diff options
author | Eric Anholt <[email protected]> | 2019-09-19 10:54:08 -0700 |
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committer | Eric Anholt <[email protected]> | 2019-09-27 13:34:28 -0700 |
commit | 7a4647ee392eff045015a0295f0b6d235d376804 (patch) | |
tree | 66c31b44250639dc598483c235518945a6f5e992 /src/compiler/shader_enums.h | |
parent | 6c858b9a915b54d127a64ab817f111a82716a037 (diff) |
shader_enums: Move MAX_DRAW_BUFFERS to this file.
We include shader_enums.h from freedreno's compiler for both GL and
Vulkan, and the main/config.h include resulted in polluting the
namespace with things like MAX_VIEWPORTS that other Vulkan drivers use
as their driver-specific maximums.
Reviewed-by: Kristian H. Kristensen <[email protected]>
Diffstat (limited to 'src/compiler/shader_enums.h')
-rw-r--r-- | src/compiler/shader_enums.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h index 7eac07b5c11..0704719c229 100644 --- a/src/compiler/shader_enums.h +++ b/src/compiler/shader_enums.h @@ -27,7 +27,9 @@ #define SHADER_ENUMS_H #include <stdbool.h> -#include "mesa/main/config.h" + +/* Project-wide (GL and Vulkan) maximum. */ +#define MAX_DRAW_BUFFERS 8 #ifdef __cplusplus extern "C" { |