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author | Samuel Pitoiset <[email protected]> | 2017-01-11 14:50:41 +0100 |
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committer | Samuel Pitoiset <[email protected]> | 2017-01-13 10:40:57 +0100 |
commit | 6f0d955b6d5017ad76752555c1a4214c16e92622 (patch) | |
tree | 1506a6bcbe5aabc5cd90397252551f0ff38d8bf0 /src/compiler/shader_info.h | |
parent | cb89d19dbbaac301534e7a543bb9bcd740b05008 (diff) |
radeonsi: allocate the array of immediates dynamically
Currently, we can store up to 256 immediates in a static array,
but this is not always enough. Instead, allocate a dynamic array
like what we currently do for temps.
This fixes a segfault with
dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.23
No regressions found with full piglit run.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/compiler/shader_info.h')
0 files changed, 0 insertions, 0 deletions