summaryrefslogtreecommitdiffstats
path: root/src/compiler/shader_enums.c
diff options
context:
space:
mode:
authorIan Romanick <[email protected]>2018-05-31 12:56:00 -0700
committerIan Romanick <[email protected]>2018-06-01 10:14:53 -0700
commitf00fcfb7a2e137c7c0064b5e4167bb7fb49537a9 (patch)
tree2d04722071db6e10a9c8f16da9389adfc52f96b1 /src/compiler/shader_enums.c
parent619c51722b7978366f15a03bec6751327f2b4b65 (diff)
nir: Lower !f2b(x) to x == 0.0
Some trivial help now, but it also prevents ~40 regressions caused by Samuel's "nir: implement the GLSL equivalent of if simplication in nir_opt_if" patch. All Gen4+ platforms had similar results. (Skylake shown) total instructions in shared programs: 14369557 -> 14369555 (<.01%) instructions in affected programs: 442 -> 440 (-0.45%) helped: 2 HURT: 0 total cycles in shared programs: 532425772 -> 532425743 (<.01%) cycles in affected programs: 6086 -> 6057 (-0.48%) helped: 2 HURT: 0 Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/compiler/shader_enums.c')
0 files changed, 0 insertions, 0 deletions