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authorSamuel Pitoiset <[email protected]>2017-01-11 14:50:41 +0100
committerSamuel Pitoiset <[email protected]>2017-01-13 10:40:57 +0100
commit6f0d955b6d5017ad76752555c1a4214c16e92622 (patch)
tree1506a6bcbe5aabc5cd90397252551f0ff38d8bf0 /src/compiler/shader_info.h
parentcb89d19dbbaac301534e7a543bb9bcd740b05008 (diff)
radeonsi: allocate the array of immediates dynamically
Currently, we can store up to 256 immediates in a static array, but this is not always enough. Instead, allocate a dynamic array like what we currently do for temps. This fixes a segfault with dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.23 No regressions found with full piglit run. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
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