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authorSamuel Pitoiset <[email protected]>2016-09-06 22:46:42 +0200
committerSamuel Pitoiset <[email protected]>2016-10-07 00:18:57 +0200
commitdee627a16ee46ffd9d049217cbb394d4ad5c6043 (patch)
treeb167180773688e164749b0c331753c6c43b44aa0 /src/compiler/shader_enums.h
parent008e785f742078e17221ebea727a5a5ea7ee95ff (diff)
glsl/linker: handle errors when a variable local size is used
Compute shaders can now include a fixed local size as defined by ARB_compute_shader or a variable size as defined by ARB_compute_variable_group_size. v2: - update formatting spec quotations (Ian) - various cosmetic changes (Ian) Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
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