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author | Connor Abbott <[email protected]> | 2019-05-27 17:48:42 +0200 |
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committer | Connor Abbott <[email protected]> | 2019-07-08 14:18:34 +0200 |
commit | e5536aa584e91d2a859c2f905d9ce40fc410470b (patch) | |
tree | da23a47a2f5c32c565f1e6dbe9acb34c0c988819 /src/compiler/shader_enums.h | |
parent | 118a66df9907772bb9e5503b736c95d7bb62d52c (diff) |
compiler: Add color system value
This is nice to have with radeonsi, where color varyings are handled
specially to avoid recompiles.
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/compiler/shader_enums.h')
-rw-r--r-- | src/compiler/shader_enums.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h index cf753df3791..4d5af8a815b 100644 --- a/src/compiler/shader_enums.h +++ b/src/compiler/shader_enums.h @@ -580,6 +580,8 @@ typedef enum SYSTEM_VALUE_SAMPLE_POS, SYSTEM_VALUE_SAMPLE_MASK_IN, SYSTEM_VALUE_HELPER_INVOCATION, + SYSTEM_VALUE_COLOR0, + SYSTEM_VALUE_COLOR1, /*@}*/ /** |