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author | Timothy Arceri <[email protected]> | 2016-02-13 16:17:12 +1100 |
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committer | Timothy Arceri <[email protected]> | 2016-03-05 19:07:09 +1100 |
commit | 1824ff1c2aa1800fde58e6c4ae2b8405baffc2a4 (patch) | |
tree | d2577c6c7e9ed41141b198103a25318b851e5dd3 /src/compiler/shader_enums.c | |
parent | bd53cc7b450b288fec707a27fb2902aa83fc2831 (diff) |
glsl: reject invalid input layout qualifiers
Global in validation is already handled, this will do the validation
for variables, blocks and block members.
This fixes some CTS tests for the new enhanced layouts transform
feedback qualifiers.
V2: add some more valid input flags
Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
Diffstat (limited to 'src/compiler/shader_enums.c')
0 files changed, 0 insertions, 0 deletions