diff options
author | Timothy Arceri <[email protected]> | 2016-10-20 16:30:56 +1100 |
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committer | Timothy Arceri <[email protected]> | 2016-10-26 14:29:36 +1100 |
commit | 4016f08854a41b50d7636fc5e3cf0dfab5029cab (patch) | |
tree | 6ba4f8a0e77c142253615fcea4c0bc29023bdb52 /src/compiler/shader_info.c | |
parent | 2f59f3eee591600aa8b3a0b0a30aea321185bcb5 (diff) |
glsl/st/mesa: use common system values read field
And set system values read directly in shader_info.
st/mesa changes where:
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/compiler/shader_info.c')
-rw-r--r-- | src/compiler/shader_info.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/compiler/shader_info.c b/src/compiler/shader_info.c index fcda73a1d91..83e40cbedc8 100644 --- a/src/compiler/shader_info.c +++ b/src/compiler/shader_info.c @@ -30,6 +30,5 @@ copy_shader_info(const struct gl_shader_program *shader_prog, { shader_info *info = &sh->Program->info; - info->system_values_read = sh->Program->SystemValuesRead; info->uses_texture_gather = sh->Program->UsesGather; } |