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author | Dave Airlie <[email protected]> | 2018-02-21 11:48:05 +1000 |
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committer | Dave Airlie <[email protected]> | 2018-03-05 13:29:38 +1000 |
commit | 9283cf2ad19b0eacc20b9aa5984bac077e9c475c (patch) | |
tree | 92cd5f3daf98fa3073e44a629df3c3b37ba19d4d /src/compiler/shader_enums.h | |
parent | cd32258ec12e8edaf9facfa0715ad40032530f7e (diff) |
virgl: reduce some default capset limits.
Since v2 might take a while to rollout, we should reduce
these inside some gathered minimums and then v2 can increase
them using host values.
Reviewed-by: Stéphane Marchesin <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/compiler/shader_enums.h')
0 files changed, 0 insertions, 0 deletions