summaryrefslogtreecommitdiffstats
path: root/src/compiler/shader_enums.h
diff options
context:
space:
mode:
authorBartosz Tomczyk <[email protected]>2017-05-02 13:19:34 +0200
committerNicolai Hähnle <[email protected]>2017-05-03 18:22:58 +0200
commitfcf941068e67ca0483dc453dd27992e2cd27ea21 (patch)
tree02f2062bbc10691dbfaf416cf2d5df648e5b093f /src/compiler/shader_enums.h
parenta30313abf670c114b94a62c20c2f013f58a5ca2f (diff)
mesa/vbo: reduce prim array size
We always use only single element. v2: Change single element arrays to variables Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/compiler/shader_enums.h')
0 files changed, 0 insertions, 0 deletions