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authorKenneth Graunke <[email protected]>2016-05-16 17:49:21 -0700
committerKenneth Graunke <[email protected]>2016-05-16 17:52:45 -0700
commitaae0865dc0134bdfb4a4fe05b2bcdbee9fc0a0ff (patch)
tree28153fc367cba9092c7e35a9ad030632e468a506 /src/compiler/shader_enums.h
parentcf010de6ee1b409d97f751705e5d8b26424cf025 (diff)
i965: Enable ARB_shader_precision on Gen8+.
I recently fixed a bug in the Piglit tests: https://lists.freedesktop.org/archives/piglit/2016-May/019802.html With that patch in place, we pass all the tests. So, turn it on. We could probably expose this earlier than Gen8, but the extension says that OpenGL 4.0 is required, and all of our tests are written against GLSL 4.00 (which is only supported on Gen8+). Signed-off-by: Kenneth Graunke <[email protected]>
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