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author | Timothy Arceri <[email protected]> | 2016-10-31 21:51:40 +1100 |
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committer | Timothy Arceri <[email protected]> | 2016-12-30 10:57:16 +1100 |
commit | 9ea513e22698fba429b8f3f2a9a0ccdbcc73d4a2 (patch) | |
tree | 47dd89281e8458ab29094fb8b18a10e0afb30288 /src/compiler/shader_info.h | |
parent | b51bfbdd85da83f08e671b8bf25fa1f9153924ed (diff) |
mesa: pass gl_program to _mesa_append_uniforms_to_file()
This now contains everything we need.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/compiler/shader_info.h')
0 files changed, 0 insertions, 0 deletions