diff options
author | Karol Herbst <[email protected]> | 2018-07-11 01:13:46 +0200 |
---|---|---|
committer | Karol Herbst <[email protected]> | 2018-07-12 13:09:00 +0200 |
commit | 529aa9e646333926fba9ba792ef77f0d04a4e6c8 (patch) | |
tree | 86c3c4c0a31ad31456f5c9f578206a4c0aa61637 /src/compiler/shader_enums.c | |
parent | d4280561f582f79559d98467650c805e1824b21d (diff) |
compiler: add missing entries to gl_system_value_name
also reorder to match the gl_system_value enum.
It is weird that the STATIC_ASSERT doesn't trigger though.
Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Karol Herbst <[email protected]>
Diffstat (limited to 'src/compiler/shader_enums.c')
-rw-r--r-- | src/compiler/shader_enums.c | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/compiler/shader_enums.c b/src/compiler/shader_enums.c index d596d7d04a0..0f3b1acae7a 100644 --- a/src/compiler/shader_enums.c +++ b/src/compiler/shader_enums.c @@ -216,16 +216,18 @@ gl_system_value_name(gl_system_value sysval) ENUM(SYSTEM_VALUE_INSTANCE_ID), ENUM(SYSTEM_VALUE_INSTANCE_INDEX), ENUM(SYSTEM_VALUE_VERTEX_ID_ZERO_BASE), + ENUM(SYSTEM_VALUE_BASE_VERTEX), ENUM(SYSTEM_VALUE_FIRST_VERTEX), ENUM(SYSTEM_VALUE_IS_INDEXED_DRAW), - ENUM(SYSTEM_VALUE_BASE_VERTEX), ENUM(SYSTEM_VALUE_BASE_INSTANCE), ENUM(SYSTEM_VALUE_DRAW_ID), ENUM(SYSTEM_VALUE_INVOCATION_ID), + ENUM(SYSTEM_VALUE_FRAG_COORD), ENUM(SYSTEM_VALUE_FRONT_FACE), ENUM(SYSTEM_VALUE_SAMPLE_ID), ENUM(SYSTEM_VALUE_SAMPLE_POS), ENUM(SYSTEM_VALUE_SAMPLE_MASK_IN), + ENUM(SYSTEM_VALUE_HELPER_INVOCATION), ENUM(SYSTEM_VALUE_TESS_COORD), ENUM(SYSTEM_VALUE_VERTICES_IN), ENUM(SYSTEM_VALUE_PRIMITIVE_ID), @@ -236,6 +238,7 @@ gl_system_value_name(gl_system_value sysval) ENUM(SYSTEM_VALUE_GLOBAL_INVOCATION_ID), ENUM(SYSTEM_VALUE_WORK_GROUP_ID), ENUM(SYSTEM_VALUE_NUM_WORK_GROUPS), + ENUM(SYSTEM_VALUE_LOCAL_GROUP_SIZE), ENUM(SYSTEM_VALUE_DEVICE_INDEX), ENUM(SYSTEM_VALUE_VIEW_INDEX), ENUM(SYSTEM_VALUE_VERTEX_CNT), |