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authorIlia Mirkin <[email protected]>2016-05-30 11:50:07 -0400
committerIlia Mirkin <[email protected]>2016-08-30 20:25:15 -0400
commit891d7e3c9eb71ba42a7aea20dc45bdb3d624fc82 (patch)
tree9dc459a006ffdbee45e8ad0bb761649d2e028c8e /src/compiler/shader_enums.c
parent10663c648e58762eb39c7670c9397b74521e8134 (diff)
glsl: add gl_BoundingBox and associated varying slots
Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/compiler/shader_enums.c')
-rw-r--r--src/compiler/shader_enums.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/compiler/shader_enums.c b/src/compiler/shader_enums.c
index 00261d1988c..729a3583b1b 100644
--- a/src/compiler/shader_enums.c
+++ b/src/compiler/shader_enums.c
@@ -158,6 +158,8 @@ gl_varying_slot_name(gl_varying_slot slot)
ENUM(VARYING_SLOT_PNTC),
ENUM(VARYING_SLOT_TESS_LEVEL_OUTER),
ENUM(VARYING_SLOT_TESS_LEVEL_INNER),
+ ENUM(VARYING_SLOT_BOUNDING_BOX0),
+ ENUM(VARYING_SLOT_BOUNDING_BOX1),
ENUM(VARYING_SLOT_VAR0),
ENUM(VARYING_SLOT_VAR1),
ENUM(VARYING_SLOT_VAR2),