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author | Jason Ekstrand <[email protected]> | 2016-03-25 14:26:11 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2016-04-13 15:45:10 -0700 |
commit | b63a98b1211d22f759ae9c80b2270fe2d3b2639e (patch) | |
tree | 7f1e411c91ee2ad01b0df3fdddf48a3168d9f2ac /src/compiler/shader_enums.h | |
parent | 505a8fbdf8f2b6d2aaab5a04244cd3329f9dbe97 (diff) |
nir/dead_variables: Configurably work with any variable mode
The old version of the pass only worked on globals and locals and always
left inputs, outputs, uniforms, etc. alone.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/compiler/shader_enums.h')
0 files changed, 0 insertions, 0 deletions