri <[email protected]> | 2017-04-26 13:56:45 +1000 |
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committer | Timothy Arceri <[email protected]> | 2017-04-27 08:21:28 +1000 |
commit | f8a2d000460854b825a84550c6068c7d123edff9 (patch) | |
tree | be2781730be07dae7f7fd0ada7174bf660a34242 /src/compiler/shader_info.h | |
parent | 52c76dbad39a96995624796b8363fed0ac065a18 (diff) |
glsl: remove duplicate validation
Varying types have already been validated in
apply_type_qualifier_to_variable() by this point.
Reviewed-by: Alejandro PiƱeiro <[email protected]>
Reviewed-by: Samuel Pitoiset <[email protected]>
Diffstat (limited to 'src/compiler/shader_info.h')
0 files changed, 0 insertions, 0 deletions