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authorRafael Antognolli <[email protected]>2019-01-23 12:36:39 -0800
committerRafael Antognolli <[email protected]>2019-01-24 17:39:40 -0800
commitf2ece26601adda221ce5ae69c984f8b79a9cb0d0 (patch)
tree308c1b280a96f4cf64ff2cd85eb687e03e7b5d00 /src/compiler/shader_enums.c
parentc1efa240c91e78385e8e433af134289b006016d0 (diff)
anv/allocator: Avoid race condition in anv_block_pool_map.
Accessing bo->map and then pool->center_bo_offset without a lock is racy. One way of avoiding such race condition is to store the bo->map + center_bo_offset into pool->map at the time the block pool is growing, which happens within a lock. v2: Only set pool->map if not using softpin (Jason). v3: Move things around and only update center_bo_offset if not using softpin too (Jason). Cc: Jason Ekstrand <[email protected]> Reported-by: Ian Romanick <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109442 Fixes: fc3f58832015cbb177179e7f3420d3611479b4a9 Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/compiler/shader_enums.c')
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