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author | Timothy Arceri <[email protected]> | 2016-11-22 13:10:18 +1100 |
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committer | Timothy Arceri <[email protected]> | 2017-01-19 17:05:26 +1100 |
commit | ae28c5a60c4d0986be22c250f8d6727661406596 (patch) | |
tree | 8e7e6543d1bef4ed5ac03af21130a4eae6ac8bb3 /src/compiler/shader_enums.h | |
parent | 5c93d274231ad36934c5338747ce14b95231031d (diff) |
st/mesa/glsl: set early_fragment_tests directly in shader_info
We also move EarlyFragmentTests out of the gl_shader_info struct
as it is now only used by gl_shader.
Reviewed-by: Lionel Landwerlin <[email protected]>
Diffstat (limited to 'src/compiler/shader_enums.h')
0 files changed, 0 insertions, 0 deletions