diff options
author | Rafael Antognolli <[email protected]> | 2019-01-23 12:36:39 -0800 |
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committer | Rafael Antognolli <[email protected]> | 2019-01-24 17:39:40 -0800 |
commit | f2ece26601adda221ce5ae69c984f8b79a9cb0d0 (patch) | |
tree | 308c1b280a96f4cf64ff2cd85eb687e03e7b5d00 /src/compiler/shader_enums.c | |
parent | c1efa240c91e78385e8e433af134289b006016d0 (diff) |
anv/allocator: Avoid race condition in anv_block_pool_map.
Accessing bo->map and then pool->center_bo_offset without a lock is
racy. One way of avoiding such race condition is to store the bo->map +
center_bo_offset into pool->map at the time the block pool is growing,
which happens within a lock.
v2: Only set pool->map if not using softpin (Jason).
v3: Move things around and only update center_bo_offset if not using
softpin too (Jason).
Cc: Jason Ekstrand <[email protected]>
Reported-by: Ian Romanick <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109442
Fixes: fc3f58832015cbb177179e7f3420d3611479b4a9
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/compiler/shader_enums.c')
0 files changed, 0 insertions, 0 deletions