diff options
author | Tobias Klausmann <[email protected]> | 2016-05-08 22:44:06 +0200 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2016-05-14 08:28:08 +1000 |
commit | d656736bbf926c219b6bcbc0ad59132fc82a7382 (patch) | |
tree | a23cf6a705eec5b42acb4218ee9e7387e7b818a4 /src/compiler/shader_enums.h | |
parent | ad355652c20b245f5f2faa8622e71461e3121a7f (diff) |
glsl: Add arb_cull_distance support (v3)
v2: make too large array a compile error
v3: squash mesa/prog patch to avoid static compiler errors in bisect
Signed-off-by: Tobias Klausmann <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'src/compiler/shader_enums.h')
-rw-r--r-- | src/compiler/shader_enums.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h index 0c2740866fd..e93345d973d 100644 --- a/src/compiler/shader_enums.h +++ b/src/compiler/shader_enums.h @@ -205,6 +205,8 @@ typedef enum VARYING_SLOT_CLIP_VERTEX, /* Does not appear in FS */ VARYING_SLOT_CLIP_DIST0, VARYING_SLOT_CLIP_DIST1, + VARYING_SLOT_CULL_DIST0, + VARYING_SLOT_CULL_DIST1, VARYING_SLOT_PRIMITIVE_ID, /* Does not appear in VS */ VARYING_SLOT_LAYER, /* Appears as VS or GS output */ VARYING_SLOT_VIEWPORT, /* Appears as VS or GS output */ @@ -282,6 +284,8 @@ const char *gl_varying_slot_name(gl_varying_slot slot); #define VARYING_BIT_CLIP_VERTEX BITFIELD64_BIT(VARYING_SLOT_CLIP_VERTEX) #define VARYING_BIT_CLIP_DIST0 BITFIELD64_BIT(VARYING_SLOT_CLIP_DIST0) #define VARYING_BIT_CLIP_DIST1 BITFIELD64_BIT(VARYING_SLOT_CLIP_DIST1) +#define VARYING_BIT_CULL_DIST0 BITFIELD64_BIT(VARYING_SLOT_CULL_DIST0) +#define VARYING_BIT_CULL_DIST1 BITFIELD64_BIT(VARYING_SLOT_CULL_DIST1) #define VARYING_BIT_PRIMITIVE_ID BITFIELD64_BIT(VARYING_SLOT_PRIMITIVE_ID) #define VARYING_BIT_LAYER BITFIELD64_BIT(VARYING_SLOT_LAYER) #define VARYING_BIT_VIEWPORT BITFIELD64_BIT(VARYING_SLOT_VIEWPORT) |